The sentinel has 6 powers in which to allot your points (7 if you add on a bonus power).
Throw
Warp - need throw 2
Tech armor
Overload - need tech armor 2
Cryo blast - need overload 2
Defender
Bonus power (can't decide which one to choose yet, maybe warp ammo)
If I'm not mistaken, we get a total of 50 points for a level 30 Shepard. I've decided that I want to max out the following: Warp (Heavy, 12 total points with throw to unlock), Tech armor (Power armor for the extra power damage bonus, 9 total points since it starts out with 1), Overload (still trying to decide between heavy or area, 10 total points) Defender (Guardian for the extra power cooldown, 10 total points).
When added up, that's 41 total points, leaving me with 9 to spare. I could max out whatever bonus power I have, leaving cryo blast empty. Or I could retrain, take that point away from the bonus power and max out cryo blast. I'm not that thrilled about maxing throw, but if there is anyone who thinks it's worth it, I'm all ears (er eyes). As far as a bonus power, do any of the shield powers stack with tech armor? (again, my apologies if this has been discussed at length in another post). Any advice is appreciated. Thanks




Ce sujet est fermé
Retour en haut






