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Anyone else seriously hoping Final Fantasy XIII fails in the USA...


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#101
SithLordExarKun

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the_one_54321 wrote...

SithLordExarKun wrote...
Only weaboos and gooks think FFXIII is an amazing revolutionizing game. Seriously it is imo one of the worst in the series next to X-2(which is a traversity).

Racist comments now? You are so reported.

Oh please i didn't use "******" as a notion to discriminate any race, i used it as a slang in the same way how blacks sometimes call each other "****s".

And just to let you know i am half asian myself.

#102
SithLordExarKun

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MightySword wrote...

SithLordExarKun wrote...
Only weaboos and gooks think FFXIII is an amazing revolutionizing game. Seriously it is imo one of the worst in the series next to X-2(which is a traversity).


I had been accused of being weaboos and wapanese on many occassions (some folks posting here can testify that), yet I still think FFXIII is not a good game. So ... where do I fit? :crying:


You already state that in your opinion it's the worst FF so I don't understand why you want to brand the people who do enjoy it. (Unless IMO does not stand for In My Opinion). You said you read the review I wrote so you know how much I hate and dislike the game, but no need to get hostile to the other opinion.


I didn't mean to actually discriminate any race but i was just poking fun at FF fanboys with those naughty naughty comments. Seriously FF fanboys are the worst of the bunch.

I mean seriously, have you ever been relentlessly attacked because you say you didn't like XIII? Did you know that "weaboos" constantly try to tell me FFVII is the best game ever made and get all butt hurt when i say it isn't?

Modifié par SithLordExarKun, 19 mars 2010 - 10:24 .


#103
Busomjack

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I was actually looking forward to playing Final Fantasy XIII...

However, as soon as I heard the cheesy J-pop song from the commercial I just said

"no"

I don't know if it's just me but I think a lot of these JRPGs just feel downright pretentious as sin.  I just can't take the storyline of these game's as seriously as the writers intended considered just how over the top everything is.

That is, like I said why I prefer JRPGs that are light hearted, humble and with more of an emphasis on humor.

Dragon Warrior VII is one of my favorite PS1 RPGs for instance.

Modifié par Busomjack, 19 mars 2010 - 10:31 .


#104
Balerion84

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SithLordExarKun wrote...

Only weaboos and gooks think FFXIII is an amazing revolutionizing game. Seriously it is imo one of the worst in the series next to X-2(which is a traversity).

So because others enjoy it, they must be "weaboos and gooks", because obviously, your personal opinion is the correct one and everyone else is wrong. They actually don't know what they like. So you attack them. And then complain that they are attacking you because you are trying to prove that they don't know what they actually like.
Woohoo! Way to go mr. Hypocrite. :lol: 

Modifié par Balerion84, 19 mars 2010 - 10:31 .


#105
SithLordExarKun

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Balerion84 wrote...


So because others enjoy it, they must be "weaboos and gooks", because obviously, your personal opinion is the correct one and everyone else is wrong. They actually don't know what they like. So you attack them. And then complain that they are attacking you because you are trying to prove that they don't know what they actually like.
Woohoo! Way to go mr. Hypocrite. :lol: 

I didn't say those who like it are weaboos, i said that those who think that FFXIII is a  revolutionizing game are "gooks" and "weaboos".

Learn to read before trying to call some one out. .

Modifié par SithLordExarKun, 19 mars 2010 - 10:39 .


#106
Busomjack

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I think that people who are going so far as to say that Final Fantasy XIII is one of the best games ever made are probably gamers who play games primarily for cinematic reasons and could care less about game play and depth just so long as it's functional enough to trod through.

#107
Guest_Luc0s_*

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Again, I agree with Busomjack. Damn boy, you're actually starting to get serious and stopped the trolling sh*t, haven't ya?

#108
Guest_C-45_*

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I would concur the series has been good but I don't think I can play through another one of their games

#109
MightySword

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Busomjack wrote...

I was actually looking forward to playing Final Fantasy XIII...

However, as soon as I heard the cheesy J-pop song from the commercial I just said


Another example of what I was talking about, heh? The theme song for the English version is a Western pop song called My Hand performed by Leona Lewis. It's anything BUT a J-pop. It gonna be in her next album Echo in fact. I assume you don't like Leona Lewis (which is a rather popular Western singer) or did you just assume it a J-pop because you heard it on a FF game commercial? :huh:

The Japanese version theme song is Kimi ga Iru kara (Because I have you). And yes we both hate the song, but like I said hate it for the right reason.

#110
Busomjack

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MightySword wrote...

Busomjack wrote...

I was actually looking forward to playing Final Fantasy XIII...

However, as soon as I heard the cheesy J-pop song from the commercial I just said


Another example of what I was talking about, heh? The theme song for the English version is a Western pop song called My Hand performed by Leona Lewis. It's anything BUT a J-pop. It gonna be in her next album Echo in fact. I assume you don't like Leona Lewis (which is a rather popular Western singer) or did you just assume it a J-pop because you heard it on a FF game commercial? :huh:

The Japanese version theme song is Kimi ga Iru kara (Because I have you). And yes we both hate the song, but like I said hate it for the right reason.


Whatever it was it was corny as Hell and it reminded me of why I hate the contemporary Final Fantasy series.  I don't mind emotion in games but in order for me to actually feel emotion I have to be able to take the subject matter seriously.  When you have characters and a premise which are as rediculously over the top as what we've seen from the likes of Final Fantasy VIII, X, and XIII then it's just downright impossible for me to form a emotional connection with the story or any of the characters.

In Mass Effect 2, Thane came across as very genuine.  I can't get into details without spoiling it but the scenes with him were very emotionally powerful because the writing just made everything seem so real and believable.

The scenes in Final Fantasy X on the other hand that are supposed to be emotional like when Tidus is laughing are just stupid and corny as Hell and made me hate the characters more.

Modifié par Busomjack, 19 mars 2010 - 05:29 .


#111
Wrath of Bong

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Got a question to anyone who liked Final Fantasy XIII, do you also like anime? I still have to meet someone who don't ike anime but likes playing FF.

#112
Twitchmonkey

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Wrath of Bong wrote...

Got a question to anyone who liked Final Fantasy XIII, do you also like anime? I still have to meet someone who don't ike anime but likes playing FF.


I don't like anime but I liked FFXIII. The elements it shared with anime (the melodramatic acting, the tired character designs, etc.) weren't the things I liked however. It is a very fun game to play if you can look past the story.

#113
Wrath of Bong

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So, if it's not the story and characters, you like FFXIII for the gameplay? Walking down the narrow paths and pressing X constantly in battles is good gameplay?

Okay, maybe I wasn't fair there, you don;'t constantly press X. If you want to be fancy, you can press down on the direction button once or twice then press X to do another ability.

#114
Twitchmonkey

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Wrath of Bong wrote...

So, if it's not the story and characters, you like FFXIII for the gameplay? Walking down the narrow paths and pressing X constantly in battles is good gameplay?
Okay, maybe I wasn't fair there, you don;'t constantly press X. If you want to be fancy, you can press down on the direction button once or twice then press X to do another ability.


Have you played FFXIII? The battles are pretty much in realtime (instead of pre-defined turns you now have varying cast times) and the paradigm shifts make for some fast and frantic fights. Even XII isn't much like XIII, but if you haven't played since X, then you really have no idea how this one plays.

#115
Busomjack

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I think the best progression style for a RPG is either non-linear like Oblivion/Fallout 3 or semi-linear like Dragon Age and Mass Effect.

I haven't played Final Fantasy XIII but I know it's supposed to be even more linear than Final Fantasy X. I can't tolerate that in an RPG. No exploration means no sense of adventure.

I saw some gameplay videos of Final Fantasy XIII that were out of combat.  It reminded me of Crash Bandicoot.

Modifié par Busomjack, 20 mars 2010 - 10:14 .


#116
Twitchmonkey

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Busomjack wrote...

I think the best progression style for a RPG is either non-linear like Oblivion/Fallout 3 or semi-linear like Dragon Age and Mass Effect.

I haven't played Final Fantasy XIII but I know it's supposed to be even more linear than Final Fantasy X. I can't tolerate that in an RPG. No exploration means no sense of adventure.

I saw some gameplay videos of Final Fantasy XIII that were out of combat.  It reminded me of Crash Bandicoot.


There is a cool open area that essentially acts like a giant hunting ground for bigger and more difficult bosses, but you don't reach it until chapter 10, which requires a significant time commitment.

#117
Wrath of Bong

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Twitchmonkey wrote...

Have you played FFXIII? The battles
are pretty much in realtime (instead of pre-defined turns you now have
varying cast times) and the paradigm shifts make for some fast and
frantic fights. Even XII isn't much like XIII, but if you haven't played
since X, then you really have no idea how this one plays.

Yes, I have played FFXIII and finished it (I can spoil the ending for you if you like). Yes, you paradigm shift during battles, but you eventually have to press X to select your action, do you not? Whether to heal, attack, use magic. Even in Gestalt mode you often press 1 button. Okay, at times,you combine with the analogue stick with the X button to do some other move.

Also disappointed that you can't select the actions of your team member, as sometimes they make stupid moves, for example, I had Fang as a Sentinel to defend us from the enemy attacks, while I had Hope as a Synergist. Instead of Hope casting Bravery and Faith on my character first, since I'm on offensive duties, he cast them on Fang. If it was an easy enemy that's fine but it happens on boss battles as well. Another example, when my character got hit by something that prevents you from attacking and using magic, my medic doesn't immediately cast Esuna on my character and often too busy healing the both of us, even though we have 3/4 health.

I play FF for the story and characters, not for monster hunts and grinding, so that's why I was disappointed in FFXIII.

Twitchmonkey wrote...

There is a cool open area that essentially acts like a giant hunting ground for bigger and more difficult bosses, but you don't reach it until chapter 10, which requires a significant time commitment.

I think you're talking about Chapter 11 after Hope's Eidolon Battle. That's a great marketing of the game, get through 20-25 hours of the game to get to the good bit.

Modifié par Wrath of Bong, 20 mars 2010 - 03:20 .


#118
Twitchmonkey

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Wrath of Bong wrote...

Yes, I have played FFXIII and finished it (I can spoil the ending for you if you like). Yes, you paradigm shift during battles, but you eventually have to press X to select your action, do you not? Whether to heal, attack, use magic. Even in Gestalt mode you often press 1 button. Okay, at times,you combinate with the analogue stick with the X button to do some other move. Anyway, I'm disappointed you can't select the actions of your team member, as sometimes they make stupid moves, for example, I had Fang as a Sentinel to defend us from the enemy attacks, while I had Hope as a Synergist. Instead of Hope casting Bravery and Faith on my character first, since I'm on offensive duties, he cast them on Fang. If it was an easy enemy that's fine but it happens on boss battles as well. Another example, when my character got hit by something that prevents you from attacking and using magic, my medic doesn't immediate cast Esuna on my character and often too busy healing the both of us, even though we have 3/4 health. I play FF for the story and characters, not for monster hunts and grinding, so that's why I was disappointed in FFXIII.


If you play FF games for the story and the characters, I can't imagine you've been happy with one of the games for some time. VII was the last one where the characters were somewhat bearable, and even they were a disappointment compared to VI. I agree that greater flexibility in being able to choose your own abilities would have been nice, but it really wasn't feasible with the pacing in FFXIII's battles. The paradigm system simplified this to allow you to still utilize some strategy but allowed the fights to be kinetic and interesting.

I think you're talking about Chapter 11 after Hope's Eidolon Battle. That's a great marketing of the game, get through 20-25 hours of the game to get to the good bit.


Yes, that's right, Chapter 11, I was mistaken. I wouldn't say that's the good bit though, in fact I've found it hard to find the motivation to hunt marks compared to the main game which I plowed through.

#119
Wrath of Bong

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Twitchmonkey wrote...

If you play FF games for the story and the characters, I can't imagine you've been happy with one of the games for some time. VII was the last one where the characters were somewhat bearable, and even they were a disappointment compared to VI. I agree that greater flexibility in being able to choose your own abilities would have been nice, but it really wasn't feasible with the pacing in FFXIII's battles. The paradigm system simplified this to allow you to still utilize some strategy but allowed the fights to be kinetic and interesting.

Well, that's where you and I are different, I actually enjoyed the characters & story in FFVII, IX and X, way more than FFXIII. Why I can't get into FFXIII, no matter how cool Lightning looks when she does her Devil May Cry moves.

As for the ability to choose your team members' actions, well, I'm not saying the AI should have no part, but at least have an option to manually select your team members' action, especially, those crucial time when you need to get rid of an ailment status. Something similar to, dare I say, Mass Effect 2.

Modifié par Wrath of Bong, 20 mars 2010 - 11:41 .


#120
SithLordExarKun

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TBH i did like the battle system in FFXIII although quite honestly it did feel dumbed down and like a button mash.



But thats about it, i did not like anything else and having to read the datalog just to understand the story is ugh.

#121
the_one_54321

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Wrath of Bong wrote...
I think you're talking about Chapter 11 after Hope's Eidolon Battle. That's a great marketing of the game, get through 20-25 hours of the game to get to the good bit.

The thing is that neither of those arguments need even be said. Some people like the game as-is. Others won't really enjoy it until they get to some more open spaces, and still others will be too bitter about the parts that they didn't like that they let it ruin the parts they might have really enjoyed.

This game is certainly not for everyone.

#122
eriaa

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Well, guess you're wish didn't come true OP. It is now the "largest first-week sales in franchise history."It sold more than 1 million copies in NA the first 5 days.

http://www.gamespot....adlines;title;2

I thought the game was good. It has given me many hours of game play, which is what I look for in games these days. The story dragged in the middle, but once you get Ch. 11, it's a whole new game. I thought the ending was really fun too. I wish there were more mini games, but who knows what DLC might bring, if they do it. I also wish the final boss was harder.

For sure not as good as ME2, still game of the year in my mind, but I got hours of enjoyment from it, and will continue to level up my guys and get all my weapons and such.

#123
MightySword

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Busomjack wrote...

I think the best progression style for a RPG is either non-linear like Oblivion/Fallout 3 or semi-linear like Dragon Age and Mass Effect.

I haven't played Final Fantasy XIII but I know it's supposed to be even more linear than Final Fantasy X. I can't tolerate that in an RPG. No exploration means no sense of adventure.


Putting the good and bad argument aside since I think it's subjective regardless how right a person thinks his/her taste is right or how wrong you think another taste is. To me, what determine good or bad are more literally, as long as something success in what it tries to do, then it is good. You might not like it, but that won't make it bad. To me, bad means when something fails at it's trying to do. If a game makes a case of being linear, then being linear doesn't mean it bad regardless of how you feel about it (you can certainly declare you dislike, or hate it even). It's bad if it makes the case of being "open", but actually is linear, now that when it fails.

#124
SithLordExarKun

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Well Mass Effect 2 outsold FFXIII in japan.

#125
Busomjack

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SithLordExarKun wrote...

Well Mass Effect 2 outsold FFXIII in japan.


Seriously?  No way!  That would be great if it were true since maybe it would send a message to Square/Enix to get their **** together and stop making Final Fantasy games nothing but over-budgeted, barely interactive, cheesy animes.