Mimaiselphenai wrote...
I know you were directing your post at someone else, but I'm bored. =P
First of all, I think the main argument is that there's already F/F romance in the game. So it's not that Bioware is excluding homosexual content entirely, just one facet of it. That would be the "injustice," if I'm not mistaken. Female on female romance scenes in the game are just dandy, but two men still carries unnecessary stigma. If they're going to include one side of it, why not go all the way? It's the inclusion of being able to romance Kelly Chambers, a human female, that sets ME2 apart from ME1, as you could only romance one Asari in the game (though let's not kid ourselves, that's just as much lesbianism as anything else). I hate having to come back to that point over and over, but people keep overlooking it.
As for SecondLife, there's a big difference between obscurring your gender in an online game or any form of social interaction over the internet, and your own private experience in a single player game. Not that I have a stake in what people do in the former either way.
And lastly, this thread is for the sake of discussion, right? Nobody's trying to raise hell, just expressing their opinions. I think it's safe to say the majority of players for same sex romances won't stop buying Bioware products if it's not included in ME2 DLC or ME3.
I do see the inequality that people are referring to. Please don't assume that I don't or that I'm ignoring it.
I think the difference for me at least lies in the definition of "injustice". Women being beaten in town squares in the Middle East for not having their heads covered and having parts of their bodies mutilated under the auspices of population control and some religious order that sex be about procreation and nothing else? That's "injustice".
Not having the Miranda LI angle available to my FemShep is "a bummer".
The stigma? Yes, it exists, and not even close to just in video games. The fact is, a lot of the world simply doesn't view girl-girl relationships as truly gay. It may sound ridiculous, but it isn't. Most of the crap put forth in media was formed at an early stage by men, and so were the ideals. It is the male idea of women as touchy-feely, emotional, weak willed, lead with the heart type creatures who give and accept love unconditionally that allows for this sort of thing. These attributes and this sort of flexibility is not attributed to men, so "gay" begins at men "behaving badly" to those who edit the film. The same assumptions have made so-called "house husbands" the target of ridicule from other men.
There is a whole lot to reverse and redefine. Maybe it's just me but what about Bioware would single it out as atypical in this regard?
There is in fact, a big difference between obscuring your gender in social interaction over the internet, such as SecondLife, and one's personal experience in ME. Bioware never gave anyone reason to expect that they decide "everything"
about who their character is. They're Shepard. Second Life's title explains quite well what the point is and the Lindens make liberal use of such concepts as being limited only by your imagination. It would be foolhardy and naive of anyone to expect that in an environment like that, people who will presumably be keeping their interaction over the internet will limit themselves to what they offer in real life.
A predesigned single player game franchise with a defined lead character lends nothing to such expectations.
Now, there probably is in fact, more to the "why" of this than what is mentioned by Bioware. So the question remains. Is this important enough to be a buying factor? If not, it will never be important enough to Bioware to answer.