[quote]BiancoAngelo7 wrote...
@Soliton Man
You sir, should work for Bioware. That idea would have made ME2 the epic experience that immersed me into the games universe that I was expecting. I truly hope they implement at least some if not all of what you said.
I also completely agree that when ME1 was released not enough of us were defending the mako and its positive sides. There were many after all, sure it had some flaws and on 360 controlling it was a little wierd, but it was an AMAZING part of the game.
If they implement anything like you said for ME3 I will literally wet my pants in anticipation and have an anyeurism (sp?) of pure joy![/quote]
Hey, thanks man!

Wish I could work for them, but if they just take all my ideas and requests and make them into games, I'll be satisfied with that

[quote]lukandroll wrote...
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+1
I like that, not only gives the game more immersion, but also it gives random enemies attacks. This could make the replay value sky rocket.
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I hadn't even considered that. One thing I really enjoy are random encounters. I can see keeping them out of a game when leveling is important and experience is gained from killing, but when killing is mission based, heck, throw more bad guys at us in more situations!

[quote]Gladiador2 wrote...
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100% agree, but adding some surface exploration surprises/discoveries in addition to mines. I REALLY enjoyed discovering little things like that strange cranius, or the metallic Protean orb that brings you back to the Paleolitic era.
They were little details, but chances of discovering them really add flavour to planet exploration (at least it certainly did for me

).
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Yes! I suggested the mining as an option, but I definitely agree that some sort of planetary exploration helps immensely in providing the epic scope of the game.
[quote]uzivatel wrote...
Mako was bad. I used it only to fight thresher maws and move between places later in the game(not many options there).
Sure, there were some nice vistas on the UNC planets and there were like two fun moments (one of them in DLC), but I am glad I dont have to use it in ME2.
Maybe if they took all the good things about Mako and put them in one or two mission, it would make for some mediocre DLC.[/quote]
Well, that's the problem right there!

Thresher Maws are big ******, you can take 'em out easier on foot than in the Mako. Just get close enough that they don't submerge, jump out of the Mako, and start running around them strafing. They'll go down long before they kill you if you're at the right distance, since they can't get you with claws or sonic attack, and their acid attack keeps missing if you keep moving.