Free to choose, but not really?
#1
Posté 27 février 2010 - 10:00
For example, in Tali's mission you have a choice to tell the admirals what her father had done or not, but if you tell you lose Tali's loyalty and as a result she most likely dies in the final mission, making it seem like that is the "wrong" choice. I think there should have been a way to talk to her afterwards and convince her of your good intentions thereby still gaining her loyalty (maybe there is and I missed it?).
It's pretty random too, because in Zaeed's loyalty mission you can make decisions that cost Zaeed his chance at getting his revenge, yet he is still loyal afterwards. Why is he loyal when I mess things up for him but Tali isn't? Maybe this is supposed to be a realistic portrayal of the unpredictability of people's personalities -- Zaeed being the sort to not dwell on things or hold a grudge while Tali's emotions have a much greater affect on her -- but for gameplay reasons it's annoying.
So as I play my third character, I'm finding now that certain decisions are already decided for me if I want to have a positive outcome at the end (keeping all of the characters alive). If this was ME3, it might not matter so much, but because we have another game coming it feels important to keep all of the characters alive so I can see them again in ME3. Maybe they should have saved this "suicide mission" and loyalty concept for ME3.
And another thing: the seemingly randomness of the suicide mission is a bother, too. In my second play through I lost Jack for no apparant reason. It was during the part where you have a biotic creating a bubble around your team. I had Miranda maintaining the bubble with Jack and I think Thane fighting with me, and although all of these characters were loyal, Jack got swallowed up by the swarm at the end. To make matters worse, she was my LI. This has such a huge impact on ME3 that I basically have no choice but to reload and try again with different characters and hope for a better outcome, and that's kinda dumb since I don't feel like I made any mistakes or did anything wrong.
#2
Posté 27 février 2010 - 10:05
And the suicide mission is in no way random. You just choose a terrible biotic instead of choosing one of humanity's best biotics (Jack) or an Asari Justicar
Modifié par DarthCaine, 27 février 2010 - 10:10 .
#3
Posté 27 février 2010 - 10:06
ForceXev wrote...
Zaeed being the sort to not dwell on things or hold a grudge...
The only other character who dwells on stuff and holds grudges more than Zaeed is Samara, and that's because she's had 400 years experience of doing it.
#4
Posté 27 février 2010 - 10:07
As for the rest of it...I'm of mixed opinions on it. I don't feel it should necessarily have been possible to obtain the loyalty of everyone, and it certainly shouldn't be possible to make whatever decisions you want and obtain the characters' loyalty. Comparing one character to another is a poor way of going about it in this sense because as you said, Zaeed is Zaeed, and Tali is Tali. Her situation is and should be her choice, as far as she, personally, is concerned. If you feel it is more important to give the information to the Admiralty than her feelings, then you're demonstrating that you don't have personal loyalty to her, so why should she have it toward you? An "ideal" resolution might have been to have the chance to convince her to give the information willingly, but maybe she would never do that, no matter what, because that's what she's like.
Not everyone can or should be able to be convinced of anything.
#5
Posté 27 février 2010 - 10:08
Modifié par Space Shot, 27 février 2010 - 10:08 .
#6
Posté 27 février 2010 - 10:08
#7
Posté 27 février 2010 - 10:09
Zaeed's mission, I agree with. 20 years and he just accepts it like that? Seemed a bit hard to accept.
Jack dying there is not random. Only Jack or Samara are strong enough in biotics to get through with no one dying. If you're using Miranda, someone will die. Miranda claims she can do it, but that's just cause she thinks too highly of herself.
Modifié par Tyreal42a, 27 février 2010 - 10:09 .
#8
Posté 27 février 2010 - 10:10
I LOL'd.ForceXev wrote...
Zaeed being the sort to not dwell on things or hold a grudge ...
#9
Posté 27 février 2010 - 10:10
Well there's your problem. You used Miranda to maintain the bubble. If someone thats not Samara or Jack w/ implants tries to do the bubble they will fail at the end and one of your team will be killed. While it is true that any biotic can create the field only Samara and Jack have the endurance to keep it going till the end.ForceXev wrote...
And another thing: the seemingly randomness of the suicide mission is a bother, too. In my second play through I lost Jack for no apparant reason. It was during the part where you have a biotic creating a bubble around your team. I had Miranda maintaining the bubble with Jack and I think Thane fighting with me, and although all of these characters were loyal, Jack got swallowed up by the swarm at the end. To make matters worse, she was my LI. This has such a huge impact on ME3 that I basically have no choice but to reload and try again with different characters and hope for a better outcome, and that's kinda dumb since I don't feel like I made any mistakes or did anything wrong.
#10
Posté 27 février 2010 - 10:12
#11
Posté 27 février 2010 - 10:18
ForceXev wrote...
Zaeed being the sort to not dwell on things or hold a grudge...
A grudge? A GRUDGE???????
#12
Posté 27 février 2010 - 10:21
#13
Posté 27 février 2010 - 10:37
I thought Miranda was genetically enhanced to be perfect? I figured that having someone like Jacob or Thane do it would be bad, but I thought Miranda was supposed to be this genetically designed wonder woman? Oh well.





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