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BioWare Multiplayer: RTS game for ME4? (...or Co-op Mode?)


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#76
Xaijin

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Ecael wrote...

Vaenier wrote...

You forgot Reapers as an army choice
and the Zerg.. err, i mean Rachni

Reapers would be overpowered. Collectors would be a good option though.

Also, "Rachni rush, kekeke ^_^"


TRBL TRBL DAMAG.

#77
Ecael

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UPDATE (5/29):

http://www.cinemable...ayer-24890.html



#78
glacier1701

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Personally I think that it will be called Mass Effect: Alliance Corsair. Lots of possibilities there just with that title. Just check out the game seller on the citadel for a brief intro to the game.

#79
Ecael

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glacier1701 wrote...

Personally I think that it will be called Mass Effect: Alliance Corsair. Lots of possibilities there just with that title. Just check out the game seller on the citadel for a brief intro to the game.

Maybe that Salarian GameStop really was giving us hints at the franchise...

Mass Effect: Alliance sounds better, though. Corsairs remind me of Starcraft.

Image IPB

#80
CmdrFenix83

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Ecael wrote...

UPDATE (5/29): Looks like BioWare is hiring a multiplayer programmer. Are they going to add multiplayer to Mass Effect 3, *or* are they beginning work on a new RTS to follow up the Mass Effect trilogy?

http://www.cinemable...ayer-24890.html

It seems rather late to start a multiplayer function (wouldn't they have started hiring before ME3 started development?), and a balanced RTS game takes a long time to make.

Once the Mass Effect trilogy ends, BioWare could easily set up a nice story for an RTS. It can be similar to Starcraft or Supreme Commander in gameplay.

Image IPBImage IPB

Possible Factions?
-Systems Alliance (Human)
-Citadel Fleet (Asari, Turian, Salarian)
-Terminus Systems (Batarians)
-Geth Heretics (Geth)
-Skyllian Verge (Blood Pack Krogan/Blue Suns)
-Rannoch Armada (Quarians/True Geth Alliance)
-Rachni Cluster (Rachni)


Sounds like a Halo Wars attempt for the Mass Effect world.  In other words... moderately decent story, really simple and boring game.  They won't make the game PC exclusive, and everyone knows consoles and RTS do not mix.

#81
Vaenier

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there is no good console RTS. there are ok games, like Halo Wars and Starcraft 64, but no good games.

A ME PC RTS game would be epic, but i know they would screw it up. They just dont have the experience. Maybe if they outsource it to Blizzard... now that would be beautiful

#82
Pacifien

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If their next game after the trilogy is going to be multiplayer, I'd at least want it to be anything other than a mmorpg. Especially since Bioware already has The Old Republic. The Mass Effect universe and the Star Wars universe have quite a bit in common, it just seems like Bioware would be shooting themselves in the foot by creating two mmorpg of a certain level of similarity.

Now an RTS I can get behind. Counting on Starcraft II to resuscitate the genre enough for Bioware to swoop in and try to claim it?

I don't know what those who aren't keen on the idea expect to happen after ME3. Bioware to create an all new story set in the ME universe that continues with the RPG gameplay? So limiting of the potential.

#83
Mars Nova

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I don't think having the Rachni or Collectors would work. The Rachni aren't alive in everyone's playthroughs of ME, and putting them in an RTS would bascially invalidate the games of many people, unless the game was set during the Rachni Wars. But from the way everyone's throwing around the Alliance, Citadel, etc. as playable factions, it's pretty obvious this isn't the case.



The Collectors wouldn't work either, since, oh yeah, they're all dead in everyone's playthrough, barring a reveal in ME3 that some of them survived somehow.



IMO, if an RTS game turns out to be the case, the playable factions should be as follows:

Systems Alliance

Citadel

Geth

Quarians

Krogan

#84
biomag

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I really don't want another boring standard RTS... I stopped playing them years ago. I would love to get a game similar to X-COM... a worthy revival of this great game design would be fantastic. Or at least something like Jagged Alliance in ME or the very least Company of Heroes/Dawn of War, but please no boring RTS based on stress.

#85
PARAGON87

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Multiplayer can me anything, from a co-op option like GOW, a separate multiplayer option, or a (cough) MMO.



Please not the latter.

#86
axl99

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An RTS might make sense, I mean it could be set before the current ME timeline since we got the Rachni Wars, the Krogan Rebellion, the Geth wars.

#87
superimposed

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If it's an MMO expect letter bombs.

#88
Panda Warlock

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I always thought that co-op would be a nice idea for ME2. Not through the whole game, but replaying some missions with friends? Cool. We all know, that our companions are not brightest minds in battle. Just imagine if one of your friends plays as Legion sniping mercs from big distance, and meanwhile your other pal flanks them as Grunt.

Of course, difficulty would need to rise up dramatically. Insanity squared. 3 times number of enemies...

There are also other possibilities. Not only can live friends be on the same team, there are some missions that can make players go in separate teams. Like Virmire, where one player has to survive while the other shoots his way into Saren's base. Or two teams going through Collector Base. Or even one player holding the line while other aborts the baby Reaper.

I think that would be cool. Kinda L4D co-operation TPP shooter.


#89
CmdrFenix83

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Panda Warlock wrote...

I always thought that co-op would be a nice idea for ME2. Not through the whole game, but replaying some missions with friends? Cool. We all know, that our companions are not brightest minds in battle. Just imagine if one of your friends plays as Legion sniping mercs from big distance, and meanwhile your other pal flanks them as Grunt.
Of course, difficulty would need to rise up dramatically. Insanity squared. 3 times number of enemies...
There are also other possibilities. Not only can live friends be on the same team, there are some missions that can make players go in separate teams. Like Virmire, where one player has to survive while the other shoots his way into Saren's base. Or two teams going through Collector Base. Or even one player holding the line while other aborts the baby Reaper.
I think that would be cool. Kinda L4D co-operation TPP shooter.


After ME3, how about something like... "Mass Effect: Alliance Marines"?  Like a 2-4-person co-operative shooter/rpg from the ground up?  No teammates or squad except the other players?  Could even use practically all of ME2's game mechanics.

I'd buy that.

#90
TheSpaceKraken

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Company of Heroes: Mass Effect

But of course on a bigger scale and with more factions.



This must happen!

#91
Captain Iglo

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I would love an RTS in Sins of Solar Empire style...commanding fleets and colonizing planets...would be awesome! Maybe combined with the diplomatic system of the Total War games.

#92
Ecael

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CmdrFenix83 wrote...

Sounds like a Halo Wars attempt for the Mass Effect world.  In other words... moderately decent story, really simple and boring game.  They won't make the game PC exclusive, and everyone knows consoles and RTS do not mix.

That would make an MMO just as improbable - you don't see many of those on consoles, either.

Unless it's a MMOFPS or MMOTPS that they're planning for Mass Effect 4... (do those even exist?)

#93
CmdrFenix83

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Ecael wrote...

CmdrFenix83 wrote...

Sounds like a Halo Wars attempt for the Mass Effect world.  In other words... moderately decent story, really simple and boring game.  They won't make the game PC exclusive, and everyone knows consoles and RTS do not mix.

That would make an MMO just as improbable - you don't see many of those on consoles, either.

Unless it's a MMOFPS or MMOTPS that they're planning for Mass Effect 4... (do those even exist?)


Uh.. Planetside, I think... I suppose you might count MAG on PS3... dunno.  MMO on the other hand, TOR is an MMO yet KotOR and KotOR2 were both console and PC.  Still, if it's not an MMO, it'll most definitely be made multiplatform.

#94
Ecael

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CmdrFenix83 wrote...

Ecael wrote...

CmdrFenix83 wrote...

Sounds like a Halo Wars attempt for the Mass Effect world.  In other words... moderately decent story, really simple and boring game.  They won't make the game PC exclusive, and everyone knows consoles and RTS do not mix.

That would make an MMO just as improbable - you don't see many of those on consoles, either.

Unless it's a MMOFPS or MMOTPS that they're planning for Mass Effect 4... (do those even exist?)


Uh.. Planetside, I think... I suppose you might count MAG on PS3... dunno.  MMO on the other hand, TOR is an MMO yet KotOR and KotOR2 were both console and PC.  Still, if it's not an MMO, it'll most definitely be made multiplatform.

However, The Old Republic illustrates that BioWare doesn't have any qualms over taking a game made on both console and PC and using a new genre on the series as a PC-only game. That makes the chances of another MMORPG very low, as well lowering the chances of another MMO altogether. BioWare still doesn't know yet whether their MMO will be able to compete with World of Warcraft, but they're putting a lot of resources into passing through the Omega-4 making the game.

Which means we still have multiplayer RTS and MMORTS, which is fitting considering the Mass Effect universe.

#95
Tyrannosaurus Rex

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I would like a mass effect RTS. But don't know if it should be like C&C (focusing on ground battles) or something like total war (manage a empire) or something in between.  Perhaps something that includes both space battles and ground battles?

Also the factions should be

Citidal alliance.
Geth.
Terminus alliance.
Something reaper related?

#96
Sailears

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CmdrFenix83 wrote...

After ME3, how about something like... "Mass Effect: Alliance Marines"?  Like a 2-4-person co-operative shooter/rpg from the ground up?  No teammates or squad except the other players?  Could even use practically all of ME2's game mechanics.

I'd buy that.

I agree. I'd love to see a TPS in the future, that expands on the combat mechanics of ME2 (and 3, once that is released).

#97
PARAGON87

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I do NOT want Mass Effect to be taken in the same direction as Call of Duty.

#98
Ecael

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PARAGON87 wrote...

I do NOT want Mass Effect to be taken in the same direction as Call of Duty.

Call of Duty isn't an RTS.

#99
Guest_Captain Cornhole_*

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In my opinion no RTS should be made for the consoles. I loved HaloWars and SupremeCommander, but dumbing it down for the console takes aways from the game's potential.



At anyrate if Bioware made a Mass Effect RTS it should be called Supreme Shepard. Kind of a call out to SUPCOM and the title would stand out and also be a joke too.



That said, I think a major part of the game should be space combat.



And for the Reapers I think of course building a fleet of Reapers would be unfair so i suggest:



Land Wise: Heritic Geth, Husks, and Collectors are your units.



Space Wise: Your light (and cheap) space craft would be Geth, and while you progress through the teirs you will gain access to higher end Geth Dreadnaughts and the not as Powerfull Reaper ships. While for the big bucks you can spend you credits to purchase Reaper Dreadnaughts (like sovereign).



What say you?

#100
Ecael

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Captain Cornhole wrote...

In my opinion no RTS should be made for the consoles. I loved HaloWars and SupremeCommander, but dumbing it down for the console takes aways from the game's potential.

At anyrate if Bioware made a Mass Effect RTS it should be called Supreme Shepard. Kind of a call out to SUPCOM and the title would stand out and also be a joke too.

That said, I think a major part of the game should be space combat.

And for the Reapers I think of course building a fleet of Reapers would be unfair so i suggest:

Land Wise: Heritic Geth, Husks, and Collectors are your units.

Space Wise: Your light (and cheap) space craft would be Geth, and while you progress through the teirs you will gain access to higher end Geth Dreadnaughts and the not as Powerfull Reaper ships. While for the big bucks you can spend you credits to purchase Reaper Dreadnaughts (like sovereign).

What say you?

The job recruitment says "multiple hardware platforms", so if that job is for an RTS, we'll likely see it on the console as well.

It might end up like Starcraft, where the PC version of the game is awesome, but the console version is horrid.

EDIT: Also, Shepard-Commander is still the best name for it (as in my original post).

:wizard:

Modifié par Ecael, 29 mai 2010 - 10:25 .