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WHY WE HAVE TO WAIT FOR ME3?


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Sorry 4 my language!



WHY WE HAVE TO WAIT FOR ME3? Why can't
BioWare make an expansion that improve some rpg elements in ME2 (i'm not
speaking about a skills system... now!)? In NWN BioWare allaw us, whit an
expansion, to fully customize ours characters (armours and weapons!!!). This is
simple to improve... NOW!



Let us to set  the left arm armour different by the right arm armour (ike
in NWN!)! And let us to customize ours teammate too... Why remove this
choice, this possibility?
I'm speaking about an inventory/craft system.
Give us the choice to use or not the N7 logo, the Cerberus logo, to give a
stripe on each arm or not at all! I’m speaking about customization. Like U
(BioWare) give us whit NWN!



I can't understand why we have to use clips for ammo/weapons... THIS IS NOT
THE FUTURE! The idea BioWare used in ME1 was great!




Plz, improve the texture quality... Why have I to see always modder’s work
to improve the original texture??? Why??? (http://social.biowar...m/project/2109/)






I've sold my Dragon Age collector's edition copy... because is NOT
"realistic" as i supposed it can be (and I’m not speaking about the
textute quality -improved by modders- and some graphic glitches). I will NOT
sell my copy of ME2. Just because i wanna see if BioWare will improve what i'm
waiting 4. MUCH REALISM!



IN BIOWARE WE TRUST! :)

 

This is MY[/b] opinion. I’m not
speaking about to change the gameplay. I don’t know if it can be possible now.
But, if it can be possible…

 

I'd like[/b] to interact much more whit the npc (like in fallout 3: ok, maybe we can't
kill them, ok, but let us speak whit them plz!!! Are npc dummyes?
Naaaa!!! I hope i'll see something like, npc's life! Like in Oblivion!). [/b]And[/b] let us [/b]unlock the
manufacturer licenses like in ME1[/b]… That was great!



I’d like to have the possibility to destroy everything when I use havy
weapons like the Cain.
I'm speaking about the world's parts, elements (in
ME1 i remeber i can destroy much more than in ME2. In GOW2, whit the torque
bow, u can do seriousely damage in the "world" behind u -GOW2 use the
same graphic engine-).



Maybe we (Shepard) can jump (maybe like in GOW -i think this can be an idea-
and not like in any fps...) and crouch... this can improve more realism i think...




Let us to have some random encounters against spaces pirates, ghets...and
don't let the galaxy "die" when we finish all the main quests or side
quests! Have we really killed them all? Make some random encounters to respawn!
IT'S A GALAXY!




Maybe we can have some battle whit the Normandy. Let us buy (it's an idea)
medigels on the ship. Show us people on Normandy living like in a military
ship! :)




Paragon/renegade system pts doesn't works: isn't all black or white!



And the skills systems doesn't work too! Let me report here what
"lukandroll" says: "I believe ME2 is more a shooter than Action
RPG like its predecesor. The chance to hit a target is not represented on the
character talents, but yours as a player, that's wrong from a role playing
aspect; because you are "role playing" yourself, and not the
character. I dont have to go too far away for this, for instance, take FALLOUT
3, even when you aim and shoot with a energy weapon, if your character does not
have the right amount of "Energy Weapons" talent, he will miss, that's
basic gameplay in a action role playing game. Because THE CHARACTER is not
skilled enought to use the weapon, in that case It really DOESN'T matter if you
are good or not at aiming, that's why you are role playing the
character.".



We all hope in less linearity... more dialog choice,
to have a really unique character!






I really appreciate some answers directly from BioWare staff, just to know
if They can do the same They’ve done whit NWN. :)



Sorry 4 my language!