Djehutynakht wrote...
In ME1, there was an element of choice where the crew was concerned. You could avoid certain crew members -- all of them but Tali, I think. This would only be an issue for a xenophobic Shepard, but it was still possible.
Now, in ME2, when there are very strong reasons for Shepard to refuse certain potential squadmates, that choice has been taken away from us. Why? As a Paragon, my Shepard is not at all happy about being forced -- by a terrorist organization no less! -- to take on vicious, dangerous, evil people.
The problem is that BioWare wrote true Paragons into a corner. Most of the squad is acceptable, and most of those for whom there might be issues of conscience can be rationalized. Grunt is violent as hell, but he's not evil; he's a child who needs direction. Thane gave me some concern, but upon meeting him I could tell he wasn't evil. Morinth is obviously out, and the only one for whom there was any choice. I was willing to talk to Legion before deciding whether or not it needed to be destroyed, so I had no problem taking it on board. But then there are the two big problems....
First, Zaeed. I had no choice but to take into my crew this vicious, horrible, murderous mercenary hired by Cerberus. I couldn't void his contract even after watching him beat and murder a helpless victim. I couldn't even choose to STOP the beating or murder. That bothers me greatly. Talking to Zaeed in his part of the cargo hold only makes it worse. He enjoys killing innocents. I keep spacing compressed garbage while he talks, wishing I could space HIM.
And then there's Jack. BioWare, what the hell were you thinking? Jack was so easy to make palatable to Paragons! Why couldn't you have directed her rage slightly? With all that hatred toward Cerberus, all you had to do to make her acceptable (with reservations) to a Paragon was say that her murderous rage and violence was aimed at Cerberus targets. So why make her evil?
Before the Jack fans eviscerate me, I'd like to make it clear that I'm not objecting to her appearance, her abrasive character, her swearing, her messed-up psyche, or her violent rages. I'm objecting to the fact that she is truly EVIL. She enjoys murdering innocents. She's happy about, for instance, capturing passenger liners and slaughtering everyone aboard, and considers the time she kidnapped some of the passengers instead of killing them one of her few mistakes. She doesn't kill only those who threaten her or try to harm her, she kills anyone and everyone, because she can, and because she enjoys it. How many victims has Jack murdered, BioWare? Hundreds? Thousands? And yet a Paragon Shepard has NO CHOICE but to take this vicious pyschopath on as a member of the Normandy's crew!
What's really insulting is that you can try to heal her, as if a tortured past justifies or excuses the slaughter of innocents, and she now deserves to be treated as if she's still the frightened little girl in that Cerberus cell.
With all these vaunted Paragon and Renegade interrupts, and the claims that our choices change the galaxy, why couldn't we be given any choice where our squad was concerned? "I decide who's on my team!" Shepard growled at TIM. Yeah, right, sure you do. TIM hands out the dossiers, and you dance to his tune. Shepard has no choices that matter.
As a Paragon, I would have shot Zaeed to protect that batarian. I would never have gone to collect Jack. Had I visited Purgatory anyway, after the kidnapping attempt I certainly would not have released all the prisoners. And, on a related but somewhat tangential subject, I would have knocked Liara out and dragged her back to the Normandy rather than allow her to become a murderer.
I am not at all happy to have the most important choices taken out of my hands, especially not considering that choice is supposed to be the core of the Mass Effect games. I'd rather like an explanation (though I don't actually expect to hear one).
well, it's an incredibly dangerous missin on which you need all the help you can get from the best of the best. And i've always sort of looked at it as "as long as they're on your team, you can keep them on a leash." While they're under your command, their actions are restricted to those you allow them to take. Plus you give them a chance to direct their abilities toward a greater good, rather than their usual selfish or sadistic reasons. Can't get much more Paragon than that.
I did have some ethical dilemmas about causing the jailbreak for Jack though. I do wish we had an option to free JUST Jack, even if it would have taken more effort to do so. I did not like having to free more sociopaths than necessary, and that email you get from one of the guys that broke free got to me.
Modifié par Mlow44, 27 février 2010 - 04:06 .