Modifié par Tlazolteotl, 13 mars 2010 - 10:32 .
Please Don't Give Kasumi AI Hacking!
#76
Posté 13 mars 2010 - 10:32
#77
Posté 15 mars 2010 - 03:17
AI Hacking is a fun and usefull skill though....when there is **** load of geth to fight. Anywhere else, not so much.
#78
Posté 15 mars 2010 - 03:42
#79
Posté 15 mars 2010 - 03:59
TheBestclass wrote...
Can we also add flash-bang grenades to the list of things Kasumi shouldn't have?
Please?
#80
Posté 15 mars 2010 - 04:06
#81
Posté 15 mars 2010 - 04:23
Aryck1095 V2 wrote...
I think she should have Cryo Ammo, since there are not squad mate with that particular ammo power. Zaeed has Disruptor, Jacob and Grunt have Incendiary, but NOBODY has Cryo.
Yes please!
#82
Posté 15 mars 2010 - 02:26
Aryck1095 V2 wrote...
I think she should have Cryo Ammo, since there are not squad mate with that particular ammo power. Zaeed has Disruptor, Jacob and Grunt have Incendiary, but NOBODY has Cryo.
And there's also Incinerate and Cryo Blast (as OP already metioned), that only Mordin can use. And they are both preety damn cool, and not to mention usefull skills. Although CryoAmmo would also be nice. Especialy usefull for Vanguards and Infiltrators, since you wouldn't have to put any points in your CryoAmmo tree and thus leaving you with more points for other skills.
Just no AI Hacking BioWare, m'kaaaay ?
#83
Posté 15 mars 2010 - 04:48
Relix28 wrote...
Aryck1095 V2 wrote...
I think she should have Cryo Ammo, since there are not squad mate with that particular ammo power. Zaeed has Disruptor, Jacob and Grunt have Incendiary, but NOBODY has Cryo.
And there's also Incinerate and Cryo Blast (as OP already metioned), that only Mordin can use. And they are both preety damn cool, and not to mention usefull skills. Although CryoAmmo would also be nice. Especialy usefull for Vanguards and Infiltrators, since you wouldn't have to put any points in your CryoAmmo tree and thus leaving you with more points for other skills.
Just no AI Hacking BioWare, m'kaaaay ?
It would be more useful for players using non-combat classes like the Adepts or Sentinal. That's what the Squad Ammo powers are for.
#84
Posté 15 mars 2010 - 05:44
But imo the non-combat classes are better off with squad Warp, AP or Incendiary ammo, than the Cryo. Cryo is really effective if ur squad-mates are using it with spray weapons (smg, assault rifles) so they can randomly freeze targets for you to clean up. Basicly it's crowd control ammo. And since Adepts or Engineers already have enough CC skills, it's better to go with extra damage ammo types such as Warp (highly recomended for Adepts) AP or Incendiary and Disruptor when figting synthetics.
Modifié par Relix28, 17 mars 2010 - 11:51 .
#85
Posté 15 mars 2010 - 09:10
There gotta be something better than AI hacking for her, like tactical cloac? For a squaddie, would that work?
Modifié par Orfinn, 15 mars 2010 - 09:11 .
#86
Posté 17 mars 2010 - 09:43
#87
Posté 17 mars 2010 - 11:23
I'm predicting Disruptor Ammo and Incinerate; with Flashbang as loyalty.
#88
Posté 18 mars 2010 - 03:14
scyphozoa wrote...
Keltoris wrote...
scyphozoa wrote...
Mordin is the only squad member with incinerate and cryo-blast. No other tech squaddies have either of those skills! I prefer Incinerate for armor and insanity difficulty! Sabotage would be a great loyalty skill.
Isn't Sabotage pretty much just R3+ Overload?
I could see them doing Smoke Grenade, but I hope they don't.
hmm, it was my understanding that overload just does damage to shields, while sabotage jams their weapons. that is mostly what i want to see, the ability to lock down guns, either heavy or wide AOE.
Overload overheats weapons now so it is pretty much overload from ME1 combined with sabotage's effect from ME1
#89
Posté 18 mars 2010 - 03:20
#90
Posté 18 mars 2010 - 03:41
it would certainly almost make her a better squadmate than Miranda since Incinerate can be made to be AOE as well making her a better squadmate for stripping any enemy defenses.Ecael wrote...
I would love a squadmate with Incinerate and Overload, but I think that would make her cheaper than Miranda.Miss Yuna of Atlanta wrote...
Actually, it was one of the better tech talents, since mechanical enemies were so abundant and you didn't need to lower an enemy's defenses before you could hack it.
I agree that Kasumi should not have AI Hacking, though. I'd love it if she had Incinerate, but I'm not so sure about Cryo Blast.
Maybe Tactical Cloak? Would be nice to see a squadmate run to cover without taking 20 bullets along the way.
#91
Posté 18 mars 2010 - 11:04
This is VERY VERY wrong.Ecael wrote...
At least AI Hacking in ME1 worked even when shields were up.T-Kay wrote...
AI hacking was lame in ME1 as well.
AI Hacking and Dominate are next to useless on Insanity as everything has Armor, Barriers or Shields.
AI Hacking absolutely trivializes Geth on Insanity.
Overload + 1-2 secs of SMG fire = "Naked" Geth Hunter.
Improved AI Hacking, and you now have a 500 shield Geth Hunter Tank who proceeds to own all other Geth around it.
By the time the duration is up, its shields will be depleted, so just Rehack until dead.
AI hacking absolutely trivializes all Geth Missions including:
Tali's Recruitement Mission
Tali's Loyalty Mission
Legion's Loyalty Mission.
AI Hacking is situational, but it is absolutely amazing at the one thing it does.
#92
Posté 18 mars 2010 - 11:05
Every time I hear Grunt yell "I am Krogan," - unless it's againts husks - I know it's time to bust out the Medigel.
Modifié par WillieStyle, 18 mars 2010 - 11:06 .





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