[quote]Arijharn wrote...
They aren't advancing as freely as say humanity though are they? Have you considered though that perhaps Krogan culture is the way it is for a reason though? I don't think the Council necessarily has any more 'right' to infringe on a purely internal matter of Krogan politics as it does human.[/quote]
Very few Krogan show interest in science. "Krogan scientist" is still considered an oxymoron. If anything, they are likely progressing faster now. And that isn't because of them being held back.... unless you consider the Council not surrendering to them as 'holding them back.' Again, I refer you to Krogan attitudes in ME1.
[quote]The problem though is that the Genophage doesn't do that, nor does it allow a diplomatic solution. If the Council only enforced the DMZ against the krogan homeworld, then that gives rise to the option to good faith negotations to fit in with those 'better answers' you like to talk about.
They can not negotiate in the spirit of a 'meeting of the minds' with a Genophage hanging over their heads. Furthermore, as we find out from the very actions of Weyrloc Guld and others like them, the Krogan feel (and in my opinion) victimised by the 'lawful' genocide of their people, I can certainly understand their frustration in their situation as well. They are products of their own environments, and the Genophage moulds their nature and outlooks as well as Tuchanka.[/quote]
You really are playing some other game.. They ARE finding solutions. Yes, there are still warmongers, and there are factions not currently in power that want power. You are saying that because the entire society didn't change their culture completely that therefore nothing is working? What is your evidence that they would be peaceful without the genophage?
[quote]What's the alternative though? Not that I support their decision to go to war, but it was to the point that they needed more worlds because they simply outbred the areas they did control due to the fact that the worlds they now owned didn't have the same 'population controls' as their native Tuchanka.
I'm not sure about you, but when I think massive overpopulation I think shanty towns like in Bangladesh or India.[/quote]
Both of which manage to maintain those populations without going to war. India is doing rather well economically last I heard (at least it was before the recent world economic downturn). But humans can and do use birth control. In western nations we use it so much we are importing people just to keep the population levels up. The Krogan have shown no such inclination and revel in their birth rate and constant war. The genophage, which is essentially enforced birth control, stabilizes the population so that they have other options.
[quote]I may be incorrect (at least I know I'm right on some details), but as I recall Wrex said that he was eventually getting through to the clans but it was his father that wanted to 'continue as they were.' I don't know how important his father was to the Krogan as a species, but I got the impression that while powerful, he wasn't powerful enough to be say the leader of the Krogan species as a whole. I'm not sure if his father was indicative of general Krogan sentiment though if a relative youngster such as Wrex managed to persuade clans to his side.[/quote]
His father was powerful enough that he was able to have Wrex ambushed by a large enough contingent to make it a real fight, and for Wrex not to simply write it off as a small event. Wrex was making progress, but not to the level in ME2.
[quote]The first genophage you're right of course, but they didn't really give the Krogan a chance at all did they with the second? It was very much a case of: "Oh, we can't let this happen!" As far as I know, there wasn't any negotiations to that, they just went out and did it... legally of course.
You control imports into Tuchanka, and because the DMZ is something there then if the Krogan 'mature' then they can enter negotiations in good faith. The Council can pull back DMZ's far easier than say getting another STG crew to modify the Genophage all over again (and successfully deploy it).[/quote]
The second just maintained the first. It didn't make it worse. It made it the same. And negotiations aren't going to be 'in good faith' easily under such circumstances. There is no evidence that the Krogan are ready for a return to former birth rates. They still barely have anything resembling a central government.
[quote]I'll concede this point, but I don't see how it makes the second Genophage more 'ethical.' What first/second hand accounts from credible sources though? I'm not sure if Wrex dying would still mean the culture would continue to change though as I very much got the impression that it was his drive that made it possible rather than any sentiment (although I admit my perception is principally clouded by Uvenk's staunch disagreement). Many clans may agree with what he's doing, but I'm not sure if that means they'd pick up the ball and run with it should he fall.[/quote]
We know that even if Wrex dies in ME1, another of his clan takes the same path. What Wrex is doing is working, and the majority recognize that. There will always be others who disagree for various reasons. Culture changes slowly, even with something as major as the genophage driving change.
[quote]That's a nice way of putting it, but I think here was no push at all for a second war because the Salarian's pre-emptively deployed the strains irrespective of whether their culture was currently 'changing' or not. Why? Because their 'simulations were clear.'
Do I really need to point out just how ridiculous the idea is that they could possibly 'account for all variables' right? I mean, you later give me lip about 'trusting Cerberus at their word' and all that (which I don't, I just think
sometimes you may have to get your hands filthy (the saying is of course dirty, but you know, I don't think there is actually someone out there that truly and fully supports Cerberus all the way in everything they do -- and filthy seems more apt in regards to what they do.[/quote]
In this case, though, you are actually talking about increasing the birth rate by 1000x. Imagine if that was done on earth.... What would be the Krogan alternatives? Internal wars per their pre-rachni war history? A second uprising? Maintaining the genophage is not the same as a new genophage.
[quote]I didn't mean to imply that they would of course, just thinking out loud. But... really, what steps is Wrex/Wreav taking to make 'alternatives.' Maybe dear old Wrex is writing to the Council saying:
Dear Council,
Today I added two more clans to my unified Krogan state. Things are progressing worse than I hoped but better than I feared, but it's okay because you already know my intentions so you you don't need to be afraid.
Love,
Wrex. XXXOOOXXXOOO
P.S: The Asari Councillor is so
hot, but please don't tell her that I said so! I don't want to ruin my Krogan reputation as a bad ass...Basically, my (very) lame sense of humour is trying to say is that the Council may view any attempt to unify the Krogan species as a bit of a threat because we all know what happened the last time they got together... How would the Council know his intentions?
I don't think though that Cerberus would assassinate Wrex though because Wrex isn't being overtly anti-human if at all as far as I know. He could be I guess, but I always got the impression that if there is one thing that defined Wrex it would be a sense of neutrality.[/quote]
But with the genophage in place, if the Krogan remilitarized they would just be another regular power, and would actually be outnumbered. They would still have their physical advantage, but wouldn't have any major strategic advantage that would lead them back to war.
[quote]I don't know you very well, but what I do know is that you aren't a moron. You know full well that freighters aren't restricted from entering Krogan space (although it is restricted from carrying parts or weapons that could be classified as WMD's (i.e., ship based Mass Accelerator Cannons) or be components to construct them). There is no rule that Krogan can't
purchase ships et al.
The DMZ fails in the sense that it doesn't (and couldn't) track those freighters getting parts outside the system, and obviously it doesn't prevent piracy anyway... but you know what; the Blood Pack may have a huge compliment of Krogan, but those Krogan aren't say members of a central Krogan army that represents Krogan interests in the same way that the Systems Alliance represents human interests.
You do get what I'm trying to say right? You do see that there is say a difference between commercial interests (aka; the Blood Pack and whatever it's 'transports' are) and what could be construed as real navy (with modern ships and technology built expressly for the purposes of waging and beating opponents in scale military engagements)[/quote]
My point is that the Krogan government may be restricted from having warships, but there are Krogan out there with armed vessels. There are problems all through ME discussions when the subject of nations and empires comes up in that they are all treated as racial rather than governmental. Unless they amended the constitution, an Asari born on US soil would be a US citizen.
[quote]None that I can think of to be honest, but don't you get the sense that there is some degree of discrimination made against the Krogan for being, well Krogan?[/quote]
No, actually. People follow their lead on and off the battlefield. I don't recall any prejudice against them in ME1 or ME2. Against humans, against vorcha, against batarans, against turians (from humans), against Quarians, but not against Krogan.
[quote]From those Krogan on the citadel not being able to go to the presidium on the account of them being Krogan and they might 'cause a scene' or something to even dear old Mordin scoffing at the suggestion of Krogan scientist despite the fact that I can think of 3 maybe 4:
1) Saren's scientist 'threatening to undo the Salarian's gentle genocide' on Virmire.
2) Warlord Okeer (he knew enough to get to a certain point in which case he asked for Collector help)
3) Wrex's head scientist that is put to engineer crops that can take root in Tuchanka's blasted landscape (and I think he killed his predecessor too, implying that he picked up where someone left off).
Lets not forget the fact that Krogan science had to have progressed to the point that they could wage nuclear war on each other before the Salarian's 'uplifted' them, and they knew enough about their neighbouring toxic planet that measures manhood or something to be toxic before the Salarian's realised that they knew that.[/quote]
And yet Wrex is allowed on the presidium. The Krogan in ME2 are threatening to fish in the pool.
I agree that Mordin's comments count.. it would have been better writing if he softened on that after meeting okeer. Waging nuclear war is not that difficult actually. As for knowing something measures manhood, that concept goes back to tribal humanity.
[quote]Cerberus is doing what a black ops organisation does I guess. Isn't that the point of those organisations? As far as I see it; Cerberus does what it needs to ensure its own survival. Whether that's 'just' or not, well... I'm guessing our views differ.[/quote]
There is a difference between doing black ops on behalf of an elected government, and doing black ops for your own purposes with no oversight at all. Even for an elected government, black ops are normally actually illegal, hence the differentiation from conventional espionage or counterespionage. There is a reason for that....
[quote]First of all, the US government, if it was conducting experiments on it's citizens past the 60's I would wager would be covered by something like the Official Secrets Act, so they wouldn't release information of that and if they did it would be so heavily redacted it probably wouldn't matter.
I know some people's disdain of all things wikipedia but:
http://en.wikipedia....e_United_States, I wonder if those prisoners have given their consent that they're totally okay with being test fired on by a weapon that apparently causes 'unbearable pain'? Unless of course, you're going to argue that prisoners don't have rights.
If the mods are against bringing RL politics, then I think it would be prudent not to put it in (feel free to PM me that stuff if you want)[/quote]
Note that the vast majority of cases in that article are from the 60's or earlier as I suggested. There are a couple from the 70's.
The only recent incidents listed are the use of synthetic blood, in which consent couldn't be given because the patients were emergent, and since they were emergent, the need for blood immediately was absolute.
The heat ray is to be tested on rioting inmates, which is not the same as simply tested on inmates. It is being tested as a non-lethal subdual option. It has been tested on willing volunteers already, including some journalists (NBC has footage of one of their journalists being hit with it). Despite that, NBC characterized the jail implementation as a test of something other than effectiveness in breaking up fights or riots. Got to love modern reporting.....
[quote]It's as convenient as saying that because we don't see that many Cerberus successes then they therefore must not have many successes which flies in the face that they are still
around and not only that, but are deemed a serious enough threat to be called an 'avowed enemy of the Council.'[/quote]
So the Council considering them dangerous makes them a success? As Shepard I considered them dangerous in ME1 too, simply because of the nature of their experiments.
[quote]Not at all; you asked if there was any government that actively represses humanity. I answered. It goes beyond simple terrorist funding of slaver hits on human worlds though, as because of the nature of the Batarian Hegemony, it controls (or at the very least; attempts to control) Batarian views on humanity itself (
http://masseffect.wi.../wiki/Batarians). How? Because the Batarian Hegemony controls everything about Batarian culture, to the point that leaving Batarian space is illegal.[/quote]
Umm... not sure what you are saying here... are you advocating total dictatorships and suggesting humanity cannot be properly represented unless we live under a despotic dictatorship and let them represent us entirely without us having any actual say?
[quote]I have a slight nitpick about your argument. The council isn't
supposed to have any sovereignty on member species. It's supposed to exist as a way for trade to exist primarily. They may pass laws that effect Citadel Space, but providing that an associate or member has the political will and allies (or is plain stubborn enough or strong enough due to circumstance or a resource) then it can ignore certain directives. I think (although I can't prove and can't be anything other than an observation) that the Batarian's must have hold some degree of importance at a point in time because they were able to maintain their position as an associate species despite the fact that they had legal slavery, despite the fact that apparently said practice is illegal.[/quote]
Go re-read the codex entry on the Council. Members have full rights, including voting. Associates merely have embassies. Of course any given person, state, or organization can flaunt the law and the law may or may not be enforced, but that is a red herring as that is true of all laws since the dawn of time.
I don't think Cerberus is necessarily justified in taking Alliance sovereignty though, I haven't got the game open at the moment though but I think those assassinations took place during the time where Cerberus was the Alliance's 'black ops' organisation.[/quote]
I almost wonder if the writers forgot Cerberus was supposedly originally alliance. The first mention of Cerberus in the official timeline is just after the first contact war, with TIM publishing a manifesto calling for Cerberus to be formed as a pro human army. The Alliance appearantly didn't even have a parliament yet. The assasinations though fit Cerberus' ideals, not those of any elected anyone. They assassinate the pope, a parliament member, the US president and chinese premier. That sounds pretty 'rogue' to me.
[quote]I'm not advocating at all, I'm just stating what Cerberus did and the effect that action had. Cerberus also didn't assassinate everyone to leave a sole party behind. It placed Charles whats-his-face at the head of the Terra Firma party, but there are still presumably
other parties to vote for.[/quote]
They assassinated a parliament member, as well as the US and Chinese leaders.
from the sb dossier:
2174 - Radium placed inside office chair of Systems Alliance parliamentarian Artyom Gavrikov. Gavrikov's death attributed to cancer. Emergency election much cheaper to manipulate than normal process. Cerberus-backed candidate loses; winning candidate approached, found susceptible to bribes. [quote]I'm not a 'fanboi' in the sense that I fully support everything they have and ever will do,there is issues that I have with them. I still think that they are needed though.
I have faith that Cerberus is 'competent' because it would be stupid if in the universe everything they do results in catastrophe.[/quote]
They undoubtedly have some successes, but that isn't the same as competency. The implication is that there are no questionable or incompetent organizations in the world simply because that doesn't fit with your world view....
By the way, they can be competent at fund raising and still incompetent otherwise.
[quote]I don't think so, I don't see how it could be in Cerberus' interests to sabotage any attempt of humanity to train and make 'better' biotics. I also think the project is still operational, after all, the Alliance has to train biotics
somewhere.[/quote]
Those weren't the only biotics in the program. There was already a program in place. Cerberus snuck the kids in hoping to salvage something.
[quote]Did you even read my huge block of text or just skim it? If you skimmed it (totally understand you doing so... even I get bored reading) then I can see how you missed it. They armed the colony's because Cerberus and Shephard were name-dropped, that got the Alliance thinking 'ruh roh' and worthy of investigation.[/quote]
So you figure that if they discovered on their own that it was the Collectors they would have said 'well that's ok since it isn't Cerberus?' Your theory seems a little shakey.
[quote]1) The colony is in the Terminus System IIRC, that means that in reality the Alliance really shouldn't be there in case they set off the other inhabitants of the systems. This is why they were so distrusting of the VS and the guns being there
in the first place.2) While a 'what if' scenario might have merit, I think he was pretty confident of the situation. Furthermore, he might not necessarily be against the Turian's coming along to help out Shephard in such a scenario, other than insisting that Shephard get
all the pertinent information he could. I don't think he's necessarily stupid to say: "Sorry Turian's, we're investigating. You can't come in."[/quote]
I think (1) went out the window after the Citadel War. The Alliance were already patrolling that space in search of Geth holdouts. They even ordered Shepard into the area and told him essentially that they prefered he stay there.
Both (1) and (2) are also problematic in that if the Turians wouldn't come, why did he jam the signals?
[quote]I'm not convinced of the fact that it is a 'well known front company' though. I mean, think about it. If it was common knowledge that BP was a front corporation for Hezbollah, do you really think anyone would allow it to operate? I mean, that's pretty stupid right?
I guess it really depends on how much things are shown and said for the benefit of the player versus what's realistic or not though.[/quote]
Well they know Shepard is now Cerberus and the Normandy 2 certainly is, yet they allow both to dock and to fly away again as many times as they please. In the real world, Cord-H would have been shut down or at least heavily fined for selling to terrorists, since their logo is even on the Normandy.
[quote]'Another branch of Cerberus'? When does he ever say that?[/quote]
I think it was Miranda actually... saying something along the lines of 'well those are the other branches... we don't oversee
those.
[quote]TIM may say things occasionally to shift blame, and honestly I wouldn't be so trusting of Shephard's position either if I was in his shoes. I mean, I may not be the most sympathetic person on the planet, but even I don't see the point of an actual reason to specifically go out of one's way to test on children, but I see no reason to automatically dismiss everything he says because he's a 'bad' person either.[/quote]
I see TIM as akin to Stalin in WWII. Someone you have to deal with even though he is almost as bad as the enemy you are fighting, but too important and useful to ignore. Shepard shouldn't have rolled over so quick. TIM did still need Shepard too.
[quote]The way I see it is that TIM generally hires people he thinks has the vision and ability to see projects through, but other than that he 'generally' lets them do as they see fit. An example; if you hire a micro-biologist to do a job, you don't tell the micro-biologist how to do his job if you aren't a micro-biologist yourself.
Furthermore; in both rogue facilities we definitely know about, Pragia and Overlord, we know for a fact that TIM was suspicious of events going on there.
"The Illusive man is asking for operational reports again. He's getting suspicious." and
"Please tell the Illusive Man that we will have a demonstration ready for him at a future time."[/quote]
I take it you have never taken a management course. Look up 'agency costs' sometime. It is the reality that when you have no way to be sure someone is doing the job you hired them for, they have little incentive to do that job well, or at least timely.
There are systems one can put in place to mitigate such risks, such as having independant oversight and rotating personel. TIM may ask for reports, but he doesn't follow up personally enough.
[quote]'Blind faith' You're arguing with me about the ethics of Cerberus actions in the past and how 'justifiable' they are while giving the Council a free pass on the Genophage, and we haven't even touched on the Council's other decisions yet.[/quote]
I have defended the genophage based on the facts, which should actually be irrelevant here anyway. There are are theives and murderers in the world. That is simple fact. Does that justify you becoming one? Even if you think the person you kill or rob deserves it?