JohnnyDollar wrote...
Bioware has done a pretty good no answer type spin on the s/s issue in ME. 
You know the whole f/f and no m/m in the game? What do you say? They say that they are mongo gendered aliens.
What about Kelly? Well she's free care loving type gal. Ok...Where is the care free loving guy at? Well you can only have one Yoeman, and it's Kelly.
They can spin and not answer about quite alot.
Their answers have been odd at best.
Casey Hudson:
"So we kind of pulled back and looked at where we had to draw the line in terms of how much content we make. How much should we support? We actually added a lot more romance options because we have new characters and multiple options already in the romances. So we kind of pulled back and said, “Well, the love interest is part of the story and it helps you care about the characters in a different way.”"
So it was a lack of space? They could fit 2 discs full of content, have 12 squadmembers and make a 40 hour game... and there was no content space left? Right...
Ray Muzyka:
"Sometimes, in some of our games, we are going to have a defined character with a more defined view. Almost like a third-person narrative – where Mass Effect is more in that vein, Dragon Age isn’t in that vein; you could see the differences between the two. It’s just part of the design and the choices made for each game."
"We love giving players choice, and we are going to continue to enable that for future games. That’s a commitment for some of our franchises. For some other franchises we’ve had more defined characters and sort of approaches to things, and they’ve had a more defined personality and a more defined approach to the way they’ve proceed through the game and the world."
Ahh, so it wasn't a space issue at all. Shepard is apparently a "defined character" with a "defined view". A "defined personality". Even "a more defined approach to the way they've proceed[ed] through the game and the world". Never mind that we can choose from at least 3 romance options, skin colour, gender, appearance, morality, background, psychological profile, world view (paragon/renegade) and life story (in terms of in-game decisions). That's just about as far away as a "defined view" as I've ever seen...