BioWare Multiplayer: RTS game for ME4? (...or Co-op Mode?)
#176
Posté 31 mai 2010 - 01:56
And avoid online DRM... oh god please avoid that ****e.
#177
Posté 31 mai 2010 - 02:18
Cra5y Pineapple wrote...
Lets compare this to another good xbox exclusive shooter and then think that it had three good games and then a crappy RTS.
.
Halo Wars was fine, it was well built and played very well.
Halo Wars > Halo 3
Modifié par Onyx Jaguar, 31 mai 2010 - 02:18 .
#178
Posté 31 mai 2010 - 02:48
GOOD IDEAS BROS, KEEP THEM COMING.
#179
Posté 31 mai 2010 - 02:52
RTS Mass Effect would be a dream come true for me. Especially if it was modelled after something like Total War, with multiple characters with unique or varied character traits.
Oh, I'm going to get drunk on anticipation now...
#180
Posté 31 mai 2010 - 02:54
The comparing of games from different types is purely opinion.Onyx Jaguar wrote...
Cra5y Pineapple wrote...
Lets compare this to another good xbox exclusive shooter and then think that it had three good games and then a crappy RTS.
.
Halo Wars was fine, it was well built and played very well.
Halo Wars > Halo 3
#181
Posté 31 mai 2010 - 02:55
Vaenier wrote...
The comparing of games from different types is purely opinion.
True, but Tetris is still better than Uncharted: Drake's Fortune
#182
Posté 31 mai 2010 - 02:57
Onyx Jaguar wrote...
Vaenier wrote...
The comparing of games from different types is purely opinion.
True, but Tetris is still better than Uncharted: Drake's Fortune
TETRIS IS AN ART HNNNNRGH OH YEAH. ART. NOW VIDEO GAMES ARE HARDCORE.
#183
Guest_Captain Cornhole_*
Posté 31 mai 2010 - 03:00
Guest_Captain Cornhole_*
For a Mass Effect RTS, would you prefer:
Just Land Battles?
Just Space Battles?
Both, EaW style space wise but with Z Axis and Supreme Commander Epicness?
#184
Posté 31 mai 2010 - 03:02
xyzay
gravitay
heat generationay
importingay
#185
Posté 31 mai 2010 - 03:18
Captain Cornhole wrote...
EaW style
there, simpel as that. that is all it needs.
Ground wise...it would be nice if it was like Endwar lol.
#186
Posté 31 mai 2010 - 03:20
#187
Posté 31 mai 2010 - 03:22
#188
Posté 31 mai 2010 - 03:29
#189
Posté 31 mai 2010 - 04:12
Onyx Jaguar wrote...
I have not played Empire at War, but I
would not want a Mass Effect strategy game to be about collecting
resources, I'd rather have it be a tactical strategy game or something
like Dungeon Siege where you just send your units into the fray and
watch the carnage unfold.
play a demo or something, very
good when it comes to sci fi strategy based games. Hits a nice tune ,
instead of hoarding resources like Age of Empires or C&C games.
I
really recommend playing it, or getting a demo of sorts.
FoFoZem wrote...
I wasn't too impressed with
EndWar. It wasn't epic enough for me, with only 8 units on the
field.
it depends the map, most maps are 12 units.
But
sure, from the beta I tested to the full product...they messed up alot
of it.
Xenomorphwut wrote...
12 units, I would like endwar style but with more units, less textures(afterall endwar was overrendered which is what limited units)
IN a way yeah. 1 mile square was way too small. And Infantry units seem to just be there....hate the engineer / riflemen distinction...takes too much space. Infantry in Urban environment is a tough son beach
But anyways, getting off the idea, I want more to be Like EMpire at War, endwar would be more tactically inclined than strategy.
#190
Guest_Captain Cornhole_*
Posté 31 mai 2010 - 04:13
Guest_Captain Cornhole_*
What Bioware should do is take the best from other games SupCom epicness and scale, EaW spacecombat, TotalWar Tatics, Empire Earth recourses (the first game) and ORB Z axis and space design to make a unique experience.
#191
Posté 31 mai 2010 - 04:45
Ecael wrote...
Well, at least it's in my thread.Vicious wrote...
Probably be post-reapers and be a big struggle for who takes over.
So the citadel will probably be blown up in ME3 to destroy central politics.
You heard it here first.
I agree though, they'd set it up like that. Shepard will likely have the chance to die in ME3 in order to defeat the Reapers, and the RTS would consider that canon. The galaxy gets to enjoy destroying each other as the result of Shepard removing their 'salvation'.
Shephard wouldn't die. (s)He'd disappear out into the unknown reaches, searching for ways to prevent whatever makes the Reapers (or the build up of Dark Energy!) Or kill the remaining Reapers who languish still in darkspace because they're lazy buggers.
#192
Posté 31 mai 2010 - 04:59
/not serious
Modifié par GHope, 31 mai 2010 - 08:19 .
#193
Posté 31 mai 2010 - 05:00
#194
Posté 31 mai 2010 - 05:44
#195
Posté 31 mai 2010 - 06:01
screwoffreg wrote...
ME really is following the road of Halo..
....Main game wise...yes.
ME1 was awesome, with few faults, but still only needed polishing.
ME2...complete overhaul and distancing from the RPG brand. mostly action oriented than story
same with halo 2.
Now...if bioware, ever comes out with a command and conquer style of ME like halo wars.....then that will be sad sad day.
#196
Posté 31 mai 2010 - 06:06
#197
Posté 31 mai 2010 - 06:08
#198
Posté 31 mai 2010 - 08:05
Mass Effect 1 and 2 sold 10 million copies because of its addictive multiplayer?screwoffreg wrote...
ME really is following the road of Halo..
See, now that would define epic.Onyx Jaguar wrote...
Only if it had the stage 1 music from Contra and you played as Zaeed in the side scrolling segments
#199
Posté 31 mai 2010 - 09:13
#200
Posté 31 mai 2010 - 09:18
Oh good, there is another person out there who appreciates the glory of three dimensional combat and strategy! :happy:Nivenus wrote...
Mmmm... space RTS. Only if it's like Homeworld though. None of this flat space nonsense.





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