I have seen countless lists of things that people feel need to be improved or changed for the games. But I have not seen a list of things that BioWare did right. I feel that it s only fair for us to let the developers know what they did right, so thay can keep doing it in the future.
1) Interuppts. For the love of all that is holy, keep these. The ability to cut off some bad guys monologue with a simple "You talk to much" followed by an explosion is more immersive then anythign I have played before. I only wished I could headbut more krogan.
2) Customization of Armor. I loved the ablity to choose what armor pieces I could wear in the game, and the ability to fiddle with the colors, and even make a camo pattern.
List of Things BioWare Should NOT Change
Débuté par
Furlong284
, févr. 25 2010 03:37
#1
Posté 25 février 2010 - 03:37
#2
Posté 25 février 2010 - 03:41
The interrupts were ok in the beginning, but like the cut/paste missions they, for me, got old quite fast and I stopped using them.
Regarding armour, both for Shepherd, and especially for your squad, armour was very poor compared to Mass Effect 1; to the extent that one of your squad actually wears damaged armour all the time.
Regarding armour, both for Shepherd, and especially for your squad, armour was very poor compared to Mass Effect 1; to the extent that one of your squad actually wears damaged armour all the time.
#3
Posté 25 février 2010 - 03:45
Actually, two squad members are like that. You may not have noticed, because the latter one only comes into play for like 5% of the total game (can't reveal anything, non-spoiler forum).Big_Stupid_Jelly wrote...
[...]
Regarding armour, both for Shepherd, and especially for your squad, armour was very poor compared to Mass Effect 1; to the extent that one of your squad actually wears damaged armour all the time.
Modifié par Varenus Luckmann, 25 février 2010 - 03:45 .
#4
Posté 25 février 2010 - 03:58
Varenus Luckmann wrote...
Actually, two squad members are like that. You may not have noticed, because the latter one only comes into play for like 5% of the total game (can't reveal anything, non-spoiler forum).Big_Stupid_Jelly wrote...
[...]
Regarding armour, both for Shepherd, and especially for your squad, armour was very poor compared to Mass Effect 1; to the extent that one of your squad actually wears damaged armour all the time.
Ah, yes, you're indeed correct. I forgot about that one.




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