Asheer_Khan wrote...
I really don't see any possibility for ME 3 to become more or less stand alone game because this would actually kill whole series.
I see now that Bioware made grave mistake starting two giant projects in this same time: Mass Effect series and SWToR MMO which steal from ME core of story writers whil ME 1 lead witer in first place.
In my opinion Bioware should FIRST finish ME series and then divert all focus on MMO.
For now i will monitoring very carefully any news about ME 3.
So basically they should actually expand the number of people working on the project to finish the final part?
I know what you are saying regarding the writers but you seem to be forgetting that SWTOR is being developed in the Austin, Texas, US Office and Mass Effect has been developed in the Edmonton, Alberta Canada Office. As for the writers, I am quite sure that they have had a basic idea of how the 3 parts are to be played out from the word go or we wouldn't have had the situation we had in ME2 regarding the LIs and for any other details wouldn't be hard for the current set of writers to confirm with anyone that has shifted to another 'project' to find out what the plan is/was, that and of course there is the more higher ups who most likely have an idea too and they are still on the same project.
Don't get me wrong, they did hype up the games something chronic and not everything that we was told at some point pre-game release was exactly true. But there are still plenty of things that will make peoples playthroughs different to one another. Some decisions will be minor or insignificant, some may have a certain value but I doubt they will ever be highly critical because as people have said, it would destroy the game.
Now if you look at it from a content point of view, let say hypothetically that we can have any of our squadmates as potential squadmates for the final game and they all have some potential content to give to us if they survive (like some of the NPCs from ME gave us in ME2). I have no issues with missing out on that content if I kill off <insert character/s here>, to be honest, I personally wouldn't care if it had an fair effect on my shep having the support of <insert race here>. That is a choice I/my shep made and I'll live with it.
What I would personally love to see, though I doubt it, is something akin to one of Ecael's playthroughs (made bad decisions in both ME and ME2) bring out the worse possible ending. If Bioware did that, I would tip my hat/cap off to them (if I was wearing one), but part of me sadly can't see them doing that. That isn't really a writers fault, but the main developers/producers for not allowing it, because am quite sure the writers would love to do it. The one thing that is keeping my faith that it might be possible is that even though you really have to play in a real 'am gonna kill everyone' way, they did make it possible in ME2 for it to end bad. So there is still hope I believe this can happen in ME3 as well.