cityhunter357 wrote...
It's just curiosu how poeple complained about the idea of space flgiths and piloting the Normandy, that would be too far from ME, then this poor and short version of f-zero is accepted awithout problems... tsk.
The sad part is that:
1-If people will hate hammerhead, that will result in NO VEHICLE in Mass Effect 3
2-Il people will like the hammerhead, it will result in a POOR VEHICLE in Mass Effect 3.
For Mass Effect 1 fans, it's a lose-lose situation
Why It's so difficult, I just want my Mako and free roam exploration back!!
Most people here are overreacting.
I perfectly understand why the content is free and was not shipped with the game.
Bioware probably doesnt have people who are adept at creating good vehicle segment.They didnt want to have a glaring weak point in the game,so they decided to release the content for free to see how it would be received by gamers and critics alike.Its probably a case of employees saying: we can try to create a new vehicle,but we really arent good at this and we have virtually no experience with this (granted,its not easy to properly implement vehicle gameplay no matter what game.Blizzard is struggling with vehicles in WOTLK since they are sluggish,with limited skills versus characters and had to scrap planes+bombers because the physics werent up to the task and thats not counting the 4 years delay since they were planned for the first battleground
If they dont have anyone who is able to create interesting vehicle gameplay,just scrap it until you hire someone whos competent enough to get it right.
Modifié par spernus, 18 mars 2010 - 03:59 .




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