Fade9wayz wrote...
mrfoo1 wrote...
I disagree with this. Character development in a game with as open ended character progression as Bioware allows in ME and others to be should not be representative of sexual orientation of the players character. So if you don't mind could you elaborate more on this. I have read the FAQ post from DaeJi and point 3 a few times since about page 60ish and I still don't see how it relates to gameplay. To me it's to much of the persona from a personal perspective being allowed into a game to see any sexual or romance and that it's those sort of "I want it to be me" types of focus where as it should be "This is the cannon it is what it is."
Maybe I am stupid or maybe it's because english is not my mother tongue, but I don't understand what you are getting at. Default MShep can be considered as canon if you want, and if BW decides to use him as a franchise for a movie or something, I have no problem with it (and it that case I hope they will let Blur studios handle it since I was very impressed with their teasers). However, in the case of a RPG where the player can chose to play non-default, supposedly non-canon (by opposition, if you consider default M-Shep to be canon, then all the others cannot be) FemShep, with three different backgrounds, all of them as canon as the others, should indicate that the whole discussion of what is canon and what is not is a bit silly.
For some players it might be "I want it to be me" type of focus, for others it's just a case of "I want the option to be there" (the reason behind this is irrelevant since it can range from "I want more immersion" to "I wouldn't do it, but I think it's fair and more options=more fun"). Adding a S/S romance is an opportunity to add options for players and I don't see how it is less gameplay related than, say, deciding to kill the Rachni queen or not or adding some new heavy weapon.
This.
Outside of 'badass human space marine,' there isn't really a 'canon' Shepard. There could have been - Bioware could have opted to create a character from the ground up that anyone playing ME would have to use. They didn't. Appearance, sex, background, and behaviour are all customisable by the player - including not just how Shepard acts in combat, but outside of it as well.
As soon as that comes into play, it can be about 'I want it to be me' - certainly there are people who enjoy seeing some of their own characteristics and qualities reflected in the protagonist. It can also be about 'What happens if we do it
this way,' for people who enjoy seeing how different choices affect how the game unfolds. The character interaction, including romance, is part of that.
mrfoo1 wrote...
I disagree with this. Character development
in a game with as open ended character progression as Bioware allows in
ME and others to be should not be representative of sexual orientation of the players character.
This, to me, is a separate issue and question. Why shouldn't the sexual orientation of the player have an impact on the kinds of choices the character is allowed to make in the game? It often already does, if you're a heterosexual male - there's rarely controversy about including female LIs so a male protagonist can enter a relationship in-game, if PC/NPC interaction and romance are part of the gameplay. Bioware's been pretty good about including male options for female protagonists as well, and that's gotten more common as marketing staff and devs understand that women buy video games, too.
What I'd argue is that there's no reason the interests of gay men and women should not be taken into account also. In truth, Bioware has done this in the past in at least 3 of their titles. What it amounts to is additonal ways to have the game play out - whether you'd like to see yourself in the character, or are interested in seeing how different options affect the game.
Modifié par Temper_Graniteskul, 23 mars 2010 - 07:38 .