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Forgot to drink Power of Blood Vial?


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43 réponses à ce sujet

#1
Fycan

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So on my 1st playthrough as a mage, I broke the Power of Blood Vial thinking it was poisonous. I really love this Frost Mage of mine and is planning on importing him to The Awakening. So now I'm going to have to replay this guy (who I spent 91 hours on) all over again, just to change that one wrong decision I made early in the game..

Anyone made the same mistake as I did and regretting it?

#2
Cuthlan

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I didn't drink it the first time through because I was playing very anti-blood magic. I replayed that character and drank it the second time.

#3
Flamesz

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Sorry, what quest is this for?

#4
xzxzxz701

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DLCs and the choices that you made in them will not matter in Awakening because the DLCs will not appear in Awakening. It will be as if you never went to Soldiers Peak.

#5
pChar

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Wrong.

Only items wont carry over.

Spells and talents will.

#6
Mad Method

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Except the power of blood abilities do transfer.

Modifié par Mad Method, 27 février 2010 - 07:40 .


#7
Cuthlan

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xzxzxz701 wrote...

DLCs and the choices that you made in them will not matter in Awakening because the DLCs will not appear in Awakening. It will be as if you never went to Soldiers Peak.


Sorry, but Bioware has clearly said that the Power of Blood abilities WILL appear in Awakening.

#8
Cuthlan

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Double ninja'd!




#9
xzxzxz701

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Oh sorry guys I thought I read somewhere that they don't, my mistake, again im sorry. :P

Modifié par xzxzxz701, 27 février 2010 - 07:43 .


#10
Fycan

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Cuthlan wrote...
I didn't drink it the first time through because I was playing very anti-blood magic. I replayed that character and drank it the second time.

anti-blood magic or not, those 2 spells just outweight any RP thoughts I could think of lol

#11
Cuthlan

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Well, it was more of a realization that I'm not playing a paladin in a D&D game anymore. Whether I destroyed the vial or drank it, the evil had already been done to create it and neither action could change that. So drinking it and using it against the darkspawn wasn't any more of an evil action than just destroying it.



Or so I convinced myself. ;)

#12
Stippling

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Don't bet your sovereigns on it, but have you tried disabling the DLC, force loading a save, saving the game with the DLC disabled, renenabling it, and seeing if you can do it again?

Odds are it'll either work perfectly or break that save. As long as you make a new save, it's worth a shot, no?

Modifié par Stippling, 27 février 2010 - 08:07 .


#13
Fycan

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Stippling wrote...
Don't bet your sovereigns on it, but have you tried disabling the DLC, force loading a save, saving the game with the DLC disabled, renenabling it, and seeing if you can do it again?
Odds are it'll either work perfectly or break that save. As long as you make a new save, it's worth a shot, no?

Hey.. I never thought of that! Has anyone else tried this? lol
Man this Just Might Work! :o

#14
errant_knight

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Heh, I smashed it on purpose. No blood magic for me....

#15
Fycan

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Stippling wrote...
Don't bet your sovereigns on it, but have you tried disabling the DLC, force loading a save, saving the game with the DLC disabled, renenabling it, and seeing if you can do it again?
Odds are it'll either work perfectly or break that save. As long as you make a new save, it's worth a shot, no?

Odds are also that you will actually be able to get to level 25 prior to The Awakening with this method and also have various sets of Warden Commander ArmorWinter's Breath..

#16
Vuokseniska

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well it isn't like those POwer of blood abilities are topnocht abilities for the mage i only use one of the 2 abilities and that was only on rare occasions

#17
Mass Fraud

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Flamesz wrote...

Sorry, what quest is this for?

It's the Power of Blood abilities you can (or not) get from the Wardens Keep DLC.

#18
Bling75

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The mage power of the blood abilities kind of suck anyways. Not worth the hassle in my opinion.

#19
Spawny

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I liked the better movement ability for my Rogue in stealth mode and the Mage bonus but for my warriors I found them crappo :/ it just doesn't seem to do enough damage to justify the mega health drops

#20
Dave of Canada

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Horrible abilities for my Warrior, I played a paladin-esque character and decided to break it.

#21
Guest_Stoomkal_*

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errant_knight wrote...

Heh, I smashed it on purpose. No blood magic for me....


...

Ha! 

I would expect nothing less from a moral miss_knight like yourself... Posted Image

My PC Mage became torn over the whole "blood magic" idea and eventually gave in to the dark side... in order to do a greater good, of course...

I love combining my meta-gaming with a good RP decision... plus, most of my favorite fantasy fiction characters are horribly torn by the decisions they make, ala "albino".

As a sidenote...

If you are a Mage and you get the "Power of Blood" you will find that the second power you get is *completely* bugged and non-functional...

It is an activated power that gives you a sustained power icon that *never* goes away.

Enjoy your one power!

#22
Mass Fraud

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Stoomkal wrote...

As a sidenote...

If you are a Mage and you get the "Power of Blood" you will find that the second power you get is *completely* bugged and non-functional...

It is an activated power that gives you a sustained power icon that *never* goes away.

Enjoy your one power!

May I asked which one that is?

#23
Bullets McDeath

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I believe Bloody Grasp is the nameo f it.

#24
Bullets McDeath

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HagSpawn wrote...

I liked the better movement ability for my Rogue in stealth mode and the Mage bonus but for my warriors I found them crappo :/ it just doesn't seem to do enough damage to justify the mega health drops


With some  + combat health regen and + healing effects receieved, the Warrior sustain's health drain can be close to nullified. It adds something like 20 damage per hit, aside from the extra crit chance. The activated one takes almost no health at all and is like a more damaging version of the upgraded War Cry. A very nice AOE knockback.

They don't fit for every character, for my evil 2H dwarf the Warden's Keep powers actually came in incredibly handy.

#25
Guest_Stoomkal_*

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It is a pity that "Bloody Grasp" doesn't work - it is the main offensive talent that "Power of Blood" gives you...

The other power, "Dark Sustenance" works like a lyrium potion... never buying them again!!


EDIT: For a mage, that is...

Modifié par Stoomkal, 28 février 2010 - 12:48 .