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ME2 feels like a good TV show done as a sequel to a great movie


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#1
MoeTeaPEffect

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Now that I’m done with ME2 I feel cheated by the lack of the depth and the poor way the main story evolves in the game. From the aspect of storytelling this is an extremely disappointing sequel. The whole thing feels like a TV show based on a blockbuster movie with loosely tied episodes and a few climax points that are dwarfed by the ones in ME1. Don’t get me wrong, I think as a game ME2 is great and better in many ways from its predecessor but as a sequel to what ME1 promised to be it’s a huge miss.
Almost the entire game is made of missions to recruit squad members and doing their loyalty missions. None of which adds anything to the main story line of organics vs. the Reapers. Can you imagine if the sequel to the Matrix focused entirely on Neo trying to just recruit unrelated people with almost zero reference to the fight against the Matrix itself or revealing nothing much about the Matrix Universe? The main story in ME2 is put in the background the way TV shows do, and gets referenced only in a fraction of the missions. These missions themselves don’t feel much different from the other recruiting/loyalty missions where you hide behind the same crates and shoot anything that moves. The game badly lacks epic missions like the Noveria, Virmire or Feros. In those you could really feel you were on a mission to solve a huge mystery and during each you revealed something stunning. I don’t even want to compare the ending of ME1 with the revelations made by Vigil to the wasted potential in ME2 of going through a mysterious Mass Relay only to shoot at some ships and  Collectors and find out humans are used as a material to build a machine. Really? In the name of reaching a bigger crowd EA (I really hope it was not decided by the people in BioWare) slaughtered a trigolgy that had a potential to become a classic like Star Wars or Matrix, and made it into a dated shooter which might end up not being relevant in a few years when the gaming technology evolves.

#2
Krajj54

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MoeTeaPEffect wrote...
Can you imagine if the sequel to the Matrix focused entirely on Neo trying to just recruit unrelated people ...


Wait, did you just imply the sequels to the matrix were good in any way? Did you also attempt to compare ME to Star Wars?

Whelp, I'm jumping in the flame-resistant bunker. Toodles.

#3
SmartBarley89

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I must say some of these things are what made ME2 the way it turned out. Especially the end when you have to choose who does what. And of course like me, who had like 3-4 guys died, if kind of feels like a drama show. Of course for the movie effect they would have to be alive...or atleast let the black guy die first like all other movies of course.



But what really set this game to be more of movie then a tv show or game was how they drastically changed everything from the first ME. For instance, having to make a clip size for each weapon rather then the over heating feature made it more realistic but in a bad way. As people who play games don't want to play the realistic factor. I mean this is in the future and the way they solved the over heating of the guns was by making clips. That seems more like a movie plot line then a game. Not to mention turning the armor only to a few different combinations give it more a an (shall I say) Halo look as of course on how the marines armor is only changed slightly.



If Bioware was trying to make this seem more like a game rather then that of a tv show or movie, they did a pretty bad job. But otherwise I agree with you on many factors.

#4
bjdbwea

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MoeTeaPEffect wrote...

Now that I’m done with ME2 I feel cheated by the lack of the depth and the poor way the main story evolves in the game. From the aspect of storytelling this is an extremely disappointing sequel. The whole thing feels like a TV show based on a blockbuster movie with loosely tied episodes and a few climax points that are dwarfed by the ones in ME1. Don’t get me wrong, I think as a game ME2 is great and better in many ways from its predecessor but as a sequel to what ME1 promised to be it’s a huge miss.
Almost the entire game is made of missions to recruit squad members and doing their loyalty missions. None of which adds anything to the main story line of organics vs. the Reapers. Can you imagine if the sequel to the Matrix focused entirely on Neo trying to just recruit unrelated people with almost zero reference to the fight against the Matrix itself or revealing nothing much about the Matrix Universe? The main story in ME2 is put in the background the way TV shows do, and gets referenced only in a fraction of the missions. These missions themselves don’t feel much different from the other recruiting/loyalty missions where you hide behind the same crates and shoot anything that moves. The game badly lacks epic missions like the Noveria, Virmire or Feros. In those you could really feel you were on a mission to solve a huge mystery and during each you revealed something stunning. I don’t even want to compare the ending of ME1 with the revelations made by Vigil to the wasted potential in ME2 of going through a mysterious Mass Relay only to shoot at some ships and  Collectors and find out humans are used as a material to build a machine. Really? In the name of reaching a bigger crowd EA (I really hope it was not decided by the people in BioWare) slaughtered a trigolgy that had a potential to become a classic like Star Wars or Matrix, and made it into a dated shooter which might end up not being relevant in a few years when the gaming technology evolves.


This. A sad truth. :(

#5
MoeTeaPEffect

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Krajj54 wrote...

MoeTeaPEffect wrote...
Can you imagine if the sequel to the Matrix focused entirely on Neo trying to just recruit unrelated people ...


Wait, did you just imply the sequels to the matrix were good in any way? Did you also attempt to compare ME to Star Wars?

Whelp, I'm jumping in the flame-resistant bunker. Toodles.


I mentioned Matrix and SW as examples to make a point without making any judgement on whether they are good or bad. That's really not relevant to this thread...

#6
aaniadyen

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Play it again. It will make more sense.

#7
marshalleck

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I'll be quite happy if ME isn't remembered along with Star Wars or the Matrix. Both are awful.

Modifié par marshalleck, 25 février 2010 - 06:55 .


#8
Aradace

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Krajj54 wrote...

MoeTeaPEffect wrote...
Can you imagine if the sequel to the Matrix focused entirely on Neo trying to just recruit unrelated people ...


Wait, did you just imply the sequels to the matrix were good in any way? Did you also attempt to compare ME to Star Wars?

Whelp, I'm jumping in the flame-resistant bunker. Toodles.


I happened to enjoy all three of the Matrix movies...However, I do agree with you about how silly it was to compare ME to Star Wars....*Grabs a couple of bomb blast suits and jumps into the flame resistant bunker as well*

#9
Nhani

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MoeTeaPEffect wrote...
words

Mass Effect 2 has a rather interesting narrative design; where the original was built around a single cohesive narrative with a few extra sidetracks where next to every plot or sidequest had something to do with those plot tracks, Mass Effect 2 is built as multiple (and sometimes outright isolated) narrative isles which set up plot but doesn't take it that far. yet.

The problem as I see it is that where Mass Effect 1 could have most sidequests resolve things within the major game narrative, Mass Effect 2 has a whole lot of sidequests that don't hint towards this game, but the next. Tali's missions, Legion's presence and mission, Mordin's mission.. they don't establish things for Mass Effect 2, they establish things for Mass Effect 3.

I think a great deal of Mass Effect 2 won't really go anywhere until the last chapter is out; if you can look at it, you can see just how much time it spends trying to set a stage that it doesn't even use yet.

It definitely loses something from that design choice, but I'm willing to cut it some slack and wait and see how they actually make use of the stage they're setting up for the third game.

#10
cerberus1701

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Krajj54 wrote...

MoeTeaPEffect wrote...
Can you imagine if the sequel to the Matrix focused entirely on Neo trying to just recruit unrelated people ...


Wait, did you just imply the sequels to the matrix were good in any way? Did you also attempt to compare ME to Star Wars?

Whelp, I'm jumping in the flame-resistant bunker. Toodles.


Matrix 2 was decent thogh not close to the original.

Matrix 3 was a complete waste

#11
Nozybidaj

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bjdbwea wrote...

MoeTeaPEffect wrote...

Now that I’m done with ME2 I feel cheated by the lack of the depth and the poor way the main story evolves in the game. From the aspect of storytelling this is an extremely disappointing sequel. The whole thing feels like a TV show based on a blockbuster movie with loosely tied episodes and a few climax points that are dwarfed by the ones in ME1. Don’t get me wrong, I think as a game ME2 is great and better in many ways from its predecessor but as a sequel to what ME1 promised to be it’s a huge miss.
Almost the entire game is made of missions to recruit squad members and doing their loyalty missions. None of which adds anything to the main story line of organics vs. the Reapers. Can you imagine if the sequel to the Matrix focused entirely on Neo trying to just recruit unrelated people with almost zero reference to the fight against the Matrix itself or revealing nothing much about the Matrix Universe? The main story in ME2 is put in the background the way TV shows do, and gets referenced only in a fraction of the missions. These missions themselves don’t feel much different from the other recruiting/loyalty missions where you hide behind the same crates and shoot anything that moves. The game badly lacks epic missions like the Noveria, Virmire or Feros. In those you could really feel you were on a mission to solve a huge mystery and during each you revealed something stunning. I don’t even want to compare the ending of ME1 with the revelations made by Vigil to the wasted potential in ME2 of going through a mysterious Mass Relay only to shoot at some ships and  Collectors and find out humans are used as a material to build a machine. Really? In the name of reaching a bigger crowd EA (I really hope it was not decided by the people in BioWare) slaughtered a trigolgy that had a potential to become a classic like Star Wars or Matrix, and made it into a dated shooter which might end up not being relevant in a few years when the gaming technology evolves.


This. A sad truth. :(


Agreed, this is very much my opinion on ME2.  The potential for epicness at the end of ME1 was huge and it feels like BW just kinda waved it away and didn't even try to follow up on it. 

How many people think George Lucas would be as successful as he is today if after A New Hope he went into television and made a single season of shows set in the Star Wars universe that included Luke and the droids and a bunch of no name spin off characters, then tried to follow that up with Return of the Jedi?  He would have been laughed out of the flim industry.

#12
FlyinElk212

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OP: You know, I find some truth to your words. During every character's loyalty mission, I found myself thinking, Wow, this would be a good T.V. series. It could be similar to Star Trek, and loyalty missions are episodes that focus on certain characters (Miranda's loyalty mission is a Miranda-heavy episode, etc.)

However, I have to respectfully disagree with your assessment that this makes ME2 the "shallower" game in terms of story. I would argue that it makes it INCREDIBLY more rich. If we follow your TV series-Movie analogy, the TV series has a TON more content than a 2-3 hour movie film could have.

Now, in terms of an over-arching storyline plot, I understand that the ME1 movie is better. However, to say that the ME2 TV series angle is ineffective is going to far. Some people would prefer the depth in the "episodes". I.E., I know I'd much rather watch a couple of episodes of Star Trek than I would a movie of Star Trek if given a choice.

#13
Nozybidaj

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marshalleck wrote...

I'll be quite happy if ME isn't remembered along with Star Wars or the Matrix. Both are awful.


Yeah, because you know, Star Wars did nothing to revolutionize the film industry.  Totally understandable. <_<

Whether you liked Jar Jar Binks or not, the original trilogy was truly something special in its day.