Disadvantages of Orlesian Warden
#26
Posté 26 février 2010 - 02:28
#27
Posté 26 février 2010 - 02:38
Evolution33 wrote...
All the books and everything to this point has had a Ferelden point of view. I think it might be interesting to see things from the other side of the table. It also makes since that they would be a little weaker than our warden, but they could also end up being stronger on the second and third playthroughs if the specilizations unlock like they did in origins and you get to choose them from he beginning.
That wont make the Orlesian stronger. Imported characters will be able to respec right on import, at which point they would be able to take those specializations if they unlock that way.
IGN: One of the things mentioned in the press release was the option to re-spec characters. Can you tell us a bit more about that feature? Is there a story context for this, or is it just available once you import your character?
Fernando Melo: One of the things that we recognized is that you could be coming in to Awakening having completed Origins, or very early at any point in Origins and artificially leveled up. There's a lot of new spells, new specializations, new talents, and one of the things is that there will be new chains and extensions to some of them. We recognized that some people could get cornered because of the points they've already been spending and won't have access to the new specializations, etc. So one of the things we wanted to do is give you the ability to basically force a re-spec of the character where you could re-spend all your points. Everything from attribute points all the way to your skills, talents, spells and specializations. So if you wanted to, you could basically redesign your character.
You don't lose your plot data from Origins, in terms of your experience and you get that reactivity, if that's what you want, out of Awakening. But you have a much easier time of trying out a lot of the new spells and abilities without having to go back to start a character with a blank slate, such as the Orlesian commander, or having to replay most of Origins -- which is massive -- to win some of that back. In terms of the mechanic itself, you do get it when you do your import, but there's also something similar to the tomes that give you a skill or talent point where you'll use an item and force a level up notification. When you click on that, your points are unspent and you can now re-spend them all. It's fairly basic; the tome itself does have a little bit of lore to it, but there isn't a story or quest attached to it. It's basically there for you to use at any point in your Awakening adventure.
EDIT: Ferret just told us that you do NOT get a respec on import, so apparently the quoted comment is incorrect. Sorry!
Modifié par Cuthlan, 26 février 2010 - 03:28 .
#28
Posté 26 février 2010 - 02:59
#29
Posté 26 février 2010 - 03:53
That's the sweet spot of this masterpiece.
I think that all the choices should have a huge impact on the plot,
by playing with the orlesian, you shouldn't have a unique story but a default one, which should not be as unique as if you were playing with the hero of ferelden.
For me Allistair is dead so is Loghain, Anora is queen, Orzammar is a mess, the circle is being rebuilt and the curse is gone, the elves got some respect
can't wait
#30
Posté 27 février 2010 - 12:58
Yes. The Orlesian Warden will be weaker to the tune of five or six levels...Cuthlan wrote...
magowiz wrote...
Are you sure that the warden will still have the "power of blood" abilities ? BioWare said that items carried from DLC will not be imported so I think it's because they don't want also to import other things from dlc like "power of blood" abilities that comes from warden's keep dlc.
Yes, it is confirmed by Bioware that the abilities will carry over where the items will not.
As for the subject of the thread... the Orlesian Warden hasn't been through nearly as much as the Ferelden Warden, and is really just tacked on as another option. Awakening is meant to be a continuation of the Gray Warden of Origins' story. It is suitable that the Orlesian Warden would be a bit weaker.
Now, I'm not saying that the Orlesian Warden should get everything that an imported Warden gets. But as had been pointed out, an imported Warden can have a lot of advantages over someone who's simply just gained the levels. It would be nice to see the Orlesian warden get something - not the same things, but something that can make the gap a little smaller at the same level (remembering that the game sets difficulty according to the Warden's level).
And yes, I think it is a little silly that Denerim with mostly street thugs and mercenaries is a high-level area while the Mage Tower, filled with abominations and undead, is not. I'd guess it's done so that you have an early opportunity to get a healer in the party, but...yeah.
#31
Posté 27 février 2010 - 11:05
#32
Posté 27 février 2010 - 02:01
#33
Posté 27 février 2010 - 02:21
Bathead wrote...
Even if the Orlesian IS lower in level, will not the encounters scale to his/her level, much as they do in Oriigns?
That's a good question. Another is will the companions be as strong as us and have the same mechanic as in Origins that keeps them within one level of our own?
I honestly would rather they didn't. Again, the Warden has done things these people haven't. He should be an orange-con boss to them.
#34
Posté 27 février 2010 - 06:41
Lorianno wrote...
Well, tbh, I don't think the Orlesian Warden SHOULD be anywhere near as powerful as an imported warden from origins.
It's one thing if you were simply a good fighter in DA:O. But assuming you did do essentially everything in the game main quest-wise (And I'll only list the things you would have done guaranteed, as there would be no choice changing in the act.)... Your original warden killed possibly the most powerful malificar ever conceived (Uldred), you killed a brood mother, you(more than likely) dueled the fabled hero of Ferelden and not only lived to tell about it, but won as well. Oh yeah and... YOU ****ING KILLED THE ARCH DEMON,
Both will be equally enjoyable.
However who's to say the Orlesian Warden hasn't done just as awesome things (besides killing the Arch Demon because he would have died of course). Plus he's most likely been a Grey Warden longer than your Origins character because I really doubt they were recruiting down there at the HEIGHT of the blight. He could be like Duncan bad ass. "Oh you gonna drink this blood or Imma Stab you!"
#35
Posté 27 février 2010 - 07:24
Masticetobbacco wrote...
draxynnus wrote...
Is there anything planned for Orlesian Grey Wardens to overset the disadvantage over having not had the opportunities for non-levelling improvements available to an Origins character?
French accents
Not even that, your char never talks
#36
Posté 27 février 2010 - 07:37
#37
Posté 27 février 2010 - 08:04
id like to point out that french accents would be awsome because i would call myself kalam ze french mercenary!Masticetobbacco wrote...
draxynnus wrote...
Is there anything planned for Orlesian Grey Wardens to overset the disadvantage over having not had the opportunities for non-levelling improvements available to an Origins character?
French accents
#38
Posté 27 février 2010 - 08:05
I can't even say how long I just spent laughing after I read this post.Drasanil wrote...
I think females should be able to learn Isolde's banshee scream. That should even thing up power wise between Orlesians and imports.
#39
Guest_Jadon92_*
Posté 27 février 2010 - 08:16
Guest_Jadon92_*
1bloodyrogue wrote...
Lorianno wrote...
Well, tbh, I don't think the Orlesian Warden SHOULD be anywhere near as powerful as an imported warden from origins.
It's one thing if you were simply a good fighter in DA:O. But assuming you did do essentially everything in the game main quest-wise (And I'll only list the things you would have done guaranteed, as there would be no choice changing in the act.)... Your original warden killed possibly the most powerful malificar ever conceived (Uldred), you killed a brood mother, you(more than likely) dueled the fabled hero of Ferelden and not only lived to tell about it, but won as well. Oh yeah and... YOU ****ING KILLED THE ARCH DEMON,
Both will be equally enjoyable.
However who's to say the Orlesian Warden hasn't done just as awesome things (besides killing the Arch Demon because he would have died of course). Plus he's most likely been a Grey Warden longer than your Origins character because I really doubt they were recruiting down there at the HEIGHT of the blight. He could be like Duncan bad ass. "Oh you gonna drink this blood or Imma Stab you!"
Who cares about some greenhorn who kills an Archdemon and dares to not
die.
Imagine being Grey Warden as epic as Duncan with FRENCH accent. There's nothing more awesome than this.
#40
Posté 01 mars 2010 - 10:33
#41
Posté 20 septembre 2012 - 04:01
... so yeah, Dekiah Cousland is gonna survive. I still wanna create Leonie Caron in Awakening, but I got a question... is there any kind of interaction between the Origins Warden and the Awakening Warden?
#42
Posté 20 septembre 2012 - 04:46
Ken_Blackwell wrote...
... so yeah, Dekiah Cousland is gonna survive. I still wanna create Leonie Caron in Awakening, but I got a question... is there any kind of interaction between the Origins Warden and the Awakening Warden?
Nope. In fact, there's not even a way to import your Warden into Awakening but then play an Orlesian. If you import a Warden, you play that Warden. If you play as the Orlesian, the game will hand you a certain set of Origins decisions (e.g., Alistair will be king) and away you go.
If you're on PC and are handy with a savegame editor, there are probably super-awesome ways around that. I am not the person to ask, though.
#43
Posté 26 septembre 2012 - 06:04
Corker wrote...
Ken_Blackwell wrote...
... so yeah, Dekiah Cousland is gonna survive. I still wanna create Leonie Caron in Awakening, but I got a question... is there any kind of interaction between the Origins Warden and the Awakening Warden?
Nope. In fact, there's not even a way to import your Warden into Awakening but then play an Orlesian. If you import a Warden, you play that Warden. If you play as the Orlesian, the game will hand you a certain set of Origins decisions (e.g., Alistair will be king) and away you go.
If you're on PC and are handy with a savegame editor, there are probably super-awesome ways around that. I am not the person to ask, though.
So I named my character Martyr with the intent that he become a martyr. There's no way to have an Orlesian grey warden come to Amaranthine in the wake of my sacrifice? It's all default-generated?
#44
Posté 26 septembre 2012 - 07:07
saintjimmy43 wrote...
So I named my character Martyr with the intent that he become a martyr. There's no way to have an Orlesian grey warden come to Amaranthine in the wake of my sacrifice? It's all default-generated?
That's correct.
There was a thread around here asking if there was a mod which would allow a PC player to import an Ultimate Sacrifice Warden into an Orlesian DAA playthrough, but I don't think anybody knew of one.





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