aaniadyen wrote...
*shrugs* I'm tired, poor word choice. Pretend I said "I realize how stupid the ME universe is." Or whatever else. The codex entry says "No sane commander would face a dreadnought with anything less than another dreadnought." It also says "Neither dreadnoughts nor cruisers can use their main guns at close range; laying the bow on a moving target becomes impossible. Superheated thruster exhaust becomes a hazard." Considering the fact that it goes out of it's way to state that the Dreadnoughts' primary battery is really the only thing it has going for it...this doesn't make any sense. If a Dreadnought only had it's main gun, it would be very simple to destroy it from a close range. So...why would the codex say that any sane commander wouldn't attack a dreadnought unless they were using a dreadnought themselves? There's either something I'm missing here, or they made the whole premise of even having dreadnoughts pointless.
this is why: with dreadnoughts and carriers only deployed in full-scale fleet actions
basicaly nobody's going around with just a dreadnought their not designed for it
Opposing dreadnoughts open with main gun artillery duel at EXTREME ranges of tens of thousands of kilometers. The fleet close, maintaining evasive lateral motion while keeping their bow guns facing the enemy. Fighters are launched and attempt to close to disruptor torpedo range. Cautious admirals weaken the enemy with ranged fire and fighter strikes before committing to close action
At LONG range friendly interceptors engage enemy fighters until the attackers enter the range of ship-based GARDIAN fire. Dreadnoughts fire from the rear, screened by smaller ships. Commanders must decide whether to commit to a general melee or retreat into FTL
At MEDIUM range, ships can use broadside guns (the bow gun may be there oneshotter but its not their only gun)
At close range GARDIAN lasers become viable weapons, swatting down fighters and boiling away warship armor.
thats just all the stuff a dreadnought has with it its self even the normandy carnt hold out against swarms of fighters and interceptors and if the normandy gets to close to a dreadnought GARDIAN lasers will **** it up
must say 1 ship against that is one gutsy mofo
now throw in frigates and crusiers that accompany dreadnoughts, as well as carriers (i get the impression humans have most of these) equals one thing GAME OVER MAN GAME OVER
SR2 versus even a lone dreanought = Epic Fail dreadnoughts are never alone





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