Rouges as a class suck... can i get a hell ya!
#76
Posté 28 février 2010 - 12:25
Rogues are very fast, and right off the bat, early in the game, they have the advantage of not getting knocked down easily. I had the hardest time at first getting Alistair to stay on his feet. And if he's not standing he cant use health poltices. Which he is slow to use anyhow. He's becoming much more useful later in the game now that enemy archers are becoming an actual threat with scatershot and such.
Rogues, basically, are very flexible in battle. When things get chaotic, you want someone who can move quickly and deal massive backstabs and such. Otherwise your warriors become overwhelmed. Sometimes it's best to just put them in stealth and let your warrior bait some of the enemies before attacking from behind. While those enemies are rushing your warrior, your rogues can also hit any archers or mages that are hanging back with grenades. Then backstab the ones attacking the warrior, then attack the archers with longbows while your mage uses magics that weaken, stun, or freeze them, or buck individuals off... essentially controlling the playing field.
#77
Posté 28 février 2010 - 01:15
Addai67 wrote...
Yet another "educated" opinion on the class.Masticetobbacco wrote...
warriors do more damage in melee and have more armour
rogues have....
uh
stealth for some crits and to **** out, and can pick locks
Stealth really is gravy. The main advantage of rogues in my view is high DPS + high critical chance rate + high armor penetration (through cunning) + high defense for durability. In short, they blow warriors out of the water.
Now, granted, I too find Sten's 2H sweep and Alistair's shield bash to be sexy and they can do a lot of damage in one hit- IF they don't miss, and IF my rogue hasn't already killed the mark because they're so slow. It just isn't all that, not when it comes to mowing through the mobs that the game presents to you.
Here's another illustration: The duel with *spoiler removed*. *A certain NPC* is a warrior class. Anyone who tells me that they would rather put a warrior up against him rather than a rogue or mage... I will LOL in your general direction.
To be fair, I nearly always put my PC up in said dual, and my dual-wield warriors mop the floor with said *certain NPC*, so it ain't just the rogues or mages who can rip through that dual pretty easily
#78
Posté 28 février 2010 - 01:43
Invest heavily in cunning.
Get the bard and get the song that increases everything you need, by a factor based on cunning.
Use daggers.
Now he will deal more damage than any fighter.
...
Otherwise, you NEED stealth.
...
If you DON'T invest heavily in cunning and don't pick the hide talents, your rogue won't do anything all that well, at all, except opening chests with generic loot (locked chests ALWAYS contain generic loot -- or there will be a key)...
The rogue is kind of a one-dimensional character: He's an assassin, he just doesn't know that yet, and the longer you refuse to play him as a cunning assassin -- the worse he will get.
#79
Posté 28 février 2010 - 05:44
that is so true... it does however make the darkspwan want to eat the pc even moreDavid Gaider wrote...
Look at it this way: at least your foes will think your complexion is fabulous.
#80
Posté 28 février 2010 - 09:44
#81
Posté 28 février 2010 - 09:50
David Gaider wrote...
Look at it this way: at least your foes will think your complexion is fabulous.
hahahahaah
:happy:
#82
Posté 28 février 2010 - 10:07
Jose Ramirez wrote...
i didn't find rouges as a class very ...usefull, they are a watered down warrior, it seems. the only thing they are good for, in my opinion, is to open doors and chests...i'd say that a warrior just bash in the door or crate...any thoughts...
Agreed! Even unlocking doors/chest is DULL given the fact that you simply right click. At least with having mini games for lock picking it was more interesting. Considering anyone can dual wield and pick up poisioning it does make the thief pointless. Backstab isn't that great. Stealth, traps - blah poorly implemented. If you want to play a thief not just use it as a stepping stone to ranger (assassian isn't that great and is more of a warrior class)
#83
Posté 28 février 2010 - 10:23
#84
Posté 28 février 2010 - 11:16
#85
Posté 28 février 2010 - 11:51
I've played DW warriors, too, and the rogue still gets the easy button on that scene. You do not have the armor penetration, critical chance or lethality in your swings that a rogue has.Curlain wrote...
To be fair, I nearly always put my PC up in said dual, and my dual-wield warriors mop the floor with said *certain NPC*, so it ain't just the rogues or mages who can rip through that dual pretty easily
#86
Posté 28 février 2010 - 11:57
?? I don't understand your point. You're saying that the melee abilities of the rogue such as the assassin talents are something that a warrior should have, but somehow a warrior is still better? So I guess what you're saying is, since rogue talents are boring and not that useful, you shouldn't bother, just take a class that is even less interesting and useful?eternalnightmare13 wrote...
Agreed! Even unlocking doors/chest is DULL given the fact that you simply right click. At least with having mini games for lock picking it was more interesting. Considering anyone can dual wield and pick up poisioning it does make the thief pointless. Backstab isn't that great. Stealth, traps - blah poorly implemented. If you want to play a thief not just use it as a stepping stone to ranger (assassian isn't that great and is more of a warrior class)
Dual wield combined with high cunning and dexterity + rogue abilities= win. A DW warrior is a gimped melee rogue, so why bother?
#87
Posté 01 mars 2010 - 12:00
You drop same lvl hurlocks and genlocks with one hit!!!!!!!!!!. DW full sawswords with 3 GM halite runes a piece dice ogres to shreds!!!!!!!!
Three attacks 120+ = DONE!!!!!!!!!!
Soloed the whole game on normal, and did it again just with Morrigan on Nightmare!!!!!!!!!!
#88
Posté 01 mars 2010 - 12:07
I think my girl Elissa would like to have a word with you. lolJose Ramirez wrote...
i didn't find rouges as a class very ...usefull, they are a watered down warrior, it seems. the only thing they are good for, in my opinion, is to open doors and chests...i'd say that a warrior just bash in the door or crate...any thoughts...
#89
Posté 01 mars 2010 - 12:21
Rogues can be a lot of fun. Stealth + multiple poisons + dual wielding + backstab + assassin = dead bosses.
#90
Posté 01 mars 2010 - 12:32
#91
Posté 01 mars 2010 - 02:22
#92
Posté 01 mars 2010 - 02:22
I have found rouge useful as a lip color, however. Pat on, coat with gloss, and away you go.
#93
Posté 01 mars 2010 - 08:34
Addai67 wrote...
I've played DW warriors, too, and the rogue still gets the easy button on that scene. You do not have the armor penetration, critical chance or lethality in your swings that a rogue has.
All you need is a sword with armor penetration bonus. Keening Blade & Oathkeeper just to name a few. Besides DW warriors don't need positioning to take down masses of enemies. The rogues do & that's the biggest disadvantage that DW rogues have.
Modifié par jsachun, 01 mars 2010 - 10:24 .
#94
Posté 01 mars 2010 - 10:21
David Gaider wrote...
Look at it this way: at least your foes will think your complexion is fabulous.
Alternatively, less time making wise cracks on the social site and more time FIXING the bugs will mean I finally get the "full game" I paid for.
#95
Posté 01 mars 2010 - 10:32
I've played mage-less, and I've played tank-less. But I will never play rogue-less. They are the most lethal members of my PCs group.
#96
Posté 01 mars 2010 - 11:29
And a big kick from Rogues for misspelling their class name, too.
#97
Posté 01 mars 2010 - 02:08
Even playing as a close-range mage, I found it handy to have a rogue around not just to take care of traps and chests, but to lay down stunning fire with a bow...
#98
Posté 01 mars 2010 - 02:33
Found playing as a mage or rogue by far the most interesting. Being a warrior - the most boring.
The warriors were by far the easiest to constantly leave on AI, was almost never issuing them direct commands. Easiest to "automate"....
#99
Posté 01 mars 2010 - 02:50
#100
Posté 01 mars 2010 - 03:02





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