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Disadvantages of Orlesian Warden


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#1
draxynnus

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I've been thinking on the possibility of creating an Orlesian Warden for my first run-through rather than importing (possibly giving Bioware more of an opportunity to fix the DLC issue). However, one of my concerns is this:

We know that the Orlesian Warden is going to be at a starting disadvantage compared to an imported Warden in a couple fo ways - they start at a lower level, and are at the social disadvantage stemming from being an unknown from a disliked country rather than being the Hero of Ferelden. While that's entirely reasonable, it does strike me that there are other significant ways in which an Orlesian Warden would be at a disadvantage against an imported Warden even of the same level, through means of non-levelling improvement available in the Origins storyline including (but not limited to) the ability to acquire more talent points through tomes and the large number of additional attribute points that can be acquired in a certain quest.

Is there anything planned for Orlesian Grey Wardens to overset the disadvantage over having not had the opportunities for non-levelling improvements available to an Origins character?

#2
Masticetobbacco

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draxynnus wrote...
Is there anything planned for Orlesian Grey Wardens to overset the disadvantage over having not had the opportunities for non-levelling improvements available to an Origins character?


French accents

#3
Daerog

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Not likely, and I don't see why they should be so concerned making the Orlesian warden as powerful as the Origins warden.

Not being overpowered can make the game more fun.

#4
FlyingSofa

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Masticetobbacco wrote...

draxynnus wrote...
Is there anything planned for Orlesian Grey Wardens to overset the disadvantage over having not had the opportunities for non-levelling improvements available to an Origins character?


French accents


Everytime I see the Arlessa of Redcliffe or Anora's maid I want to hurle a Freedom Fry of RAAAAGE at my monitor.

Take that you sissy frenchie!  Stop placing the emphasis on the wrong syllable!

I kid I kid!

To answer the OP though--It would not suprise me to find out that Bioware thinks that everyone is going to just import their DA:O characters and just bypass the Orlesian option all together.
Unless more info comes out as to how they are going to address the issue of more talents/higher level, I really can't see how that would work...Unless you start out as an Orlesian at 20-25 with an already filled out talent bar for the first specialization you choose...that would be...disappointing I think.

Modifié par FlyingSofa, 26 février 2010 - 03:30 .


#5
Skadi_the_Evil_Elf

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A major disadvantage for an Orlesian would be if the default scenario for a non-Origins Warden is if Loghain were alive and a Warden. That could get...messy.

#6
Lorianno

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Well, tbh, I don't think the Orlesian Warden SHOULD be anywhere near as powerful as an imported warden from origins.



It's one thing if you were simply a good fighter in DA:O. But assuming you did do essentially everything in the game main quest-wise (And I'll only list the things you would have done guaranteed, as there would be no choice changing in the act.)... Your original warden killed possibly the most powerful malificar ever conceived (Uldred), you killed a brood mother, you(more than likely) dueled the fabled hero of Ferelden and not only lived to tell about it, but won as well. Oh yeah and... YOU ****ING KILLED THE ARCH DEMON,



No. Orlesian wardens do not do those things on a regular basis. And considering they're rebuilding the order within Ferelden, they're going to send their greenhorns regardless.



TBH, i kinda like the idea. It strikes me as option a) Play as Gordon Freeman from the first game or option B) Play as Barney the Security Guard.



Both will be equally enjoyable.

#7
Daerog

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FlyingSofa wrote...

To answer the OP though--It would not suprise me to find out that Bioware thinks that everyone is going to just import their DA:O characters and just bypass the Orlesian option all together.
Unless more info comes out as to how they are going to address the issue of more talents/higher level, I really can't see how that would work...Unless you start out as an Orlesian at 20-25 with an already filled out talent bar for the first specialization you choose...that would be...disappointing I think.


Then why bother making an Orlesian background instead of making a default origins warden or just some blank slate warden recruited from Fereldan coming into Awakening? Of course they think people will choose an Orlesian background, make the game more fun.

Last I heard, the Orlesian will start out at least at lvl 15, maybe higher.

#8
RobUnreal

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FlyingSofa wrote...

Masticetobbacco wrote...

draxynnus wrote...
Is there anything planned for Orlesian Grey Wardens to overset the disadvantage over having not had the opportunities for non-levelling improvements available to an Origins character?


French accents


To answer the OP though--It would not suprise me to find out that Bioware thinks that everyone is going to just import their DA:O characters and just bypass the Orlesian option all together.
Unless more info comes out as to how they are going to address the issue of more talents/higher level, I really can't see how that would work...Unless you start out as an Orlesian at 20-25 with an already filled out talent bar for the first specialization you choose...that would be...disappointing I think.




I thought I read, if you made an Orlesian Warden, you would have the opportunity to spec them up until the level he/she is given?

As far as OP, I think the option of using the Orlesian Warden will have appeal among the the Role-Players. Wanting to play as the stranger coming into a hostile environment and proving him/herself.

#9
Masticetobbacco

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would you rather be a french warden or a warden that smells like wet dog

#10
FlyingSofa

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DaerogTheDhampir wrote...

FlyingSofa wrote...

To answer the OP though--It would not suprise me to find out that Bioware thinks that everyone is going to just import their DA:O characters and just bypass the Orlesian option all together.
Unless more info comes out as to how they are going to address the issue of more talents/higher level, I really can't see how that would work...Unless you start out as an Orlesian at 20-25 with an already filled out talent bar for the first specialization you choose...that would be...disappointing I think.


Then why bother making an Orlesian background instead of making a default origins warden or just some blank slate warden recruited from Fereldan coming into Awakening? Of course they think people will choose an Orlesian background, make the game more fun.

Last I heard, the Orlesian will start out at least at lvl 15, maybe higher.


Oh I agree, I am just wondering how they are going to implement this:

Is it going to be "Take an Orlesian Warden who is already at max level and we will give you an already made specialization" (which I admit I would not like in the least), or would it be "You get to be an Orlesian, but we start you off at -set level- and your fights are going to be much harder than if you would have imported your higher level DA:O character." (Which would make it a challenge and therefore something I might like)

Put another way:  Is the starting story going to have the same difficulty if you import a level 25 Warden vs. a "new" Orlesian, and if so, why or why not?

#11
Veritasinpersonam

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I'm concerned that the Orlesian Warden will surrender at the first sign of hostilities =(

#12
FlyingSofa

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RobUnreal wrote...

FlyingSofa wrote...

Masticetobbacco wrote...

draxynnus wrote...
Is there anything planned for Orlesian Grey Wardens to overset the disadvantage over having not had the opportunities for non-levelling improvements available to an Origins character?


French accents


To answer the OP though--It would not suprise me to find out that Bioware thinks that everyone is going to just import their DA:O characters and just bypass the Orlesian option all together.
Unless more info comes out as to how they are going to address the issue of more talents/higher level, I really can't see how that would work...Unless you start out as an Orlesian at 20-25 with an already filled out talent bar for the first specialization you choose...that would be...disappointing I think.




I thought I read, if you made an Orlesian Warden, you would have the opportunity to spec them up until the level he/she is given?

As far as OP, I think the option of using the Orlesian Warden will have appeal among the the Role-Players. Wanting to play as the stranger coming into a hostile environment and proving him/herself.


Ahhh you make sense good sir, I salute you!  I must have misread something somewhere (dunno where I got the idea of having a gimpy Orlesian in the first place...must be those Freedom Fries I ate earlier.) :(

Modifié par FlyingSofa, 26 février 2010 - 03:48 .


#13
Noilly Prat

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I'm betting you get some fancier shoes to begin with, too.

#14
Skadi_the_Evil_Elf

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Masticetobbacco wrote...

would you rather be a french warden or a warden that smells like wet dog



Aren't they the same? Well, an Orlesian Warden would soak themselves in obnoxious quantities of perfume to hide the smell, but same thing, I think.

#15
Lorianno

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Veritasinpersonam wrote...

I'm concerned that the Orlesian Warden will surrender at the first sign of hostilities =(


You sir, win. I'm not sure what you've won, but you've won it.

#16
zykinwulf

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wet dog doesnt smell that bad, and ill be playing the orlesian warden after i go thru with my awesome ferelden warden.

#17
draxynnus

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From what I've heard, the Orlesian Warden starts at level 17. So a veteran (I'm guessing the guy/girl they send to rebuild and lead the order for a whole nation isn't going to be a complete newbie) but no, (s)he's not going to be as powerful as the guy who defeated the Archdemon (from what I hear, around 22-23 for most people).



However, that character would still have gone through quite a bit to get to level 17, and it's reasonable that in doing so said character may have picked up a few extra benefits. At the very least, the Orlesian Wardens might have been able to invest a few tomes in their rising stars. Now, I don't expect the Orlesian Warden to be as good as the hero of Ferelden, but I'd also rather they didn't simply have "here's your 18 talent points and 53 attribute points for being a 17th-level character, have fun being 6+ talents and 20-odd attribute points down on an impoerted character!"

#18
Guest_Stoomkal_*

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I would be more worrited about the 33 attribute points, 3 skills, and 4 talents that a Ferelden warden can get from being an insane collector...



The Power of Blood was pretty unique, too.

#19
PatchWorks

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Stoomkal wrote...



I would be more worrited about the 33 attribute points, 3 skills, and 4 talents that a Ferelden warden can get from being an insane collector...



The Power of Blood was pretty unique, too.




Yup. QFT.



Orlesian Rogue Wardens will be at a serious disadvantage without power of blood. Stealthing without Dark Passage passive is just painfully slow. Also Tainted Blade practically makes cunning/backstab builds as well.

#20
Fishy

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[quote]draxynnus wrote...
However, that character would still have gone through quite a bit to get to level 17, quote]

I don't  think the level represent the power of an individual .

What represent the power on an individual it's more the deed accomplished  rather than  imaginary number only there to make your gaming experience more fun.

You character at the beginning of every origin.He/she's a very talented fighter/Mage.Yeah at the end he's probably much more capable.He went through a lot . But still.

At the end , If you go at Denerim to do  side quest  .. You will fight against level  15-20 thug.Are you telling me they killed high dragon?Adventured into the depth of deeproad?Fough through deadly trap/Horror/Broodmother/Golem ..Or could have killed the level 10  Flemeth?Or all the other deed the hero have done?

Nah .. they're still street thug .Level does not represent the power of a character story wise.
The Orlesian he's not level 17 because he's powerful.He's level 17 because the expansion's made for higher level.But he's not weak either.SInce i doubt they have send a recruit .Probably a bad ass Orlesian Warden.

Now think about it.The Ogre you fought at the beginning . AIn't weaker than the Ogre you fought at the end of the game.Level does NOT mean how powerful you're.It's just a number.

Modifié par Suprez30, 26 février 2010 - 09:08 .


#21
Silensfurtim

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Orlesian Warden visits dead wardens grave, drank his blood. PoB powers gained!



oh wait... dead Warden didnt die from ultimate sacrifice..

#22
Vuokseniska

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Silensfurtim wrote...

Orlesian Warden visits dead wardens grave, drank his blood. PoB powers gained!


that woudl be a funky thing! :o

#23
Maestro120

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[quote]Suprez30 wrote...

[quote]draxynnus wrote...
However, that character would still have gone through quite a bit to get to level 17, quote]

I don't  think the level represent the power of an individual .

What represent the power on an individual it's more the deed accomplished  rather than  imaginary number only there to make your gaming experience more fun.

You character at the beginning of every origin.He/she's a very talented fighter/Mage.Yeah at the end he's probably much more capable.He went through a lot . But still.

At the end , If you go at Denerim to do  side quest  .. You will fight against level  15-20 thug.Are you telling me they killed high dragon?Adventured into the depth of deeproad?Fough through deadly trap/Horror/Broodmother/Golem ..Or could have killed the level 10  Flemeth?Or all the other deed the hero have done?

Nah .. they're still street thug .Level does not represent the power of a character story wise.
The Orlesian he's not level 17 because he's powerful.He's level 17 because the expansion's made for higher level.But he's not weak either.SInce i doubt they have send a recruit .Probably a bad ass Orlesian Warden.

Now think about it.The Ogre you fought at the beginning . AIn't weaker than the Ogre you fought at the end of the game.Level does NOT mean how powerful you're.It's just a number.[/quote]

The Ogre I fought at the beginning may have not been any weaker than than the ones I fought at the end due to power scaling but he sure took a lot longer to put down when fighting him as a level one character than as a level 25 mage with all my uber spells.

#24
magowiz

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Are you sure that the warden will still have the "power of blood" abilities ? BioWare said that items carried from DLC will not be imported so I think it's because they don't want also to import other things from dlc like "power of blood" abilities that comes from warden's keep dlc.

#25
Cuthlan

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magowiz wrote...

Are you sure that the warden will still have the "power of blood" abilities ? BioWare said that items carried from DLC will not be imported so I think it's because they don't want also to import other things from dlc like "power of blood" abilities that comes from warden's keep dlc.


Yes, it is confirmed by Bioware that the abilities will carry over where the items will not.

As for the subject of the thread... the Orlesian Warden hasn't been through nearly as much as the Ferelden Warden, and is really just tacked on as another option. Awakening is meant to be a continuation of the Gray Warden of Origins' story. It is suitable that the Orlesian Warden would be a bit weaker.