Aller au contenu

Photo

Functional Difference between Barrier, Fortification and Geth Shield Boost?


  • Ce sujet est fermé Ce sujet est fermé
18 réponses à ce sujet

#1
LoweGear

LoweGear
  • Members
  • 393 messages
I've long wondered what the actual difference between these three defensive abilities are, though a few tests and reading up from the experience of other players it seems like the only difference between these three abilities is what upgrades affect them (ex. Barrier affected by biotic upgrades) and their Rank 4 variants (Improved Geth Shield Boost having bonuses to power damage).

Is there really no other differences to each of the three skills functionality wise?

#2
_Dannok1234

_Dannok1234
  • Members
  • 401 messages
nope

#3
CrazyShuba

CrazyShuba
  • Members
  • 79 messages
Well, I remember another thread comparing Fortification and Barrier, and I think it said that Barrier cancels when your shields go down, while Fortification still gives you damage resistance even when you're only on health. If that's true, I assume Geth Shield Boost would act the same as Barrier, given that it's only affecting shields.

#4
_Dannok1234

_Dannok1234
  • Members
  • 401 messages
Thats only for the start area, so it's not true. They are all the same. Except that Fortification does not benefit from a cool down bonus making it worse then the other two.

#5
RobertM5252

RobertM5252
  • Members
  • 160 messages

Dannok1234 wrote...

Thats only for the start area, so it's not true.

Huh?

BTW, I'm a little skeptical that all three of these abilities provide exactly the same amount of damage absorption. I'd like to see some math backing it up...

#6
Mikeypage

Mikeypage
  • Members
  • 42 messages
I know the level 4 upgrade of barrier can have its duration doubled

#7
Stengahpolis

Stengahpolis
  • Members
  • 158 messages

RobertM5252 wrote...

Dannok1234 wrote...

Thats only for the start area, so it's not true.

Huh?

BTW, I'm a little skeptical that all three of these abilities provide exactly the same amount of damage absorption. I'd like to see some math backing it up...


They all provide the same percentage boost to your defensive layer (shields, barrier, or armor in Grunt's case), have a 12 second cool-down and last 60 seconds. No math needed, just reading.

The only differences are GSB has a damage increase for one of it's evolutions rather than triple duration, and fortification is unaffected by biotic or tech upgrades.

#8
Kurupt87

Kurupt87
  • Members
  • 593 messages
All three heavy versions do the exact same thing to a shep, boosting the defence type you already have (so either shields or barrier depending on your class). They are only different when used by squaddies. The improved version does the same for fortification/barrier, but the GSB one gives a dmg boost.

Christina Norman herself admitted that fortification is the weakest bonus power, because it does the exact same thing as two other powers but does not get any bonuses from upgrades.

#9
ScroguBlitzen

ScroguBlitzen
  • Members
  • 513 messages
So Fortification = ran out of bonus power ideas?

#10
tonnactus

tonnactus
  • Members
  • 6 165 messages
Really?Armor isnt better then shields?(So fortification could have an advantage)

In Mass Effect, shields/barrier dont protect against poison and melee.

So now its dumbed down.

But it really helps at the tali recruting mission.

#11
Kurupt87

Kurupt87
  • Members
  • 593 messages
Christina Norman said that fort didn't get upgrades because it'd make Grunt too powerful as a tank. That's their reason anyway, and they're sticking to it.

GSB/barrier/fort do NOT give shields/barrier/armour, they boost by whatever % they say the protection you already have. For example, an engineer using heavy barrier would get +100% shields. A vanguard using heavy fortification would get +100% barrier. No shep class has armour as a protection level, Grunt is the only friendly that has armour.

#12
EthrenDiak

EthrenDiak
  • Members
  • 79 messages

ScroguBlitzen wrote...

So Fortification = ran out of bonus power ideas?

 

Have you noticed Grunt's Health? :crying: I'd say Fortification fits perfectly, just because Shepard can't use it well doesn't mean it sucks.

#13
tonnactus

tonnactus
  • Members
  • 6 165 messages

Kurupt87 wrote...

Christina Norman said that fort didn't get upgrades because it'd make Grunt too powerful as a tank.

What is with legion?Two specific shield upgrades and geth shield boosts.
Cooldown bonuses to that.
Nearly undestroyable.

Modifié par tonnactus, 27 mars 2010 - 09:34 .


#14
Firesteel

Firesteel
  • Members
  • 488 messages
Barrier and Shield Boost are affected by tech cooldowns, fortification is not, so it has the longest recharge time.

#15
ODST Steve

ODST Steve
  • Members
  • 279 messages
If you use the Geth Sheild Upgrades does that affect GBS?

#16
Kurupt87

Kurupt87
  • Members
  • 593 messages
Barrier is affected by biotic duration upgrade. GSB by tech duration upgrade. Fort gets no duration upgrade.

Yes, legion gets two upgrades just for him. It does make him pretty darn solid, but still not as 'ard as grunt. With grunts protection being armour (fewer enemies have a modifier vs armour), his huge health pool and mad health regen he is still toughest. Legion will probably last longer left alone though, because he stays back and doesn't rush anything like grunt does.

The geth shield upgrade only affects legion, not a shep with GSB.

#17
Jarkill

Jarkill
  • Members
  • 108 messages
I was under the impression that Geth Shield Upgrades protected *every* squadmate?

Including you.

Modifié par Jarkill, 28 mars 2010 - 04:13 .


#18
Jon Phoenix

Jon Phoenix
  • Members
  • 279 messages
Fortification has one thing going for it, it looks the coolest. That has to count for something right?

#19
Adokat

Adokat
  • Members
  • 89 messages
Take legion for a mission. His shields will be significantly higher than yours.