So I've been trying out a more flexible Mattock/Eviscerator caster vanguard build, something a bit more akin to Bozorgmehr's
adeptlike vanguard than the traditional Chargebot I'm used to, and I'd like some input on my bonus power.
The basic skeleton of the build is this:
10 inferno ammo
1 cryo
10 heavy charge
6 shockwave
10 pull field
10 champion
1 bonus
I could go 10 improved shockwave, 1 bonus, and lose cryo entirely, but I don't like respeccing (prefer to just have a build that's flexible enough to work wherever), and it's nice to have cryo on synthetic missions or for the odd husk or varren. That leaves me with 3 extra points, 2 of which can go either in cryo or the bonus power.
What I'm trying to decide is whether I should go 3 cryo/1 stasis, or 1 cryo/3 slam, or 1 cryo/3 reave.
Basically, reave and slam look appealing because if I'm going to call myself a caster, I want to be able to kill with my powers alone. Slam would allow me to make my own biotic combos (pull+slam is so hilarious, I never get tired of it), and its miniscule cooldown is definitely appealing, but its best traits are redundant with pull field and it only works on unprotected foes. Reave is the more powerful option, and gives me a strong tool against the game's most annoying foes, but the cooldown is a bit brutal, especially for only 2 ranks of benefit (reave has always struck me as an all-or-nothing power).
And then there's the simple utility option of stasis, which would free up two points to make cryo a little better when I need it, since I've never found a use for more than 1 point in that skill (particularly with the duration bonus from Champion). But stasis doesn't give me that sense of "killing things with my biotics" that I'm looking for.
Thoughts?
Modifié par Quething, 27 septembre 2011 - 03:36 .