didymos1120 wrote...
Kyanos1a wrote...
I still stand by wanting a normal kinda guy for a LI instead of some morally bankrupt misfit that gets tacked on. And maybe an Irish accent 
Then you have to watch out for "Jacob Syndrome". I.e., they make a decent, regular dude who just does his job and handles his sh!t, and then people hate him 'cause he seems so boring compared to all the other angsted-out lunatics running around demanding your attention. It's quite possible to have someone colorful and interesting without them being another Zevran.
I'm completely behind the idea of a "normal kinda guy" as same-sex male LI. I don't think that one needs to be dull in order to be normal - normal people have their own idiosyncrasies and traits that can make them as interesting (and perhaps more believable and approachable) than an over-the-top mix of archetypes.
At the same time, when...
Tavanaka wrote...
We shouldn't be asking for GAY characters, we should be asking for STUNNING characters who are also gay.
I also agree. I think it comes back to the idea that believably "normal" people who adapt gracefully to extraordinary circumstances (like the story of Mass Effect) are truly stunning.
Tavanaka, with respect to your question about the "desire to change certain favorites" it's a complicated question. In real life, naturally, it's not a good thing to try to force someone's sexuality to change: real people have their own identities. Fictional characters on the other hand, especially those left open to the possibility of being bisexual during parts of their development, are - and should be! - malleable with respect to how their stories unfold. Specifically on this subject, the themes of partial development, whether romances with aliens even qualify as gay or straight, and related issues come up time and time again.
From a game development point of view, there's are a number of reasons why many of us keep coming back to characters who are already in the game. I think that most of us who'd like same-sex romances to be included would welcome a new character who is gay or lesbian or bi. In response to that idea, detractors pounce and say "why should BioWare waste development resources on a character who's only romanceable by some (exaggerated small number) of players?" Adapting (or restoring, if you will) existing characters as bi love interests makes use of assets already developed, and creates the potential for a more seamless integration without loads of extra effort. Detractors then jump on and say "don't retcon my characters! I'd hate so and so if he was bi!" It's a no win circular argument with those against, it seems.
Then there's the question of what we as players have to identify with already. In our threads we've brought up ideas of possible new LIs for same-sex options. The one that's gotten the most discussion is Hendel Mitra from the Ascension novel: he's an established gay character and we know who he is. We've also tossed out the idea of a scientist, a doctor, a fighter pilot, a communications and intel expert, an engineer... but these are amorphous concepts, any of which are possible and it seems silly to try to detail any one of them too far when really it's BioWare's Mass Effect team who does the writing. We've said most of us would rather a more visually/culturally "masculine" "casually excellent warrior-type" more than someone developed with stereotypes in mind in pursuit of some nebulous idea of what makes a character "believably gay." (That goes back to the "normal guy" and "stunning character who happens to be gay" issues quoted at the start of this post.)
With the existing characters, we've got squad mates already developed by BioWare whom we've come to know and appreciate through playing the game. It's so much easier to say: I like this character! and discuss it further (especially with the context of disappointment over apparent partial development) than it is to say "I like this general concept for a character that we just made up."