Hello all!
I'm in the midst of making machinima and all is going well.
However, I have a question I'm hoping someone has the answer to:
Is there ANY way to create a green screen or a whitebox in the editor or in game and teleport my characters there by way of console commands?
Or, adversely, is there anyway to just create a green screen in the editor itself?
Thanks!<3
How to create green screen?
Débuté par
Guest_Spicey Wizard_*
, févr. 25 2010 09:50
#1
Guest_Spicey Wizard_*
Posté 25 février 2010 - 09:50
Guest_Spicey Wizard_*
#2
Posté 26 février 2010 - 03:02
Create a custom module with a greenscreen level? Should be fairly straightforward to do, depending on the layout you want.
I've never dabbled in machinima myself (other than watching the odd bit here and there), but wouldn't greenscreens make the whole concept kind of moot? Why not just animate some models directly in a 3D app and comp it against whatever background you want? Would be a hell of a lot easier than screwing around with the DA toolset to be honest.
I've never dabbled in machinima myself (other than watching the odd bit here and there), but wouldn't greenscreens make the whole concept kind of moot? Why not just animate some models directly in a 3D app and comp it against whatever background you want? Would be a hell of a lot easier than screwing around with the DA toolset to be honest.
#3
Guest_Spicey Wizard_*
Posté 26 février 2010 - 10:19
Guest_Spicey Wizard_*
I sadly will have to agree. I'm making Cinematics to post but for some strange reason the DA toolset keeps freezing on me. I started using the NWN2 editor instead.
I was looking for a way to import my toons from the game into the DA toolset and create a greenscreen so I can place whatever background I want. I wanted to get familiar with the DA toolset just in case I ever need to work with it.
Thank you for the suggestion!
I was looking for a way to import my toons from the game into the DA toolset and create a greenscreen so I can place whatever background I want. I wanted to get familiar with the DA toolset just in case I ever need to work with it.
Thank you for the suggestion!





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