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HAMMERHEAD!!! Officially announced for late March.


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#26
Braag

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Great. Been itching for more Mass Effect 2 stuff.

#27
Forsakerr

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i hope it wont be something like ;



Kelly: commander you have unread messages

Shepard opens e-mails then says :oh woot a tank magicly appeared in my cargo bay

#28
Kaiser Shepard

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Forsakerr wrote...

i hope it wont be something like ;

Kelly: commander you have unread messages
Shepard opens e-mails then says :oh woot a tank magicly appeared in my cargo bay

Prepare to be disappointed.

#29
Newbiezilla

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ItsFreakinJesus wrote...Graphics engines have nothing to do with how game mechanics work.

Game engine for ME2 is Unreal Engine 3.5. For ME it was UE3. If there was some other engine at work for gameplay aspects than the graphics, then you know something that no one else knows. And you are stating that there were two gameplay engines at work here.

This is not the case, and I doubt whether you know what you are talking about.

Kordras wrote...Borderlands did a pretty good job I think. 

Still have to get around to playing more of that (played it very briefly). It has DLC out, so I'll wait and hope for a GOTY version with DLC to buy a copy of it.

#30
apotheosic

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Forsakerr wrote...

i hope it wont be something like ;

Kelly: commander you have unread messages
Shepard opens e-mails then says :oh woot a tank magicly appeared in my cargo bay

i really hope we get to steal it if we did the paragon ending. Posted Image

#31
Sir Ulrich Von Lichenstien

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Am sure I read somewhere in some intial info for it a while back that it has apparently been stolen. Am going to guess one of the missions involves us going to get it. The rest some kick arse tank action. Looking at the pics they have shown so far, got some place that looks like a snowy planet with the Hammerhead flying between some icy cliffs, another where it is hovering over a lava pool, another where it is blasting a colossus and some other ones.

http://masseffect.bi.../screenshot/367

#32
jimmyjoefro

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Hopefully it replaces planet scanning.

#33
Sir Ulrich Von Lichenstien

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jimmyjoefro wrote...

Hopefully it replaces planet scanning.


It's a combat vehicle not a resource gathering vehicle

#34
Forsakerr

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Sir Ulrich Von Lichenstien wrote...

jimmyjoefro wrote...

Hopefully it replaces planet scanning.


It's a combat vehicle not a resource gathering vehicle



i ve read somewhere that in the vehicule keys there is something about collecting resources  the thing i read may be wrong though

edit: i just looked and the V key is bound to Mine so i guess you can mine stuff with it

Modifié par Forsakerr, 26 février 2010 - 01:51 .


#35
FlyinElk212

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Meh. Only 5 mishes with it? I know I shouldn't be complaining, but I was kinda hoping for around 1 mish per cluster; around 12-15 mishes?

With the 2 months they had I was kinda hoping for more content than that.

#36
Lightice_av

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Meh. Only 5 mishes with it? I know I shouldn't be complaining, but I was kinda hoping for around 1 mish per cluster; around 12-15 mishes?



Quality over quantity. I prefer 5 good missions to a dozen shoddy ones.

#37
Riot Inducer

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Nice, good to finally see it rendered in game and announced officially. One wonders if they announced it now due to the near hysteria that has gripped these forums the past few days with people convinced that new DLC would be out this week.

#38
SaulTighsEyePatch

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apotheosic wrote...

Lucaman wrote...

wait wat it's flying.


it's not just any old tank, it's a HOVER tank.  Posted Image


Looks like it hovers pretty damn high though, in some of the screen shots.

Can't wait for late MarchPosted Image

#39
Ecael

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Lightice_av wrote...

Meh. Only 5 mishes with it? I know I shouldn't be complaining, but I was kinda hoping for around 1 mish per cluster; around 12-15 mishes?


Quality over quantity. I prefer 5 good missions to a dozen shoddy ones.

I hate to be pessimistic (after all, it's still a month away), but Return to Ostagar was downright terrible and it was 1 quest that took nearly 3 months to release.

I really hope that there are different people working on the DLC this time. Creating DLC sounds like something a company would outsource (please, not Demiurge Studios again).

#40
Xenos42

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I'm excited and worried at the same time. Really hope they put as much effort into fixing the vehicle combat as they did for the regular combat. Please, please, please don't be terrible!

#41
Skyblade012

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You know, the Mako may have been slow and ponderous, but I'm wondering if controlling it might be preferable to a vehicle that goes 120 kph. I hope it has really good suspension and a tight turn radius.

#42
FlyinElk212

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Ecael wrote...

Lightice_av wrote...

Meh. Only 5 mishes with it? I know I shouldn't be complaining, but I was kinda hoping for around 1 mish per cluster; around 12-15 mishes?


Quality over quantity. I prefer 5 good missions to a dozen shoddy ones.

I hate to be pessimistic (after all, it's still a month away), but Return to Ostagar was downright terrible and it was 1 quest that took nearly 3 months to release.


Well said, Ecael. I think this is my true concern. Of course I'd love to have 5 great mishes over 12 so-so ones, but after seeing their work with 1 quest, Return to Ostagar, I have to wonder if the "quality over quantity" mantra is even worth it.

#43
Sleepicub09

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you guys do realize that not all that long right

#44
Sir Ulrich Von Lichenstien

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Ecael wrote...

Lightice_av wrote...

Meh. Only 5 mishes with it? I know I shouldn't be complaining, but I was kinda hoping for around 1 mish per cluster; around 12-15 mishes?


Quality over quantity. I prefer 5 good missions to a dozen shoddy ones.

I hate to be pessimistic (after all, it's still a month away), but Return to Ostagar was downright terrible and it was 1 quest that took nearly 3 months to release.

I really hope that there are different people working on the DLC this time. Creating DLC sounds like something a company would outsource (please, not Demiurge Studios again).


Well different section of the Edmonton team working on ME compared to DAO, so let's try not to get too pessimistic.

@Forsakerr yeah I saw that, but I read it more as a case of a 'landmine' type thing. plonk it down and then move the hammerhead back to lure some stupid colossus onto the mine and BOOOOOM!

#45
kennyme2

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I wonder if we will still be able to play around with it after completing those 5 missions. I hope that this isn't something that Bioware looks over. They're a great company but sometimes they mess up stuff like this.

#46
Madecologist

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I am more interested in Kasumi. A Japanesse Techno Ninja.. hell ya!

#47
Sikayda

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If they aren't releasing the hammerhead until late march, i don't even want to imagine how long it will be until Kasumi is released...Posted Image

I'm waiting for more DLC before i start my final insanity playthrough.

#48
Cutlass Jack

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Well if nothing else, I can't argue with the pricetag on the DLC. Should be fun.

#49
LikeMyMetalBlack

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Hope the new missions are fairly long. Its free though so meh.



And yeah I never missed that stupid Mako. Bleh

#50
Cascadus

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Skyblade012 wrote...

You know, the Mako may have been slow and ponderous, but I'm wondering if controlling it might be preferable to a vehicle that goes 120 kph. I hope it has really good suspension and a tight turn radius.

Hurrhurr. Suspension on a hover vehicle.