I've gotten it to work pretty easily actually by creating a new claw (creature) weapon that gets added to the player when activating the ability which allows fist fighting.
I've also added spirit damage to the weapon for the cool little magical explosion whenever you punch someone. A side effect of this is that the character's whole body glows with the effect that a normal weapon with spirit damage would. It'd be really easy to remove entirely by just changing a value in the weapon type, but it actually looks really cool. The problem is that the effect is too... intense for something that will be active most of the time.
So here's what I need to know; does anyone know how I could get the spirit effect to appear only on the character's fists rather than the whole body?
I have a hunch that may be impossible as long as it's a creature weapon rather than a real one, but using a creature weapon is the only way to get the character to use the hand-to-hand attack animations.
Modifié par Kesaru, 27 février 2010 - 07:19 .





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