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Please Give Us Planets Bioware!!!


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#151
KotOREffecT

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This is what the Mako brought us..
Image IPB

Modifié par KotOREffecT, 04 mars 2010 - 01:16 .


#152
BiancoAngelo7

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its not just "we like the mako"

Mine was just a playful way of saying what weve been talking about for the last 7 or so pages. The Mako allowed us to explore beautiful places in ME1, and in turn gave us an element of immersion that is impossible to find in ANY other game out there.

Instead now, all we get is corridor shooting, teleporting from one place to the next, and "Mission Complete" screens, not to mention the always glaring PRESS F TO CONTINUE!!! PRESS F TO CONTINUE!!!! PRESS F TO....HAVE YOU PRESSED F YET?? THEN PRESS F TO CONTINUE!!!!....

While in the mako did we ever have to constantly have on screen "PRESS N TO RETURN TO NORMANDY PRESS N TO RETURN TO NORMANDY" ?

No.

Immersion fail.

Edit: every time someone posts a beautiful pic like that its makes me sad. :crying:

Modifié par BiancoAngelo7, 04 mars 2010 - 01:18 .


#153
KotOREffecT

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Lets hope they bring back a revamped Mako in ME 3, even though I already liked the original Mako. And give us some big explorable worlds that are more populated this time with quests on them...



Honestly the Mako/Uncharted Worlds was def one of the key elements to the Mass Effect Universe.. I think its only right if that aspect is brought back and even better.

#154
BiancoAngelo7

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@Kotor



I completely agree and that is the source of my astonishment that they completely removed exploring uncharted worlds :(

#155
BiancoAngelo7

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The hammerhead video preview came out...

YAAAAY MORE SHOOTING!!! YAAAAY CORRIDORS WITH SHOOTING!!!....AGAIN!!....YAAAAY

Seriously how could they do this to their amazing game? The entire two years that I was waiting for Mass Effect the one thing I kept telling myself was "Man I can't wait to see what they do to make exploration even MORE incredible!"

So they remove it entirely!?? 

Where is the famed exploration that the devs were always going on about?? What are all those planets even there for? Apart from the exhilirating planet scanning....


COME ON BIOWARE!!

Please PLEASE give us back some exploration in ME3!! Yes its your game, you know whats best etc. etc. etc.

But how could you completely remove ALL the immersion elements from Mass Effect!?!?


OK so you want "mission complete screens",
OK so you want loading screens,
OK so you want teleportation instead of actually GOING somewhere,
OK you dont want to let us BOARD AND LEAVE OUR OWN SHIP,
FINE you want to keep throwing up "PRESS F TO CONTINUE" at every possible moment when we might actually be enjoying the game...
OK you wanna make XP basically useless by making it a set amount at the end of each mission no matter what we do.

But for the LOVE OF GOD....NO EXPLORATION???

If I walk into your offices am I going to see a huge company motto banner that says "Immersion is our enemy"?

Little tip dear Bioware, reinventing your development approach is great and all, but it only works when you IMPROVE on what you did previously, not completely remove and replace it with other elements, in this case the only element being "HAY LOOK YOU KAN MAKE TINGS ASPLODE"

No planet exploration = as much immersion as your typical gears of war game = 

BIGGEST GAME LET DOWN EVER

So congratulations Bioware, you wanted to be more like Gears of War and all the other shooters out there, well you've succeeded. I know that money is the reason any decision is made. But as an adoring fan who just had his gaming heart broken let me tell you, this was a tragic defeat of game value by its arch nemesis duo "marketing" and "sales".

Modifié par BiancoAngelo7, 05 mars 2010 - 10:26 .


#156
Darth Drago

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-BiancoAngelo7, I feel your pain. Its no real shocker to me that it looks like the Hammerhead will follow the same level design formula the rest of the game had. However lets wait until we get to play it before we pass final judgment on how bad/good it could be. Still a lot we dont really know yet.


Just a short list I’ve been working on for the last day, on the immersion that Mass Effect 1 had.

Just a few random dialog I’ve run into:
-Therum: (Liara’s location) Just before you get to the first elevator Ashley says “Dare you to spit over the side.”
-Noveria: Clicking on Ashley for random dialog you get “Nobody lick any poles.”

It bites that ME2 doesn’t really have any such random dialog based on the individual character’s personality.

Some planets with a great view. I have the 360 version so I cant do screenshots and some of these were probably already pictured as well in previous posts.
-Agebinium -Amazon System, Voyager Cluster
-Sharjila -Macedon System, Artemis Tau
-Maji -Vamshi System, Armstrong Nebula
-Antibaar -Tereshkova System, Armstrong Nebula
-Solcrum- Grissom System, Armstrong Nebula
-Rayingri- Gagarin System, Armstrong Nebula

#157
Poison_Berrie

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I find it quite silly to call BioWare sell outs over this Bianco.

1) Up front it was pretty clear they took this design approach, so people really shouldn't be all that surprised.

2) Just because you don't like it doesn't mean they only created it to cater to this so called Gears of War/shooter crowd. Is it that hard to imagine that they enjoy the game themselves. That this is the direction the wanted to take it in.

#158
WrexEffex

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BiancoAngelo7 wrote...

The hammerhead video preview came out...

YAAAAY MORE SHOOTING!!! YAAAAY CORRIDORS WITH SHOOTING!!!....AGAIN!!....YAAAAY

Seriously how could they do this to their amazing game? The entire two years that I was waiting for Mass Effect the one thing I kept telling myself was "Man I can't wait to see what they do to make exploration even MORE incredible!"

So they remove it entirely!?? 

Where is the famed exploration that the devs were always going on about?? What are all those planets even there for? Apart from the exhilirating planet scanning....


COME ON BIOWARE!!

Please PLEASE give us back some exploration in ME3!! Yes its your game, you know whats best etc. etc. etc.

But how could you completely remove ALL the immersion elements from Mass Effect!?!?


OK so you want "mission complete screens",
OK so you want loading screens,
OK so you want teleportation instead of actually GOING somewhere,
OK you dont want to let us BOARD AND LEAVE OUR OWN SHIP,
FINE you want to keep throwing up "PRESS F TO CONTINUE" at every possible moment when we might actually be enjoying the game...
OK you wanna make XP basically useless by making it a set amount at the end of each mission no matter what we do.

But for the LOVE OF GOD....NO EXPLORATION???

If I walk into your offices am I going to see a huge company motto banner that says "Immersion is our enemy"?

Little tip dear Bioware, reinventing your development approach is great and all, but it only works when you IMPROVE on what you did previously, not completely remove and replace it with other elements, in this case the only element being "HAY LOOK YOU KAN MAKE TINGS ASPLODE"

No planet exploration = as much immersion as your typical gears of war game = 

BIGGEST GAME LET DOWN EVER

So congratulations Bioware, you wanted to be more like Gears of War and all the other shooters out there, well you've succeeded. I know that money is the reason any decision is made. But as an adoring fan who just had his gaming heart broken let me tell you, this was a tragic defeat of game value by its arch nemesis duo "marketing" and "sales".



You posted the same exact comment in here as you did the Hammerhead & Firewalker Pack thread in the announcement section...

...cool bro.

Oh, I do love how fanboys act. It ceases to amuse me.

#159
BiancoAngelo7

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@wrexeffex

Yeah Im a fanboy for criticizing a lack of immersion in a game I love. I simply didnt feel like writing what I said all over again in a unique way for another thread that also is relevant to the discussion.

I suggest you learn what a fanboy is and how to write before you fail both at the definition and in what you're trying to say.

@everyone else

Yeah I know we haven't played the actual pack yet, but the video shows the gameplay and its laughable. The hammerhead is simply bouncing and flying on through these tight passages shooting everything in sight. Im sorry, but I dont need to be on the dev team to know that they decided to completely remove exploration, which was the last possibility of a little immersion in this game.

Sure, they made it obvious this was the direction the game was heading, but then like all the other lame developers out there they kept talking about the game like as if you were going to be able to explore all these different places in the games world and see all these different worlds.

When in reality all you get to do is visit a bunch of habitable planets (otherwise your squad cant survive) for 10 minute side quests that look yes, detailed and pretty, but horribly short.

Its just so so sad that on top of all the immersion breakers they added into ME2 and all the immersion elements they took out that were in ME1 they had to put the final icing on the cake by giving us this vehicle pack that amounts to "bounce and shoot" through the corridors.

Its just sad to see such amazing potential from the first game squandered and rendered useless.

Modifié par BiancoAngelo7, 05 mars 2010 - 11:46 .


#160
WrexEffex

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BiancoAngelo7 wrote...

@wrexeffex

Yeah Im a fanboy for criticizing a lack of immersion in a game I love. I simply didnt feel like writing what I said all over again in a unique way for another thread that also is relevant to the discussion.

I suggest you learn what a fanboy is and how to write before you fail both at the definition and in what you're trying to say. 


you just defined it, or one type of it anyway.

There's two types of fanboys, actually. The ones that b*tch and the ones that don't.

Your type fanboy can never be satisfied. It's a stereotype. A label that applies to all who are fans of something that b*tch about what they love. Example: Star Wars fanboys love the originals, but hate the prequels.

Why do they hate the prequels? Because they are not the originals.

That's exactly what you're doing.

Modifié par WrexEffex, 06 mars 2010 - 12:14 .


#161
Sabre120

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I gotta say I would be gobsmackingly happy if we had those 5 planets with missions specific, and like 5 more planets which you can just land on at your own leisure

#162
Guest_Guest12345_*

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yeah bianco, i gotta say, you're posting is becoming a little fanatical. however, being a fanboy or any level of fan doesn't make the criticism less valid. its very clear ME2 took an axe to vehicle exploration, with what we have seen so far. the video might be showcasing just the combat, but its hard to imagine the HH will be doing meaningful exploration while racing at high speeds.



so yeah, vehicle exploration got axed and anyone who valued that part of me1 have a right to articulate their disappointment and their desire to see exploration expanded on in the future.



its really not about the request, but how you make it. i can't say i'm personally disappointed yet because i haven't played it. but i am very skeptical that the HH will ever be able to reintroduce the "bigness" that ME1 offered through planetary exploration.

#163
WrexEffex

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scyphozoa wrote...

yeah bianco, i gotta say, you're posting is becoming a little fanatical. however, being a fanboy or any level of fan doesn't make the criticism less valid. its very clear ME2 took an axe to vehicle exploration, with what we have seen so far. the video might be showcasing just the combat, but its hard to imagine the HH will be doing meaningful exploration while racing at high speeds.

so yeah, vehicle exploration got axed and anyone who valued that part of me1 have a right to articulate their disappointment and their desire to see exploration expanded on in the future.

its really not about the request, but how you make it. i can't say i'm personally disappointed yet because i haven't played it. but i am very skeptical that the HH will ever be able to reintroduce the "bigness" that ME1 offered through planetary exploration.


Thank you. The types of fanboys are the ones that just complain and the other is the type and just go with whatever changes occur. They're not particularly happy with it, but the take it for what it is.

Modifié par WrexEffex, 06 mars 2010 - 12:17 .


#164
Cross1280

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While I will agree with you to the point that yes the about 30 seconds of Combat footage of the hammerhead they did show appeared liner, to me it look no different than the sections in ME1 when you had to drive the mako on Therium, Noveria, Feros, Illos, or Vermire, those were all very liner, you drove from point a to point b, no exploration.

Also you are assuming that just because they showed only the combat footage of the Hammerhead that is all there is. there could be much more that has not been show.
 
I am going to take a wait and see approch to the hammerhead, as I hated the Mako and all of its aspects in the first game, after about my 5th playthrough of the game I avoided all side missions where I needed it, and when I did have to use it I was in it as little as possible.

Modifié par Cross1280, 06 mars 2010 - 12:21 .


#165
Guest_Heartlocker_*

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KotOREffecT wrote...

This is what the Mako brought us..
Image IPB


Amen, that's why I always loved the Mako instead of this scanning bull****.

#166
The7SinsofGA

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XxTaLoNxX wrote...

 if ME2 Planet Scanning was a game... would you play it?


Hell no. That crap makes my eyes bleed from the sheer bordeom.

#167
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I find myself trying to stall the mining 'exploration' too much. I keep re-starting my games so I can simply enjoy the shooting part until I find myself forced to mine and ditch the game again..Retarded choice, I swear BioWare was being stupid on this one.

#168
exxxed

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Ok just to be perfectly clear about some things. do you guys remember the survey option on the non explorable planets in Mass Effect? Survey is basically a one click scan, so to put it more bluntly almost every type of technology in Mass Effect took a step back in the sequel, starting from ammo clips to manual scanner crap and orbital "gas stations" i mean come on what the heck !?



Anyway, i love the looks and feel of the new Hammerhead, tho' i liked the "more to earth" feel of the Mako, but Jesus this linearity really kills the immersion (not talking about Hammerhead DLC here).



Hopefully the five missions we get with the Hammerhead (Hammerhead loyalty mission O_o) will bring back some of the feelings i had exploring uncharted worlds in ME for the first time.



And for those who think the new approach the devs took with ME 2 is great, just remember that the Mass Effect universe was based on exploration and the feeling of an open-ended universe that the first game had (bland at times but still).



Cheers and stop bickering on who's a fanboy an who ain't because we're all fans of this game and everyone is entitled to his/her opinion.

#169
BiancoAngelo7

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Wrexeffex, all you are doing is trying to instigate some sort of back and forth argument. Your posts consist nothing regarding the substance of what I said. They are simply intended to offend or ridicule me. As such, say what you will, I will not stoop to your level.



Fanatical or not...(how the hell do you "type fanatically" anyway?...) the points I made have logic and grounding to them.



Mass Effect 1 was an amazing experience, and a big part of that experience was exploring worlds and getting a sense of grandeur from them. That was completely and totally cut for the sequel, even though at every turn the devs kept going on in their interviews about how we were going to get to "explore new worlds".



I don't know if this was just marketing, or a straight out lie.



You can call me what you will, but the fact remains that at the end of the day, they killed the immersion factor in ME2, and a big part of that is due to the removal of planet exploration.

#170
BiancoAngelo7

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This is what happened to Miranda when she found out that there would be no planet exploration in ME2:

http://i803.photobuc...ss='bbc_img' />


You see what you've done Bioware??   [smilie]../../../images/forum/emoticons/sad.png[/smilie]

#171
WrexEffex

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BiancoAngelo7 wrote...

Wrexeffex, all you are doing is trying to instigate some sort of back and forth argument. Your posts consist nothing regarding the substance of what I said. They are simply intended to offend or ridicule me. As such, say what you will, I will not stoop to your level.


And saying I fail isn't ridiculing me? Grow some balls and stop being so sensitive. We're men here, start acting like it. 

You brought nothing new to the table with your posts, simply your b*tching and whining about how it's not to your liking. How is one supposed to reply to that?

You sit there and cry about how it isn't what you want. That's fine, but my god you make it seem like it's the end of the world. It's a game, nothing more, nothing less. It's meant for entertainment purposes, and for you to get so worked up about it is ridiculous. So I'm going to stop talking to you because obviously you're not going to change.

You can stay here and continue to b*tch about something that isn't going to change. I'm going to go have some fun playing ME2 and just enjoy it for what it is. Peace.

#172
BiancoAngelo7

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Wow claiming the moral high ground while continuously throwing insults and expletives at me. Awesome.

#173
defunkti

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"you make it seem like it's the end of the world. It's a game, nothing more, nothing less. It's meant for entertainment purposes, and for you to get so worked up about it is ridiculous.



Damn, that's just shaking the very foundations of everything. O.o







I support this thread, what have we got to lose if they just released a couple of sandbox planets.

#174
Guest_Bennyjammin79_*

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Keep the planet scanning. Introduce an imaging system upgrade that allows you to see resource "hotspots" on the planet surface. For example: while scanning for for platinum you see concentrations of it on the surface, move your crosshairs over the area and launch probe. Same for the other minerals. This would make the whole process faster and more enjoyable.



Some open area, sandbox style planets like in ME1. I want to explore again. I know the Hammerhead is coming, but I'd like to see some ruins, bizzare landscapes and barren worlds. So many times have I scanned a planet and thought " I wish I could land there." Let us land there and explore! Example: Preying Mouth, Armeni or Junthor and nameless others! I don't to go mountain climbing again, that's for sure.



If the Normandy needs fuel then we must also have to discharge the drive core. On the planets that are suitable for discharge, make missions or random battles at some of the planets that have travel advisories. If there's a pirate, geth or mercenary warning let us take the risk and sometime be rewarded (punished) with glorious fighting! Also some random exploration of mysterious planets (Preying Mouth) while discharging would also be amazing. Just take the Hammerhead for a spin or head out on foot and check things out..



.


#175
Andaius20

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ouch poor girl!