Howdy, folks. Something that popped into my mind (as these things are wont to do), was an idea for a level in ME2 DLC or ME3. Just a short little thing, but remember the level at the end of Mass effect, when you climbed up the side of the Citiadel Tower, and everything you killed suffered from an extreme lack of gravity?
Well, suppose this: Suppose, instead of simply running and walking per-normal, you could in fact walk only on a standard flat surface (such as the tower), instead... a level where one could, quite literally, walk up the walls and use -that- for tactics. Possibly hard to program AI in that environment, but I'm sure Bioware could handle it. Thoughts? Ideas? Flames? Flaming Thoughtful Ideas? Thoughtless Ideas of Fire? Et all.
Anti-gravity level?
Débuté par
Hukari
, févr. 26 2010 11:42





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