Normandy Dreadnought V2.0
#51
Posté 27 février 2010 - 07:06
#52
Posté 27 février 2010 - 07:07
Or the flying Dutchman, since Shepard is dead.
#53
Posté 27 février 2010 - 08:35
#54
Posté 27 février 2010 - 08:38
(Man, I miss Overhaulin'!)
#55
Posté 27 février 2010 - 08:41
#56
Posté 27 février 2010 - 08:54
Big_Stupid_Jelly wrote...
Lets hope the writers of ME3 aren't so completely lame that we need the Normandy destroying again.
If I have to choose between getting a new ship with better defenses and weapons or upgrading the Normandy-2 again....blow that sucker up and give me the new ship!
(I do hope the Normandy-2 gets a new paint job in ME3, though)
#57
Posté 27 février 2010 - 08:57
BlackenBlue wrote...
Big_Stupid_Jelly wrote...
Lets hope the writers of ME3 aren't so completely lame that we need the Normandy destroying again.
If I have to choose between getting a new ship with better defenses and weapons or upgrading the Normandy-2 again....blow that sucker up and give me the new ship!
(I do hope the Normandy-2 gets a new paint job in ME3, though)
And why is a new ship so much of a concern to you? Personally I prefer the Normandy SR-1, at least I could go into the cargo bay on that one..oh, yes, and I could actually leave and enter throught the air-lock.
#58
Posté 27 février 2010 - 09:32
#59
Posté 27 février 2010 - 10:09
That said. I WOULD like a dreadnaught BESIDES having the Normany. One that you could slowly build, with weapons, armor, shields , and also a place where you would gather the allied races together, ( or well just a small part of their armed forces, to work as your own personal battalion )
#60
Posté 27 février 2010 - 10:25
Starfire013 wrote...
I think it has been conclusively demonstrated in war that a single warship without any support is basically screwed. The SR2 nearly got taken out by those tiny laser probes on the other side of the relay. Imagine a hundred of those instead of just three. A dreadnought wouldn't have a prayer.
Even a dreadnought wouldn't have a prayer, by itself, against a Reaper Fleet.
I see ME3 being something akin to what happened in 'Return of the Jedi'...stay with me here. The main battle was in space around the death star, though Han, luke, Leia lead a strike team to the planet to destroy the shield generator which protected the death star. I know its a bit tenuous but I could see Shepherd and team doing a side mission which avoids all the insanely heavy ship combat, whilst at the same time carries out an invaluable job which aids in the Reapers downfall.
Anyway thats my idea, though its a little light on actual details i'll admit.
#61
Posté 27 février 2010 - 11:11
#62
Posté 27 février 2010 - 11:17
brgillespie wrote...
LOL. C'mon, OP. A dreadnought? I think even TIM would go bankrupt building you a freaking dreadnought.
Who says it has to be just TIM? Combine the Quarians, Geth, Rachni, Krogan and you sure as hell can get the resources to build one.
#64
Posté 27 février 2010 - 12:08
War Houndoom wrote...
You think I'm joking right? I'm not, while the current normandy might be unique, It would stand no chance against a reaper, not to mention a whole reaper army.
Considering the original Normandy destroyed Sovereign and the second Normandy destroyed a Collector Ship, I don't know where you're getting that from.
#65
Posté 27 février 2010 - 12:09
Big_Stupid_Jelly wrote...
Even a dreadnought wouldn't have a prayer, by itself, against a Reaper Fleet.
I see ME3 being something akin to what happened in 'Return of the Jedi'...stay with me here. The main battle was in space around the death star, though Han, luke, Leia lead a strike team to the planet to destroy the shield generator which protected the death star. I know its a bit tenuous but I could see Shepherd and team doing a side mission which avoids all the insanely heavy ship combat, whilst at the same time carries out an invaluable job which aids in the Reapers downfall.
Anyway thats my idea, though its a little light on actual details i'll admit.
Funny, that's exactly what I think.
Anyway, the whole idea about the Normandy being a Dreadnought is plain messed up. First of all, from a practical stand point Shepard leads a commando/infiltration team, which means he/she needs a ship that can get them to anywhere quietly. The SR2 is perfect for that, it's still small enough to get to places undetected, but still pack a punch. Now if you make it into a kilometer long ship. It'll pack a punch, but I doubt you can maneuver a ship that size in stealth. Besides, I don't think anyone would build such a ship, seeing the galaxy and the council are still oblivious to the facts. I wouldn't count on Cerberus either, since Shepard is of no use to them anymore.
But, if there's even a remote possiblity of building the huge ship that you proposed with Shepard as Captain, it would still take the might of a combine fleet to take on the Reapers and even that's streching it. Shepard isn't invicible, he/she can't take on the Reapers alone, or even with a crew. He/she needs help from everone, and I mean the entire galaxy. You have to unite and cooporate against a common foe, that's one of the themes of Mass Effect (and pretty much every sci-fi series I've seen).
If you think this is a good idea then that your prerogative, but don't say we're haters. We just don't agree with your views.
Modifié par pottman, 27 février 2010 - 12:11 .
#66
Posté 27 février 2010 - 12:16
Big_Stupid_Jelly wrote...
I could see Shepherd and team doing a side mission which avoids all the insanely heavy ship combat, whilst at the same time carries out an invaluable job which aids in the Reapers downfall.
Anyway thats my idea, though its a little light on actual details i'll admit.
Which is exactly how the first game ended.
#67
Posté 27 février 2010 - 12:22
Here's a thought, we use the SR-2 for most of the game, but at the end when the epic Final Showdown of Finalness and Showdowninity starts then Cerberus/Alliance/Shepard's Private Army go "SURPRISE COMMANDER" and give you command of some epic dreadnaught-ish SR-3 that goes head-on against the Reapers.
But meh. I don't really have any idea how it's going to be done.
#68
Posté 27 février 2010 - 12:26
1. We get a dreadnaught, but it will NOT be called the Normandy.
2. We get ANOTHER cruiser called the Normandy.
3. We stick with the SR-2.
#69
Posté 27 février 2010 - 12:29
#70
Posté 27 février 2010 - 12:34
Dreadnaughts are impressive, but stacking firepower isn't enough to win anything (few RTSs hold itself to this principle), small stings are effective aswell.
#71
Posté 27 février 2010 - 01:46
#72
Posté 27 février 2010 - 01:48
Fixed.Apophis2412 wrote...
Shepard is was N7 marine specially trained for covert and black operations. This also means that he was trained for man to man and squad combat, not to command entire armies. He's a squad commander, not a general/ admiral. Giving him a dreadnought or even a fleet makes no sense.
#73
Posté 27 février 2010 - 02:18
TornadoADV wrote...
Going to need a Dreadnought for the final battle. There is a huge difference between the Collector Cruiser (Dreadnought in size) and a Reaper. The capital ships getting sliced in ME1 in the final battle are Alliance CRUISERS, NOT DREADNOUGHTS. Besides the Destiny, we have not seen a single Dread from any race.
I can only drool at the thought of the entire combined force of Citadel Council Dreadnoughts showing up at the final battle in ME3 along with the Human Carriers and two other species who I shall not name.
Shortest battle ever. Sovreign pretty much shrugged off a fleet shooting away at him while he was stationary. Joker mentions that Sovereign makes a turn that hjoker says "would shear any of our ships in half" which speaks to its maneuverability. Cruisers and Dreds need to be pointed at their target and handlelike a 3 ton truck with no power steering.
It would be like trying to shoot down a humming bird with a howitzer.
#74
Guest_XxTaLoNxX_*
Posté 27 février 2010 - 02:57
Guest_XxTaLoNxX_*
Also Cerberus wouldn't have to be the main financial backer of the Dreadnought, remember we have a whole galaxy to unite and a lot of technology and firepower to back us up. The Reapers themselves are Dreadnought class ships and have extremely advanced technology for maneuverability and weaponry, and we have already collected a large amount of that tech, from Sovereign, the Geth, the Collectors, and if *spoiler*spoiler* the station at the end of the game.
We can basically build a "Reaper" class Dreadnought without installing an AI personality or Indoctrination device and have a Reaper to fight the Reapers.
#75
Posté 27 février 2010 - 03:27




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