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CPU usage 100% since patch 1.01a


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#26
Death Breeze

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From reading all the posts about 1.01 patch bugs i wont be patching it. Also can anyone explain that why i got an fps boost after turning SLI OFF on 7950GTX? When I had SLI enabled i could barely run minimum setting, i turned SLI off, computer restarted, I can now run max settings...Weird.

#27
gadlaw

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Nyysjan wrote...

DA is not a demanding game, not as such, there's just a memory leak somewhere wich will cause it to hog all the resources, no mo matter how much is actually available.

Too bad the resources now consumed are not used to run the game however, so the game stutters, a LOT.

nobody knows why it happens, or why some people are not affected, quad core, dual core, windows xp/vista/7, doesn't matter, it happens, or not for some happy folks.

me, i played on max settings all through thursday just fine, then on friday morning game became unplayable, even on lowest settings, altough after i cleaned my graphics card heatsink/fan and my cpu heatsink/fan it helped, and now i can play on lowest setting, for a few minutes before it becomes unplayable.

try playing on windowed mode and setting the cpu affinity to use only one core, it helps a bit, you might also try force removing sounds wich seem to help some people (not me though)


Memory leak is what we're looking at is it? My game loaded fine, played fine for a day or two then randomly now it just kills the computer altogether when I'm trying to play the game. I'll be watching a cutscene or walking along and boom, nothing. The power just is gone, no shutdown, no nothing but black screen and a reboot of the computer is necessary. I've gone and rebooted, done other things with the computer and nothing wrong happening, shut down for the day start up the next day for hours and no problems. Start up DAO and play a few minutes and wham - it dies, kills the computer and needing to be rebooted. Both before and after the  patch was installed by me. Very sad guys. Very disappointing.

#28
amilu_inny

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I am having the same issue.



AMD Athlon64 X2 Dual Core Processor 5200+ 2.71GHz

4 GB ram

Nvidia GForce 9500 GT

Vista 64



Both CPUs maxxed to 100% with everything that can be turned off turned off. Not all the RAM is being used, about 1/2 of my 4 gigs, but the game is unplayable. Complete stoppage and severe stuttering when it is working. This was all before patch 1.01. System temp is normal and nothing seems to be working to hard.



I hope that this gets patched soon

#29
Takazh

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My cooling is fine, everything is fine, except after I've been playing DA for awhile. It seems to affect my system more if I've died and restored a couple times. There is definitely a memory leak, it slowsssss....down until I can actually get up, put on the coffee, have a chat then I get back, save my game and restart the computer. After restart everything great for awhile. Phenom Q4 Nvidia 9800 1Gb etc...

#30
Nyysjan

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pavachan wrote...

I'm pretty sure we're talking about CPU usage, not GPU usage Nyysjan.


i know, no idea why or how it works, but for me, it does, got thesuggestion from the other dragon age forums tech support they opened when community site went belly up.

gadlaw wrote...
Memory leak is what we're looking at is it?
My game loaded fine, played fine for a day or two then randomly now it
just kills the computer altogether when I'm trying to play the game.
I'll be watching a cutscene or walking along and boom, nothing. The
power just is gone, no shutdown, no nothing but black screen and a
reboot of the computer is necessary. I've gone and rebooted, done other
things with the computer and nothing wrong happening, shut down for the
day start up the next day for hours and no problems. Start up DAO and
play a few minutes and wham - it dies, kills the computer and needing
to be rebooted. Both before and after the  patch was installed by me.
Very sad guys. Very disappointing.


No idea what it is, but consensus seems to be that it's a memory leak, altough ATI cards and AMD phenom processors seem to have issues of their own as well, neither wich i have.
I also played just fine for a day, then the next day the game just became unplayable until i used the rivatuner, put it on windowed mode and set it to use only one core on my AMD Athlon64 X2 processor.

Someone also mentioned that system monitoring software seems to cause issues, so if you have any, turn it of and try again (haven't tried it because i don´t think i have any).

#31
Koru

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Same problem, although I'm almost certain it didn't happen for the first couple of days playing. Both cores permanently at 100% and 1gig more memory usage... drops momentarily for loading screen. Game plays fine though on high settings, and it appears to have no effect on using other screen in alt tab. Strangely it seems uneffected by background usuage. I just worry about the heat it's generating. 

#32
Stakati Dragon-Killer

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After I patched and ran the game ... everything was fine. played for almost 5 hours. Closed it all down. Went to play the next day and it froze up. CPU maxed at 100%. I made no changes, didn't shut down, no up/down loads ... *Sighs* Like throwing $$ out into the street. They should test things a bit more thoroughly before putting them on the market. So I guess I am stuck with the purchase until they come up with a fix.

#33
metradon111111111111

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marz311 wrote...

The engine is probably still unoptimized because so much activity shouldn't be happening in the background it may still have some debug script running.


You know I think this is pretty much what is going on. A memory leak doesn't chew up more cpu power. It just chews up memory until you run into the memory wall and crash.

What is really interesting is that i set the affinity to only one of my cores on a amd 5500+ and the game plays exactly the same. That is... smooth as silk with graphics settings all at high and 4x AA, 1680x1050. The one core will be stuck at 100% and the other core still uses another 5-10% for some reason but over all cp usage goes from 100% to 55-65%.

If the game was actually doing something important with all that cpu usage I would suffer a huge performance hit when limiting it to 1 core. Especially with my machine which should not be considered anywhere close to top of the line. (I am running a decent graphics card but again not top of the line, 9800 GT) Plus running a single core drops heat by 5-10 C on my machine (AMD's run hot). I could see heat from this cpu usage slowly frying some peoples unoptimised machines.

#34
JironGhrad

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metradon111111111111 wrote...

marz311 wrote...

The engine is probably still unoptimized because so much activity shouldn't be happening in the background it may still have some debug script running.


You know I think this is pretty much what is going on. A memory leak doesn't chew up more cpu power. It just chews up memory until you run into the memory wall and crash.

What is really interesting is that i set the affinity to only one of my cores on a amd 5500+ and the game plays exactly the same. That is... smooth as silk with graphics settings all at high and 4x AA, 1680x1050. The one core will be stuck at 100% and the other core still uses another 5-10% for some reason but over all cp usage goes from 100% to 55-65%.

If the game was actually doing something important with all that cpu usage I would suffer a huge performance hit when limiting it to 1 core. Especially with my machine which should not be considered anywhere close to top of the line. (I am running a decent graphics card but again not top of the line, 9800 GT) Plus running a single core drops heat by 5-10 C on my machine (AMD's run hot). I could see heat from this cpu usage slowly frying some peoples unoptimised machines.


Congratulations! This is the kind of forward thinking that will help us resolve the problems facing players of Dragon Age!

#35
Hrtlsmoe

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lol i've come across him trying to explain this heheh

#36
metradon111111111111

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Hrtlsmoe wrote...

lol i've come across him trying to explain this heheh


I don't know. Makes sense to me. Not saying there isn't a memory leak. If there is it is likely an unrelated problem from the CPU usage issue.

#37
DrowNoble

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Same issue here, very choppy gameplay. It's almost like lag in an MMO going into a major city hub. Loading times up to 15 mins as well. The longer I (try) to play, the choppier the game gets and the longer the load times. Tried disabling all background apps, disabled security software (cept windows firewall), setttings from low to high, set cpu affinty, increased/decreased page file size... NOTHING made any difference. Game is unplayable.



Running on a Phenom 9600, but using a geforce 8800GT. Odd thing is I can play Mass Effect on max settings with no issues. Plus a couple Released This Year Games not made by Bioware on max settings with no issues.



Certaintely behaves like a memory leak but the high cpu useage is odd as well.

#38
EmeraldViper

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Where are all you people getting this 1.01a Patch. The only patch out is 1.01 & some hot fixe's that are not "fficialy" Supported.

There is NO 1.10a patch (ITS 1.01)


#39
JironGhrad

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patch 1.01a is the "official" name of the file. The "a" designation is something Bioware internal and doesn't affect the end-user in the slightest

#40
Eleanore

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I've been monitoring CPU and RAM usage while I'm playing (it's not choppy for me, btw). Both CPU cores still stuck at 100% unless on load screen, where one core is around 80-90% and the other one more or less idle.

RAM usage stays between 980MB and 1100MB and even after 5 hours does not go above that, so I'm not sure about the memory leak.

What I do notice is that load times get _significantly_ longer the longer you play. I'm running it on an OCZ Agility SSD, so one would expect it to be fast. In the beginning levels like e.g. Orzammar load in something like 15 seconds, after long hours of play this becomes >1min. Then, after restarting the game, we're back to <15 seconds. RAM usage did not change significantly in both cases.



Core2Duo 3.1GHz, GTX260, Physx enabled (tried disabled, no change), 8GB RAM, Win7-64

#41
ZedxFarin

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When the heck will the 100% ishue be sorted this is pee-ing me off, im so mad!!

#42
GXM

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I have patch 1.03 and at first it works like it should, but after a while it just freezes, suddenly 100% cpu usage.

The game wants to go on but something is preventing it from happening.

Ram problems? I got 4 gb.

Maybe a mod is causing it, would be surprised if it was that, but it's possible.

First time it happend, before worked just fine.

My stats: Pentium dual core T4400, 4 gb RAM, Windows 7 32bit, NVIDIA GeForce 310M

Modifié par GXM, 14 avril 2010 - 07:11 .


#43
Tyrax Lightning

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I've heard unconfirmed intel of people having this problem & examining their Task Manager processes & spotting a Sony SecureRom or such stealing all unused CPU availability. Can't swear to it or vouch for it though. Still wouldn't mind more intel on it.



Also has yet to be discovered if it's also possibly caused by bugs.

#44
GXM

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Problem fixed, with the mod: All origins playable for all races, using the optional dialogue file seemed the cause the gamecrash. Removed the file, everything works like it should. Also I've adjusted my processor affinity to only one of the two processors available, worked wonders.

#45
Black_Pheonix_Ark

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Aye. Your not alone guys and girls. Orginally, I was running DAO on my 2.80 GHZ Dual Core With an Nvidia Ge-Force 7500 512 MB Grap. Card and 4 GB or ram. That was before patch 1.01. Well then i bought Awakening, upgraded to an Nvidia Ge-Force 9800 1024 MB Graph card, and updated. Now If, I play for longer than an hour, it pushes both cores to 100%, and I can hear my prosessor fan speed up to handle the extra heat. I also have a high grade industry fan attached to my case (Its about as big as a standing ocillating fan) that helps keep everything about 20 degrees cooler and still. I already burned out 1 Graph card and processor befor i got that fan attachment. But anyway. I love this game but i hate having to shut it off about every hour and a half. If I shut it off and do something else for a while, its fine. But even while I have it running, non of my other background processes slow down. It has no effect whatsoever on anything else just the game. This can become a very serious problem, because it presents extra work on the processor, making the fan work overtime. Which with prolonged use can cause the gears to mess up in the fan, and cause it to slow down which then causes increadsed heat build up causing a burnt out processor. horrible horrible chain reaction there. I really really hope they work on that next. forget expanding and upgrading the game for now guys. Work on the mechanical bugs first.

#46
Jonas TM

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Has this still not been fixed? I played DA:O way back around X-mas when I got it and it was overheating my CPU with this 100% usage nonsense. Just reinstalled it, since I wanted to run through as a different class/race.

I had it minimized out while it was downloading addons and it pegged both my cores on a Phenom BE/eVGA 260 rig and took the temp about 5 degrees over anything I have seen before. I ran Fallout 3 and ME2 with all the options maxed out at 1920x1200 and they didn't come close to the stress this is putting on my CPU. I wouldn't normally care, but when the temp is going way higher than any other recent game I have played and 100% CPU usage even while minimized I have to wonder if this is going to eventually brick my CPU.

Has anyone figured this out yet? Secure-ROM? Bad CPU threading? What?  I would really like to complete a palythrough, but I'm not risking my hardware over this.

Modifié par Jonas TM, 14 mai 2010 - 04:35 .


#47
The Tofunator

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Seriously, my CPU fan was speeding up to something I have never witnessed on any other game. Not even Crysis could make the fan run this fast and have the computer blast out so much heat, and Dragon Age is doing this on the MENU SCREEN. What could possibly be causing this?

#48
Jonas TM

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I am more annoyed at the fact that this has been around since the Character Creator was released and still hasn't been addressed. I would really like to play the game, but again, with what this is doing to my processor I'm not, which means I'm not buying the expansion or the DLC, and I would think others would not either. So by not addressing this they are losing money. The simple fact that it wasn't fixed with the expansion indicates to me that it is either a) deep coding that really can't be changed, or B) they can't be bothered to put the time in to fixing this. Take your pick.