Gs09GTR wrote...
I agree. why do so many people hate the mako??
Because it handled like crap, other stuff like the reticule not actually indicating where shots would hit a good deal of the time, or the absurdly slow shield regeneration, rapid loss of drive power on slopes, (which they made extra sure to put all over the f*cking place and often they were near-vertical), rather slow cruising speed in general, tendency to stick on stuff too easy and come to a screeching halt, and so on and so forth. Then there's the dawning realization that most of the stuff you're driving to is just a bunch of triggers for the stupid Simon minigame and totally unecessary. The equipment and mods are no different than the stuff in crates, and the artifacts and minerals just give you cash which you can get by selling the scads of useless loot you're getting or just killing stuff. Admittedly, there were some very lovely and atmospheric worlds, but they weren't the rule and they still didn't have anything particularly interesting on them. Eye-candy only goes so far. Sure, first time through the game, it's not all that bad, but the charm is very definitely gone on every replay thereafter.
...I mean how many of you can drive your truck through a mass relay?
Well, sort of a moot question given there is no such thing as a mass relay. I imagine it would depend on the truck though.
But I loved it and had no problem manuvering around the uncharted worlds in ME1...I'd love to see a mako 2 or somthing but still the Hammerhead sounds pretty sweet...
Did you play the PC version? They changed the handling there. I'm sorry, but on the Xbox, the handling had
many problems due to being tied to the camera. It was actually more the terrain's fault, though. I don't know how many times some obscured bump would send the Mako skewing to one side, causing the camera to whip around upon landing. Suddenly, it's pointed the wrong way, and probably moving at a crawl, if not just stopped outright, which in turn affects steering. The Mako would just sloooowly rotate in place as it tried to move in the direction you'd been going in the first damn place. Sure, you could compensate by camera steering a lot of the time, but that's not the point. There are numerous other minor annoyances like this that only pop up under certain conditions, but those conditions are still common enough that you'll be dealing with them on a regular basis, and each time is just that much more irritating than the last.