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Disappointment With Mass Effect 2? An Open Discussion.


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#3476
superimposed

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I too would like to see real planet exploration without the monotony of large, dull open expanses of land




I take it you don't want realistic planet exploration then.

#3477
Ecael

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superimposed wrote...

I too would like to see real planet exploration without the monotony of large, dull open expanses of land

I take it you don't want realistic planet exploration then.

If we wanted to be realistic, we wouldn't bother using a vehicle to get whatever we needed from the planet. We'd just nuke it from orbit if it were a mercenary base, and probe it if it's minerals.

Planet-nuking mini-game for ME3!

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Modifié par Ecael, 31 mai 2010 - 01:50 .


#3478
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Planet-nuking mini-game for ME3!




I think you're on to something there...



It's actually rather appealing.

#3479
Ecael

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superimposed wrote...

Planet-nuking mini-game for ME3!


I think you're on to something there...

It's actually rather appealing.

It's the only way to be sure!

:wizard:

#3480
Alex_SM

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I did wonder why to hell that reaper spaceship is build to look like huge human and how would it get out of inside the other ship. That has to be most idiotic designer ever. It's gonna walk and grap something in space?


Shepard proved to the Reapers that humanity where much more dangerous than expected. 

Really no one sees the point on sending an intelligent super-powerful cosmic machine with indoctrination powers and human characteristics? Something like... the human God? 

I suppose that once finished it should not look as Terminator any more. 

#3481
Lumikki

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Alex_SM wrote...

I did wonder why to hell that reaper spaceship is build to look like huge human and how would it get out of inside the other ship. That has to be most idiotic designer ever. It's gonna walk and grap something in space?


Shepard proved to the Reapers that humanity where much more dangerous than expected. 

Really no one sees the point on sending an intelligent super-powerful cosmic machine with indoctrination powers and human characteristics? Something like... the human God? 

I suppose that once finished it should not look as Terminator any more. 

We humans have two hands and legg for reason. How ever, those reasons has nothing to do with spaceships or space travel. Also what is dangerous in humans, isn't the body, but the mind. Body is just extension of our mind. If we humans would think human looking spaceship would be best possible, would we self build something like that then? Did terminators fly in space or walk in ground? Does airplanes looks like human? You start to get the point?

Wasn't reapers smarter than humans, then why do they act like idiots.

Modifié par Lumikki, 31 mai 2010 - 02:32 .


#3482
KitsuneRommel

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Lumikki wrote...

We humans have two hands and legg for reason. How ever, those reasons has nothing to do with spaceships or space travel. Also what is dangerous in humans, isn't the body, but the mind. Body is just extension of our mind. If we humans would think human looking spaceship would be best possible, would we self build something like that then? Did terminators fly in space or walk in ground? Does airplanes looks like human? You start to get the point?

Well frankly a giant cuttlefish doesn't make sense either.

#3483
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What?

#3484
Orchomene

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Well, at least the form of the end boss has some sense because it's not a reaper engineered but a reaper auto-engineered via nanotech and human ADN (as a guide, it seems). Thus, the form of the new reaper seems logically tied to the form of the species it took the ADN from as a phenotype consequence, somewhat.

That explains also the cuttlefish.

#3485
Alex_SM

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Lumikki wrote...

Alex_SM wrote...

I did wonder why to hell that reaper spaceship is build to look like huge human and how would it get out of inside the other ship. That has to be most idiotic designer ever. It's gonna walk and grap something in space?


Shepard proved to the Reapers that humanity where much more dangerous than expected. 

Really no one sees the point on sending an intelligent super-powerful cosmic machine with indoctrination powers and human characteristics? Something like... the human God? 

I suppose that once finished it should not look as Terminator any more. 

We humans have two hands and legg for reason. How ever, those reasons has nothing to do with spaceships or space travel. Also what is dangerous in humans, isn't the body, but the mind. Body is just extension of our mind. If we humans would think human looking spaceship would be best possible, would we self build something like that then? Did terminators fly in space or walk in ground? Does airplanes looks like human? You start to get the point?

Wasn't reapers smarter than humans, then why do they act like idiots.


I think you didn't understand my point. The Human Reaper comes to BE the Human God, so it must look like us. 

#3486
Violet

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I think I posted a fair review of my feelings today in "ME I, II, & Thoughts for III"

ME II played well, the Illusive Man was interested, but it felt more like a stand alone side story created by a fan than something that made carried any of the depth and profoundity of ME I.

It's a tragedy what happened to the Mako, level experience, weapons and armor mods, as well as the gay and lesbian scenes being practically nonexistent after so much watering down. I think the only the thing that could have gone worse for ME II was if they'd gone religious.

There's no ability to return to explored areas and exploration is really just another stand alone, on foot, one time experience. The Hammerhead is a bit like one of those kids games in a quarter machine. Race down a long corridor super fast firing weaposn at orange specks so far away they don't attempt to even fire back while collecting I'm not really sure what for I'm not really sure what. The idea of the hover tank as a utility for terrain the Mako wouldn't handle was cool. Making all the Terrain that waywas boring.

Modifié par Violet, 31 mai 2010 - 03:26 .


#3487
P3G4SU5

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Lumikki wrote...

I have to agree with point 1.
Point 2, I don't get. Heavy weapon was the grenades in ME2.
How ever 3-4 is little how would I say, depense about situation and opinions.

The collector situation was out of territory for Council. Would Alliance even do anything else than already done, even if they would believe Shepard fully. It was Shepard job in first place to get job done.

As for collector building reaper, that was totally fine. Because in even ME1 they sayed that it makes sense to leave one reaper behind to keep eye of civilisation development in galaxy. Now that they lost it, it would make sende to build new one, if they aren't able to send new one from where they are.

I did wonder why to hell that reaper spaceship is build to look like huge human and how would it get out of inside the other ship. That has to be most idiotic designer ever. It's gonna walk and grap something in space?


I wasn't talking about the reintroduction of grenades to the game as I think you interpreted (although I don't think this is a bad idea), I was actually explaining a previous point about Shepherd not doing anything to destroy the Collector ship when he had a chance.
As for the third point, I just feel that there were wasted opportunities by the devs to follow a logical plot, instead they funnelled players through a set of events which didn't quite make sense once you sit back and think them through. The Alliance was dismissing disapperances of human colonies as being due slavers, once Shepherd exposed the Collector threat they'd be forced to act. I find it very hard to believe the Alliance would just sit and watch it's colonies get taken once irrefutable evidience of the threat has been thrust in faces.

Modifié par P3G4SU5, 31 mai 2010 - 03:31 .


#3488
Ecael

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KitsuneRommel wrote...

Lumikki wrote...

We humans have two hands and legg for reason. How ever, those reasons has nothing to do with spaceships or space travel. Also what is dangerous in humans, isn't the body, but the mind. Body is just extension of our mind. If we humans would think human looking spaceship would be best possible, would we self build something like that then? Did terminators fly in space or walk in ground? Does airplanes looks like human? You start to get the point?

Well frankly a giant cuttlefish doesn't make sense either.

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#3489
Crimmsonwind

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KitsuneRommel wrote...

Lumikki wrote...

We humans have two hands and legg for reason. How ever, those reasons has nothing to do with spaceships or space travel. Also what is dangerous in humans, isn't the body, but the mind. Body is just extension of our mind. If we humans would think human looking spaceship would be best possible, would we self build something like that then? Did terminators fly in space or walk in ground? Does airplanes looks like human? You start to get the point?

Well frankly a giant cuttlefish doesn't make sense either.

It does if you're going the Cthulu route.

My disappointment with Mass Effect 2 was that at the end of the day, you were more  or less where you started, just with some new friends.

ME1= no Collectors, but you stop Saren and kill a Reaper. But, nobody believes that it was a Reaper, or that Reapers even exist.

ME2 = Collectors Appear! And are obliterated. So no more Collectors. And nobody still believes you about the Reapers.

I felt more like ME2 was a stepping stone to get to ME3. I'm glad to have some new potential squadmates, and I liked the new locations. But I felt more like it was Mass Effect 1.5. I expected a bigger emphasis on preparing for the Reapers. I did not expect wiping out a race of Body Snatchers.

Modifié par Crimmsonwind, 31 mai 2010 - 03:47 .


#3490
MassEffect762

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Crimmsonwind wrote...

KitsuneRommel wrote...

Lumikki wrote...

We humans have two hands and legg for reason. How ever, those reasons has nothing to do with spaceships or space travel. Also what is dangerous in humans, isn't the body, but the mind. Body is just extension of our mind. If we humans would think human looking spaceship would be best possible, would we self build something like that then? Did terminators fly in space or walk in ground? Does airplanes looks like human? You start to get the point?

Well frankly a giant cuttlefish doesn't make sense either.

It does if you're going the Cthulu route.

My disappointment with Mass Effect 2 was that at the end of the day, you were more  or less where you started, just with some new friends.

ME1= no Collectors, but you stop Saren and kill a Reaper. But, nobody believes that it was a Reaper, or that Reapers even exist.

ME2 = Collectors Appear! And are obliterated. So no more Collectors. And nobody still believes you about the Reapers.

I felt more like ME2 was a stepping stone to get to ME3. I'm glad to have some new potential squadmates, and I liked the new locations. But I felt more like it was Mass Effect 1.5. I expected a bigger emphasis on preparing for the Reapers. I did not expect wiping out a race of Body Snatchers.



It did feel that way.

I figure ME3 will be a pretty big game(should be atleast) theres just too much that didn't get done in ME2.

I'd be a little  dissappointed if the majority of ME3 we go around collecting armys to fight the suicide final battle against the reapers. It was to happen regardless, just feels like we've been down that road already two times.

#3491
TMZuk

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MassEffect762 wrote...

Crimmsonwind wrote...

KitsuneRommel wrote...

Lumikki wrote...

We humans have two hands and legg for reason. How ever, those reasons has nothing to do with spaceships or space travel. Also what is dangerous in humans, isn't the body, but the mind. Body is just extension of our mind. If we humans would think human looking spaceship would be best possible, would we self build something like that then? Did terminators fly in space or walk in ground? Does airplanes looks like human? You start to get the point?

Well frankly a giant cuttlefish doesn't make sense either.

It does if you're going the Cthulu route.

My disappointment with Mass Effect 2 was that at the end of the day, you were more  or less where you started, just with some new friends.

ME1= no Collectors, but you stop Saren and kill a Reaper. But, nobody believes that it was a Reaper, or that Reapers even exist.

ME2 = Collectors Appear! And are obliterated. So no more Collectors. And nobody still believes you about the Reapers.

I felt more like ME2 was a stepping stone to get to ME3. I'm glad to have some new potential squadmates, and I liked the new locations. But I felt more like it was Mass Effect 1.5. I expected a bigger emphasis on preparing for the Reapers. I did not expect wiping out a race of Body Snatchers.



It did feel that way.

I figure ME3 will be a pretty big game(should be atleast) theres just too much that didn't get done in ME2.

I'd be a little  dissappointed if the majority of ME3 we go around collecting armys to fight the suicide final battle against the reapers. It was to happen regardless, just feels like we've been down that road already two times.


Hear hear!

#3492
Crimmsonwind

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MassEffect762 wrote...

I figure ME3 will be a pretty big game(should be atleast) theres just too much that didn't get done in ME2.

I'd be a little  dissappointed if the majority of ME3 we go around collecting armys to fight the suicide final battle against the reapers. It was to happen regardless, just feels like we've been down that road already two times.

Ugh, I hope we don't do that either.

I'd much rather they take five years to make an incredible, long game that involves an uphill struggle to fight the Reapers. And when I say long, I mean the main story alone. I want it to be something that I physically cannot get through in one day, even if that's all I did for the entire day. Ideally I'd like something 60-100 hours, which is probably insane, but I liked the length of games like Baldur's Gate. Side quests would be great too. I like how they did the main story in ME2, I just didn't like some of the content. But if they could carry that over to ME3, I'd be in heaven.

#3493
Alex_SM

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Mass Effect 3 main quest is probably going to be like Dragon Age's one.

#3494
brfritos

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Violet wrote...

I think I posted a fair review of my feelings today in "ME I, II, & Thoughts for III"

ME II played well, the Illusive Man was interested, but it felt more like a stand alone side story created by a fan than something that made carried any of the depth and profoundity of ME I.

It's a tragedy what happened to the Mako, level experience, weapons and armor mods, as well as the gay and lesbian scenes being practically nonexistent after so much watering down. I think the only the thing that could have gone worse for ME II was if they'd gone religious...


I feel exactly the same. ME2 is a fun game to play, very fun, but Bioware back down a lot of things because of controversy in ME1 regarding the story and events.

If the producers decide to change the gameplay to try something new I'm all suportive.
But I can't encourage cowardice and Bioware was very coward in some decisions they made.

Also, we have the religion discution between Shepard and Ash, when she say that believes in God and you have the option to tell her that she's a zealot, lunatic or agree with her.
I don't have this with Thane, I really don't care about his religion but don't have the option to say him that.

In fact, I'm always telling him to "knock out of the mop crap", "spare me the metaphysics" and "get over with", but the guy don't get it. <_<

#3495
KitsuneRommel

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Crimmsonwind wrote...

It does if you're going the Cthulu route.


ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

Modifié par KitsuneRommel, 31 mai 2010 - 05:06 .


#3496
Crimmsonwind

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KitsuneRommel wrote...

Crimmsonwind wrote...

It does if you're going the Cthulu route.


ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn


In his house at R'lyeh...

:devil:

#3497
kalle90

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The Matrix > Reloaded > Revolutions



I hope ME3 doesn't go that way but I fear it does. The game is even more streamlined for action and the entire game consists of fighting armies, and then the last showdown between Shepard and the main villain. The only things referring to 2 past games are whether you get backup from ranchid and what line the main villain taunts you with. Featuring multiplayer

#3498
Crimmsonwind

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I also want more RPG back, and less action, now that Kalle90 mentioned it.



I'm gonna paraphrase one of my friends: The inventory system and the Mako needed tweaking and polishing, not utter removal.



I liked having inventory. I also liked the Mako, and I liked the old level up system much more.



If they could combine some of the old bits with the new ones, I think it would be fantastic. I also hated the squad's armor. But I think a lot of people did so I won't even go into it.



They can keep the new armor system for Shepard, where you buy different pieces, but I'd like a greater range of pieces. :/

#3499
AZ RUSH

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Crimmsonwind wrote...

My disappointment with Mass Effect 2 was that at the end of the day, you were more  or less where you started, just with some new friends.

ME1= no Collectors, but you stop Saren and kill a Reaper. But, nobody believes that it was a Reaper, or that Reapers even exist.

ME2 = Collectors Appear! And are obliterated. So no more Collectors. And nobody still believes you about the Reapers.

I felt more like ME2 was a stepping stone to get to ME3. I'm glad to have some new potential squadmates, and I liked the new locations. But I felt more like it was Mass Effect 1.5. I expected a bigger emphasis on preparing for the Reapers. I did not expect wiping out a race of Body Snatchers.

Yes ME2 is a stepping stone to ME3, but it's still a great game.  I liked it more than ME1.  Now here's the reason why, I started with ME2 and it was really fun, then I went to ME1, a great game, but it was different from ME2 and not as engaging for me.  In 95% of the cases someone will like ME1 more and dislike ME2 simply because they started with ME1and wanted another game exactly the same.  The changes BW made in ME2 were good, just a little exagerated.  And the stories of both games were great.

And most of all, you can't hate ME2 for what they did to ME1 LI's, I believe that BW had no returning LI's to test out your loyalty.  And I'm almost certain that the ME1 LI's will be returning in ME3.  Why else would they add the last picture scene before going to fight the collectors?

#3500
Crimmsonwind

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AZ RUSH wrote...

Crimmsonwind wrote...

My disappointment with Mass Effect 2 was that at the end of the day, you were more  or less where you started, just with some new friends.

ME1= no Collectors, but you stop Saren and kill a Reaper. But, nobody believes that it was a Reaper, or that Reapers even exist.

ME2 = Collectors Appear! And are obliterated. So no more Collectors. And nobody still believes you about the Reapers.

I felt more like ME2 was a stepping stone to get to ME3. I'm glad to have some new potential squadmates, and I liked the new locations. But I felt more like it was Mass Effect 1.5. I expected a bigger emphasis on preparing for the Reapers. I did not expect wiping out a race of Body Snatchers.

Yes ME2 is a stepping stone to ME3, but it's still a great game.  I liked it more than ME1.  Now here's the reason why, I started with ME2 and it was really fun, then I went to ME1, a great game, but it was different from ME2 and not as engaging for me.  In 95% of the cases someone will like ME1 more and dislike ME2 simply because they started with ME1and wanted another game exactly the same.  The changes BW made in ME2 were good, just a little exagerated.  And the stories of both games were great.

And most of all, you can't hate ME2 for what they did to ME1 LI's, I believe that BW had no returning LI's to test out your loyalty.  And I'm almost certain that the ME1 LI's will be returning in ME3.  Why else would they add the last picture scene before going to fight the collectors?

They will for sure, they've already said there will be consequences if you don't stay loyal. But it could be anything from a slap on the wrist to them leaving you. They promised bigger consequences in ME2 first, but all we got was an email, or stonewalled. Leaves a bit of a bad taste in your mouth.

I didn't want the game to be exactly the same, I judst wanted a more continued story line. I like some of the changes they made, but like you said, they were exaggerated. As for the whole "simply because they started with ME1 instead of ME2," that's because ME1 came out, you know, first. So yeah, we're a little miffed that some of the stuff we did in ME1 was kind of glossed over. Which led to ME2 feeling lke a different game.

The story was good, but it didn't feel like a sequel. It just felt like a different game with cameos from the old characters. The exceptions being Garrus and Tali.