So im hoping those posters simply dont post here. You think game is perfect? Great, good for you, this thread is for people with suggestions on how to make it better. Thats all.
Thank you for your participation (or non participation):
OK for me. Going to update this as I keep playing and posting while things fresh in mind. Made thread in spoiler section so people can post exactly what they speaking of with examples.
1) Group interaction.
I know a number of folks have mentioned the missing elevator rides and the "chats" Party members had with each other in there as something greatly missing from game this time around, and thats very valid. It was one of the first things I missed when hitting the citidel.
Along with "chats" between party members in non combat zones like citidel, Illium, Krogan area, and other non combat areas.
I would like to add to that, character reactions in combat areas. I actually like the click on area for a specific character to say something but would like to see current group mates respond to whats said.
For example (just said in different thread) I just did Jacks loyalty mission and was a number of spots (needed more btw) where you click and Jack recalls something. I intentionally brought Miranda with me as I figured with the clash of personalities, the back and forth should be interesting and fun.
Welp Miranda says "looks like place went rogue" at start of mission and that was it, nothing else, how disappointing
This is how you build a living, breathing, vibrant universe.
The number one complaint I have read about ME2 is its to linear and scripted and this is one of the reasons why. I should be able to replay JAcks mission with different groupmates and get a different experience each time. Oh sure the combat will still be the same but the "EXPERIENCE" will not be and thats why ME1 feels so much more alive then ME2 does.
2) Joker
I love Joker (in a totally straight and non ****** way (as to many people seem stuck on that topic here) hes a great character).
I imagine im not alone in that, so I imagine im also not alone in running to joker for his feedback, update after each mission. Sadly he runs outta things to say before the middle act and you spend rest of game hearing about how he fractured thumb on mute.
In ME3, please please please PLEASE make sure Joker (or replacement) has enough content that hes got something new to say after each mission.
Its little things like this that just make the game so enjoyable and I look forward to hearing Jokers little comment, just like I enjoyed flirting with Kelly, listening to the 2 helmsmen talk about Shiara and colonies and family. Like I listened to 2 people in crew quarters or the two mechanics in engineering.
All these non important characters need more filler.
As I said, 1 new line after each mission is enough. Heck the new line could be cued up depending what happened like the engineers are about Jack and Krogan and Tali in their area.
Just more is definately more in this situation. Im sure im not alone but I LOVE THIS SMALL STUFF and hate when I run in only to hear silence or a repeat.
It would be one thing if im running to them 3-4 times a trip but I usually only go there 1 time after each mission so thats a good indicator far as im concerned.
3) Removed due to being incorrect on topic
4) Freindship
Im staying true to Ashley this game so I find I have alot less to talk about with Miranda now im not trying to get that oh so imaginative and fancy "fade to black" cut screen?
Why cant she have communication lines for freinds?
For that matter, why does Garrus have so little to say to Sheppard? You would think after all they been through, Garrus would be talking Sheppards ears off.
I dont know if its because you get them after the half way point but Thane and Samerra always have something to say to me after each adventure, as they should.
Like Joker, Bioware really needs to focus on the little things like communication and talks. These talks are what create the relationships and enviroment. If you do your jobs right, I SHOULD WANT TO LEARN ABOUT THESE CHARACTERS.
5) Reactions
I stated this in a different thread but ill say it again. One of my biggest disappointments in ME2 was talking to Legion, finding out about Geth society that totally contradicted everything I knew and had been told about it, I ran to Tali to tell her my exciting news...
and she didnt care!
*sighs*
You need to keep in mind that what one party member says may effect/influence anouther and you got to build in communication lines to explore those interactive situations.
You realize Tali says NOTHING about Edi after opening screen?
The Quarian almost kill off life as we know it by creating AI and she has no objections to working with one now? COME ON! THINK PEOPLE THINK!
6) Party gathering.
Im finding I wished I had my whole crew togather before the middle act of game, not after.
I feel rushed trying to learn as much as possible about my crew mates because I have so little time with them.
In ME3, the group should be formed almost immediately (Like ME1) so you can interact and communicate and not have to worry if you run outta time on that front!
7) Romance
So Im trying my damnest to not romance anyone this play through.
Miranda is refuseing to speak to me so guess she got the message of no romance, sad there no freindship conversations as stated above.
Jack however did keep talking to me so I made sure I didnt choose any romance and just tried to learn about her.
Well I think somehow im in a romance cause with no warning what so ever, just because I said "I wouldnt abandon her" (AS A FREIND DAMN IT, A FREIND) now she talking like we engaged or something and I better not do a 180 on her?????? WTF??????
I accidently saved after and did a mission cause I saw nothing in the chat to suggest romance and now this? My loyalty to Ashley better not be ruined cause of short sighted aand poorly worded conversations.
I really think, you should almost have a (R) in front of the romance chat option cause im not trying to romance anyone this play through and being upfront about it to all. How does this suddenly happen???
Again, just because im not romanceing is no reason for me to stop talking to people if thats the logic being used! Im not romanceing Thane but hes one of the most interesting characters in ME2 and I enjoy our talks quite abit!
8) Loyalty and Loyalty Missions
I liked the Loyalty missions myself
What I didnt like iks everyone gave you the loyalty mission on cue. You didnt have to earn the mission.
What Bioware should do is keep the loyalty missions but add DA:O influence checks and you only get the loyalty mission from a character if their influence 80%> and the loyalty mission, upon successful completion, gives the remaining 20% influence to the character.
ME2 made the loyalty missions meaningless because you didnt have to earn them.
Anouther case of being far to linear in ME2 as compared to other Bioware games.
Having 100% loyalty should take careful planing and attention and shouldnt be a forgone conclussion of a pay off imo.
Which in turn might up the mortality rate in the final combat which would create a more varied responce rather then endless threads on 100% survivors from the mission.
9) Side Missions
So I never noticed first play through how few side missions there really are in ME2.
Sure they look better but there so few, made even more depressing when you think a handful of them are 5 minute missions at best.
Just seems to me there was more in ME1.
Now maybe they play to rectify this with DLC? I dont know but the main game, when shipped should have more side mission. Simply is far to many galaxies with nothing happening in them. I think the number of side missions should have been doubled in game AND there should be less 5 minute missions. 1 or 2 acceptable but thats it.
10) Email
While we speaking on Side missions, I like the email system, to a degree but I miss Admiral Hackets intercome missions and reports after its done.
I guess I also miss checking in after a major plot happening (besides you, new person, and someone else in board room). I liked having all the crew there for debeifing and hearing their thoughts on mission before I debreif my superiors, be it Alliance, Council, or Cerberus.
I also read a suggestion elsewhere where to person wished they could respond to the emailer. Now im not sure how you would go about that but surely you should be able to bring up emails to specific parties.
For example you get a email about Garrus and one of his old units wives is worried about him. I was disappointed I couldnt talk to Garrus about this and help him through his issues at the time.
Got me wondering, why bother sending the email to begin with if you cant act on it?
Again, the little things being over looked and passed by
Welp thats my opening letter. Hopethis can truely be a productive thread filled with ideas (cause I gotta admit im sick of the trolls trying to start arguements and waylay the threads).
If you think you have something that could be better in ME2 or 3 and want to share, post away one and all
ME2 wasnt perfect, but with solid and productive (and mature) feedback, ME3 could be. The combat system is in place from all appearences, now its time to focus on the game and making it best it could be.
Modifié par Kalfear, 02 mars 2010 - 10:56 .





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