Aller au contenu

Photo

BioWare Multiplayer: RTS game for ME4? (...or Co-op Mode?)


  • Veuillez vous connecter pour répondre
262 réponses à ce sujet

#126
Ecael

Ecael
  • Members
  • 5 634 messages

Xenomorphwut wrote...

The ME Universe has great potential for a Space-based RTS. *In Rodam Expeditions Voice* Imagine...You just scanned for enough Eezo to build the Tantalus drive core on your Normandy Generation Frigates when...BOOM, Terra Nova just blew up because of Balok. It turns out that the terminus systyms funded the attack. 

 In Retaliation the Council decides to send in a SpecTRe onboard the Normandy Generation ship you just built into Omega. You get there about 5 Game days, FTL travel is slow in galactic standards, and see this massive colalition of Blood pack, Eclipse, and Blue suns merc ships bombarding several smaller Aria T'loak ships. You send the spectre via Eva pack, using his special "infiltrate ability", to sabatoge the engines on Tarak's son's ship. Then ,"after the ability recharges", you plant evidence on Shisk's ship that "some random Eclipse salarin with former STG training did it" causing a civil war between the factions. [council tactics vary, depend on events in previous me games]

Mission completed the Normandy Generation Frigate retreats, mainly due to it's heat emmiters were building up." I want this feature in my space combat please". With the civil war making the Terminus systems instable, (again) The Council invades and taks over parts of the TS. Unfortunatly they decided to blow up omega with some of the Migrant fleet refueling there after establishing consensus with the true geth, Or taking it over in war. This results in war with the quarian and/or true geth. [commando quarians, with largest starting fleet; if united with geth, horde tactics with "disposable fleet"]

Meanwhile in another system, Wrex (if he lived) is assassinated by a rival clan, and the new member proposes an alliance with the Rachni rebellion(if the queen lived). They then decide to conquer the galaxy. If Mordin developed the cure to the genophage you will be attacked by a horde of weaker krogan and rachni swarm. If the Genophage was not fixed, you will be attacked by Strong tank-like krogan with varren and rachni. If Wrex died on virmire, Wreave decided to kill the rachni, (if they lived) but still attacks the galaxy with the same genophage conditions as before.

With the merc groups battered, the shadow broker (if you failed to help Liara in ME2) buys them out. With the sole purpose of taking over the galaxy for the Reapers, (he was working or them, he was going to sell The Commander's body to the Collecters). If he captures the Citedel, the Reapers arrive ending the game.[weakest units, high credit account]

Things I want in this game
* Avialble for 360
* Heat generation in starships, depend on location
* Gravity influencing ships
* Import of triliogy influencing events in rts, default version of courseImage IPB

Since the job requires knowledge of online games on multiple platforms, they might develop it for the PC version and then port it over to the console (the opposite of what they've been doing so far).

The great thing about an RTS is that they don't have to worry so much about facial animations and other minute details for cutscenes. As long as they have the voice actors, they can make the single-player campaign as lengthy as they want it to be. That means covering an even larger amount of story than any of the games before it.

#127
ShamieGTX

ShamieGTX
  • Members
  • 239 messages
gives new meaning to "Assuming Direct Control" now don't it?



I can see it now "Tier Based Tech Tree"

Announcer "Normandy Deployed"



A Hero Is On The Battlefield "Shepard"

Why Not Battlefield Mass Effect or Battlefront 2183??

*Systems Alliance:

Human Sniper

Human Soldier

Human Engineer

Human Pilot

Heroes:

Shepard; Assault Rifle, Pistol, Disc Grenades (where they go in ME2?)

Anderson; Shotgun, Machine Pistol, Anderson Punch (Play ME1 ;] )

Udina; Speech, Backstabber, Sarcasm



Turian Hierarchy

Turian Warrior

Turian Marksman

Turian Engineer

Turian Pilot

Heroes; Garrus, Saren & Nihlus



Asari Ascendancy & Salarian Empire

Asari Commando

Salarian Marksman

Salarian Saboteur

Asari Biotic Master

Heroes: Samara, Liara, Benezia



Geth

Geth Elite

Geth Sharpshooter

Geth Infiltrator

Geth Drone

Heroes: Legion, Geth Super A.I.


#128
Arijharn

Arijharn
  • Members
  • 2 850 messages
 You know, I always imagined the Geth as a faction would probably behave more like the Brotherhood of Nod than anything else.

1) They are (arguably) more technologically advanced than any other species (Phasic rounds fired from Mass Accelerator firearms. Geth Pulse Rifles are prized artifacts although difficult to repair (although obviously the Geth themselves do not have this problem. Innovative communications technology, they are building or attempting to build a Dyson's Sphere). If any side is the most likely to build an Obelisk of Light, it's the Geth!
2) 'Religious' or philosophical indoctrination (they are all connected, they all 'build consensus')
3) Individually they are relatively weak units, they build complexity by numbers
4) Highly advanced units are very effective, although 'expensive' (rare), i.e., Legion, Geth Prime, Colossi/Armature class units.

#129
Xenomorphwut

Xenomorphwut
  • Members
  • 72 messages

Ecael wrote...

Xenomorphwut wrote...

The ME Universe has great potential for a Space-based RTS. *In Rodam Expeditions Voice* Imagine...You just scanned for enough Eezo to build the Tantalus drive core on your Normandy Generation Frigates when...BOOM, Terra Nova just blew up because of Balok. It turns out that the terminus systyms funded the attack. 

 In Retaliation the Council decides to send in a SpecTRe onboard the Normandy Generation ship you just built into Omega. You get there about 5 Game days, FTL travel is slow in galactic standards, and see this massive colalition of Blood pack, Eclipse, and Blue suns merc ships bombarding several smaller Aria T'loak ships. You send the spectre via Eva pack, using his special "infiltrate ability", to sabatoge the engines on Tarak's son's ship. Then ,"after the ability recharges", you plant evidence on Shisk's ship that "some random Eclipse salarin with former STG training did it" causing a civil war between the factions. [council tactics vary, depend on events in previous me games]

Mission completed the Normandy Generation Frigate retreats, mainly due to it's heat emmiters were building up." I want this feature in my space combat please". With the civil war making the Terminus systems instable, (again) The Council invades and taks over parts of the TS. Unfortunatly they decided to blow up omega with some of the Migrant fleet refueling there after establishing consensus with the true geth, Or taking it over in war. This results in war with the quarian and/or true geth. [commando quarians, with largest starting fleet; if united with geth, horde tactics with "disposable fleet"]

Meanwhile in another system, Wrex (if he lived) is assassinated by a rival clan, and the new member proposes an alliance with the Rachni rebellion(if the queen lived). They then decide to conquer the galaxy. If Mordin developed the cure to the genophage you will be attacked by a horde of weaker krogan and rachni swarm. If the Genophage was not fixed, you will be attacked by Strong tank-like krogan with varren and rachni. If Wrex died on virmire, Wreave decided to kill the rachni, (if they lived) but still attacks the galaxy with the same genophage conditions as before.

With the merc groups battered, the shadow broker (if you failed to help Liara in ME2) buys them out. With the sole purpose of taking over the galaxy for the Reapers, (he was working or them, he was going to sell The Commander's body to the Collecters). If he captures the Citedel, the Reapers arrive ending the game.[weakest units, high credit account]

Things I want in this game
* Avialble for 360
* Heat generation in starships, depend on location
* Gravity influencing ships
* Import of triliogy influencing events in rts, default version of courseImage IPB

Since the job requires knowledge of online games on multiple platforms, they might develop it for the PC version and then port it over to the console (the opposite of what they've been doing so far).

The great thing about an RTS is that they don't have to worry so much about facial animations and other minute details for cutscenes. As long as they have the voice actors, they can make the single-player campaign as lengthy as they want it to be. That means covering an even larger amount of story than any of the games before it.


I would be happy with that.

Another thing is, diffrent A.I for factions, the most anoying thing about SW:EaW was both sides had same combat A.I

#130
Bron Avery

Bron Avery
  • Members
  • 157 messages
Reaper Leader "Harbanger is"   ASSUMING DIRECT CONTRAL! of colloector fleet.

#131
Xenomorphwut

Xenomorphwut
  • Members
  • 72 messages
^ harbanger?



LOL

#132
Highdragonslayer

Highdragonslayer
  • Members
  • 1 009 messages
I can't wait until SC2 comes out just to use renamed units to fit the ME universe

#133
Homey C-Dawg

Homey C-Dawg
  • Members
  • 7 498 messages
 I must say, as an avid RTS fan, and after what EA did to the command and conquer franchise with C&C4, that I totally support a Mass Effect RTS. The Mass Effect franchise is like AM/PM; "Too Much Good Stuff".
BTW Ecael your "Supreme Commander/Shepard Commander" pic just made my day. :lol:

Modifié par Homey C-Dawg, 30 mai 2010 - 02:32 .


#134
Spartas Husky

Spartas Husky
  • Members
  • 6 151 messages
....command and conquer???? HELL NO. man that happens I'll buy the copy just to burn it.



PLEASE dont make a RTs like command and conquer.

Resource gathering is fine on some things, but not for something on the caluber as ME.

#135
Arijharn

Arijharn
  • Members
  • 2 850 messages
I like all the C&C's up to 4, at least on the appearance. For me, 4 was such a departure from what made C&C C&C that I felt no compulsion to actually go out and buy it.

#136
Spartas Husky

Spartas Husky
  • Members
  • 6 151 messages
Nah, I despise ommand and conquer. For me age of empires., civilization, and all those resource gathering RTS are not very appealing. is rounded on resources instead of money and tactical advantages, like terrain, or the sort.



But either way, I just hope they dont screw up and make it a c&c...that would just be an insult. In looks cool and everything, but there wouldn't be alot of strategy besids hoarding resources.



Unless, they want to make it as Rome total war...now that is the pinnacle of RTS games...although in a diff level

#137
Icinix

Icinix
  • Members
  • 8 188 messages
Mass Effect has the lore and design to be a fantastic RTS in space and I'd nominate a cut down 4x style of game (SW:EAW for example)



Could have a progressionary campaign that sees you start as the Asari thousands of years earlier then move to Salarian, Turian, Krogan, Human (First contact war through to Reapers conclusion)

Could get really fancy and carry over main plot decisions from your ME saves so Shepard influences the galaxy while you're playing at certain time points.



Could even trial a further merger of genres, you send a squad to infiltrate an enemy base and the game pans to a more traditional Mass Effect Squad shooter with you decking out your squad before the mission.



The resource aspect could be taken care of by sending out mining patrols that find the resources autmatically, and set up trade routes. All you have to do is make sure those planets have defenses or patrols.



The Mass Effect universe has the potential to be a truly huge range of genres. Don't mess with canon and all should be well.

#138
Spartas Husky

Spartas Husky
  • Members
  • 6 151 messages

Icinix wrote...

Mass Effect has the lore and design to be a fantastic RTS in space and I'd nominate a cut down 4x style of game (SW:EAW for example)

Could have a progressionary campaign that sees you start as the Asari thousands of years earlier then move to Salarian, Turian, Krogan, Human (First contact war through to Reapers conclusion)
Could get really fancy and carry over main plot decisions from your ME saves so Shepard influences the galaxy while you're playing at certain time points.

Could even trial a further merger of genres, you send a squad to infiltrate an enemy base and the game pans to a more traditional Mass Effect Squad shooter with you decking out your squad before the mission.

The resource aspect could be taken care of by sending out mining patrols that find the resources autmatically, and set up trade routes. All you have to do is make sure those planets have defenses or patrols.

The Mass Effect universe has the potential to be a truly huge range of genres. Don't mess with canon and all should be well.



so beautifully put....:crying:

Can't eve imagine the modding potential of such a game.....awesome.

#139
Eddo36

Eddo36
  • Members
  • 1 491 messages
I doubt it'll be called "Mass Effect 4"

Once original trilogy over, next ME can take place anytime.

Modifié par Eddo36, 30 mai 2010 - 04:36 .


#140
Spartas Husky

Spartas Husky
  • Members
  • 6 151 messages
They can call it, Mass Effect Chaos Theory for all I care lol.



I duno what would be a good game for it?



Mass Effect...chaos?



ME...Galaxy in Conflict?? lol to korny, already similar.



ME...Citadel wars?



I just wana be able to bomb some nice batarians from orbit...

#141
Homey C-Dawg

Homey C-Dawg
  • Members
  • 7 498 messages

Spartas Husky wrote...

....command and conquer???? HELL NO. man that happens I'll buy the copy just to burn it.

PLEASE dont make a RTs like command and conquer.
Resource gathering is fine on some things, but not for something on the caluber as ME.


Ya actually I was referring to EA butchering the C&C series with C&C4. I assure you I don't want a ME RTS like that. I think ME has the assets to be it's own unique type of RTS (and do it right).

#142
Spartas Husky

Spartas Husky
  • Members
  • 6 151 messages

Homey C-Dawg wrote...

Spartas Husky wrote...

....command and conquer???? HELL NO. man that happens I'll buy the copy just to burn it.

PLEASE dont make a RTs like command and conquer.
Resource gathering is fine on some things, but not for something on the caluber as ME.


Ya actually I was referring to EA butchering the C&C series with C&C4. I assure you I don't want a ME RTS like that. I think ME has the assets to be it's own unique type of RTS (and do it right).


oh my bad, I thought you ment making it into a command anc conquer game.

Well actually, I played, the tiberium wars, and...kane's revenge.....if all the others are the same, then I hate em still. Dont like Age of Empires type of stuff, where strategy is only throuh hoarding resources.

The true RTS are like RTW, frmo activision, now that is strategy....sigh such good games.specially the mods....so nice, so epic.

#143
Images

Images
  • Members
  • 586 messages
Hmmm, I've considered it.

I've read a lot of posts and been tempted.

But all in all, I for one do not relish the idea of multiplayer or an RTS for Mass Effect.

*shrug*

#144
superimposed

superimposed
  • Members
  • 1 283 messages

Spartas Husky wrote...

Homey C-Dawg wrote...

Spartas Husky wrote...

....command and conquer???? HELL NO. man that happens I'll buy the copy just to burn it.

PLEASE dont make a RTs like command and conquer.
Resource gathering is fine on some things, but not for something on the caluber as ME.


Ya actually I was referring to EA butchering the C&C series with C&C4. I assure you I don't want a ME RTS like that. I think ME has the assets to be it's own unique type of RTS (and do it right).


oh my bad, I thought you ment making it into a command anc conquer game.

Well actually, I played, the tiberium wars, and...kane's revenge.....if all the others are the same, then I hate em still. Dont like Age of Empires type of stuff, where strategy is only throuh hoarding resources.

The true RTS are like RTW, frmo activision, now that is strategy....sigh such good games.specially the mods....so nice, so epic.


Rome: Total War an RTS? Man, do you need to get your head out of your ass. Rome: Total War is a turn-based strategy game, not a real-time strategy game.

#145
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages
The Total War games are both, unless things have changed dramatically since Shogun (the last one I played). The emphasis on that one was on the Turn Based part, but it wasn't exactly Dominions when you got to the field.

#146
superimposed

superimposed
  • Members
  • 1 283 messages
The Field is optional (Auto-resolve), so the primary category is turn-based as that is the only compulsory part.



It'd be like categorising Fable 2 as a Job Simulator because you can work in the Smithy.

#147
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages
Yeah but if you do play those battles it would take up the majority of your playtime, it would kind of like programming the gambit system in Dragon Age and saying that it has no real gameplay as the majority of the game then when be choosing dialogue choices. The same for Persona 3, and probably any JRPG.

#148
superimposed

superimposed
  • Members
  • 1 283 messages
Think of it as an extravagant FFI.



You have to wait your turn to make a move, but when it does come you can choose how it's done.

#149
Xenomorphwut

Xenomorphwut
  • Members
  • 72 messages
Personally I believe it should take place after ME3, or ME4 if they make it bigger.



With the option to import all previous games to determine things such as: factions[shepard wiped some factions out], A.I[krogan gain diffrent A.I depending on the genophage cure, Wrexxx living], planets[Collecter base destroyed or not,Terra Nova saved], and Diplomacy[Treaty of Firaxen obeyed by turians]. You know like my earlier post said.

#150
glacier1701

glacier1701
  • Members
  • 870 messages

Ecael wrote...

....snip

That would make an MMO just as improbable - you don't see many of those on consoles, either.

Unless it's a MMOFPS or MMOTPS that they're planning for Mass Effect 4... (do those even exist?)


Well yes they do or will do. CCP is working on DUST 514. Pretty much console only multiplayer first person shooter set in its EVE universe with a connection to the PC users who will 'front' the money for them to go run amok on planets. Its not released yet but since the first steps towards it have been released for the PC users in EVE - planetary interaction i.e. the motive behind wars on planets - its not too far off.