Forgot to drink Power of Blood Vial?
#1
Posté 27 février 2010 - 06:42
Anyone made the same mistake as I did and regretting it?
#2
Posté 27 février 2010 - 06:48
#3
Posté 27 février 2010 - 07:34
#4
Posté 27 février 2010 - 07:37
#5
Posté 27 février 2010 - 07:40
Only items wont carry over.
Spells and talents will.
#6
Posté 27 février 2010 - 07:40
Modifié par Mad Method, 27 février 2010 - 07:40 .
#7
Posté 27 février 2010 - 07:40
xzxzxz701 wrote...
DLCs and the choices that you made in them will not matter in Awakening because the DLCs will not appear in Awakening. It will be as if you never went to Soldiers Peak.
Sorry, but Bioware has clearly said that the Power of Blood abilities WILL appear in Awakening.
#8
Posté 27 février 2010 - 07:40
#9
Posté 27 février 2010 - 07:42
Modifié par xzxzxz701, 27 février 2010 - 07:43 .
#10
Posté 27 février 2010 - 07:43
anti-blood magic or not, those 2 spells just outweight any RP thoughts I could think of lolCuthlan wrote...
I didn't drink it the first time through because I was playing very anti-blood magic. I replayed that character and drank it the second time.
#11
Posté 27 février 2010 - 07:48
Or so I convinced myself.
#12
Posté 27 février 2010 - 08:06
Odds are it'll either work perfectly or break that save. As long as you make a new save, it's worth a shot, no?
Modifié par Stippling, 27 février 2010 - 08:07 .
#13
Posté 27 février 2010 - 08:13
Hey.. I never thought of that! Has anyone else tried this? lolStippling wrote...
Don't bet your sovereigns on it, but have you tried disabling the DLC, force loading a save, saving the game with the DLC disabled, renenabling it, and seeing if you can do it again?
Odds are it'll either work perfectly or break that save. As long as you make a new save, it's worth a shot, no?
Man this Just Might Work!
#14
Posté 27 février 2010 - 08:23
#15
Posté 27 février 2010 - 08:38
Odds are also that you will actually be able to get to level 25 prior to The Awakening with this method and also have various sets of Warden Commander Armor & Winter's Breath..Stippling wrote...
Don't bet your sovereigns on it, but have you tried disabling the DLC, force loading a save, saving the game with the DLC disabled, renenabling it, and seeing if you can do it again?
Odds are it'll either work perfectly or break that save. As long as you make a new save, it's worth a shot, no?
#16
Posté 27 février 2010 - 08:51
#17
Posté 27 février 2010 - 09:21
It's the Power of Blood abilities you can (or not) get from the Wardens Keep DLC.Flamesz wrote...
Sorry, what quest is this for?
#18
Posté 27 février 2010 - 11:16
#19
Posté 27 février 2010 - 11:17
#20
Posté 27 février 2010 - 11:30
#21
Guest_Stoomkal_*
Posté 28 février 2010 - 12:08
Guest_Stoomkal_*
errant_knight wrote...
Heh, I smashed it on purpose. No blood magic for me....
...
Ha!
I would expect nothing less from a moral miss_knight like yourself...
My PC Mage became torn over the whole "blood magic" idea and eventually gave in to the dark side... in order to do a greater good, of course...
I love combining my meta-gaming with a good RP decision... plus, most of my favorite fantasy fiction characters are horribly torn by the decisions they make, ala "albino".
As a sidenote...
If you are a Mage and you get the "Power of Blood" you will find that the second power you get is *completely* bugged and non-functional...
It is an activated power that gives you a sustained power icon that *never* goes away.
Enjoy your one power!
#22
Posté 28 février 2010 - 12:39
May I asked which one that is?Stoomkal wrote...
As a sidenote...
If you are a Mage and you get the "Power of Blood" you will find that the second power you get is *completely* bugged and non-functional...
It is an activated power that gives you a sustained power icon that *never* goes away.
Enjoy your one power!
#23
Posté 28 février 2010 - 12:42
#24
Posté 28 février 2010 - 12:45
HagSpawn wrote...
I liked the better movement ability for my Rogue in stealth mode and the Mage bonus but for my warriors I found them crappo :/ it just doesn't seem to do enough damage to justify the mega health drops
With some + combat health regen and + healing effects receieved, the Warrior sustain's health drain can be close to nullified. It adds something like 20 damage per hit, aside from the extra crit chance. The activated one takes almost no health at all and is like a more damaging version of the upgraded War Cry. A very nice AOE knockback.
They don't fit for every character, for my evil 2H dwarf the Warden's Keep powers actually came in incredibly handy.
#25
Guest_Stoomkal_*
Posté 28 février 2010 - 12:45
Guest_Stoomkal_*
The other power, "Dark Sustenance" works like a lyrium potion... never buying them again!!
EDIT: For a mage, that is...
Modifié par Stoomkal, 28 février 2010 - 12:48 .





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