Maestro975 wrote...
Kangasniemi wrote...
kaff33nd wrote...
Adster09 wrote...
Now don't get me wrong, having a new heavy weapon would be great, but we kinda have a lot of devices of instant doom at this point. If they wish to bring out a highly unique way of making-things-terminally-dead then by all means bring it on.
However, what would be even more fun for myself (not sure about everyone else) is a melee class weapon. One of the highlights of ME2 was the Vanguard's Biotic Charge ability. Sure, in the begining it's a little stupid to just go leaping in there at lvl 1, but the later upgrades seriously make the thing VERY fun. The high-risk, high-reward factor of zooming in there up to a maercs face only to pummel 7 shades of snot out of them and still be standing afterwards made me clap my hands in mirthless glee!
At this point, if a melee weapon was available, I'd be saying "f**k yeah!!!" a lot.
Really, it doesn't have to be much. A ball-peen hammer or a pair of children's safety scissors would do it.
But some kind of bayonette or combat knife would be cool also.
Just sayin'
I'd absolutely LOVE a melee weapon in ME2!!! Something like Fallout 3's Powerfist would rock!
Never bring a knife into a gun fight...
I see absolutely no point of having a melee weapon even on vanguard, when you can shove a shotgun in the mercs face and pull the trigger.
The most stupid thing in Fallout 3 is when a power armored soldier tries to melee a minigun wielding baddie. It's just so god damn ridiculous.
So because ME is at least semirealistic sci-fi shooter, then PLEASE NO MELEE WEAPONS in ME. Go play Halo if you want to play unrealistic melee fighter.
Sometimes enemies get too close even for the shotgun. A soldier should always know how to fight when a gun isn't available. Which is why our modern military has the Survival Knife, the ASP extending baton (replaces the "billy club" for riot gear), and the Special Forces martial art form.
Thane certainly doesn't bring a knife to a gunfight, he' s a trained sniper who also utilizes Shredder rounds and biotics. But when enemies get too close for that, or when he needs to be a little bit more silent and stealthy, then he has those cool martial arts moves. It stands to reason that a Spectre would have the same skills.
I certainly could've used an ASP on Feros, when I ran out of Anti-Thorian gas grenades but still had colonists I wanted to subdue alive. I ended up shooting some colonists that I was trying to knock out. The seperate melee button for ME2 was a definite improvement.
That said, I think the reason why ME2 didn't have melee weapons was because of animation issues, and those issues would probably be too big to fix with DLC. So we got the separate button for melee attacks and those cutscenes where Thane channelled Steven Seagal as a compromise.
Carrying a combat knife or ASP is quite different than carrying a powerfist or an energy sword as a main weapon, which is what most of the melee weapon pleeders are asking for.
A quick stab from a combat knife and then continue shooting would be fine, playing a sci-fi samurai would not (in Mass Effect anyway).
For me the quick hit with the but of the gun/elbow is all the melee I need.




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