KitsuneRommel wrote...
bjdbwea wrote...
Read my comment again, then edit your answer.
You can blame ME2 for many things but character development is not one of those.
Tell me one thing that doesn't compare to ME1 that makes ME2 bad game.
KitsuneRommel wrote...
bjdbwea wrote...
Read my comment again, then edit your answer.
You can blame ME2 for many things but character development is not one of those.
KitsuneRommel wrote...
You can blame ME2 for many things but character development is not one of those.
Modifié par Virde, 01 juin 2010 - 04:41 .
bjdbwea wrote...
KitsuneRommel wrote...
You can blame ME2 for many things but character development is not one of those.
Yes, it is. You can think the ME 2 companions are better developed than in ME 1, and I can disagree. Which I do, strongly. But is there any doubt that there's virtually no character development for Shepard? Except for a few occasions where Shepard suddenly and surprisingly cares, it's allall the time. Especially during the main story. That's made worse of course by the fact that there are often just not the necessary dialogue choices available to give your Shepard more character.
Modifié par Mesina2, 01 juin 2010 - 05:26 .
This is the real reason why people usually complain about ME2. I'm not saying that this poster does it, I just use it as example. People who play ME1 first then build they expectition while waiting sequel and get disapointment when ME2 isn't what they expected. What leads complaining in forum about ME2. Is it really games fault that people expected game to be something else than it is?IoCaster wrote...
I think this is simply a matter of personal preference. I bought ME2 expecting a coherent continuation of the story begun in Mass Effect. I was disappointed in the story/plot, but enjoyed the game despite it. I'm curious to see how they tie it all together in ME3.
Modifié par Lumikki, 01 juin 2010 - 05:12 .
Lumikki wrote...
This is the real reason why people usually complain about ME2. I'm not saying that this poster does it, I just use it as example. People who play ME1 first then build they expectition while waiting sequel and get disapointment when ME2 isn't what they expected. What leads complaining in forum about ME2. Is it really games fault that people expected game to be something else than it is?
bjdbwea wrote...
Lumikki wrote...
This is the real reason why people usually complain about ME2. I'm not saying that this poster does it, I just use it as example. People who play ME1 first then build they expectition while waiting sequel and get disapointment when ME2 isn't what they expected. What leads complaining in forum about ME2. Is it really games fault that people expected game to be something else than it is?
Well, yes. ME 1 had a fantastic story, that was also told very well. Of course people expected that from ME 2 too.
If you order a cheeseburger, and then notice that it doesn't contain cheese, what would your reaction be? What would you say if they told you "sorry, but we had to change the recipe. Our research indicates that we can sell more cheeseburgers this way, because we can reach people who don't like cheese too"?
Okey, I continue my point.bjdbwea wrote...
Lumikki wrote...
This is the real reason why people usually complain about ME2. I'm not saying that this poster does it, I just use it as example. People who play ME1 first then build they expectition while waiting sequel and get disapointment when ME2 isn't what they expected. What leads complaining in forum about ME2. Is it really games fault that people expected game to be something else than it is?
Well, yes. ME 1 had a fantastic story, that was also told very well. Of course people expected that from ME 2 too.
If you order a cheeseburger, and then notice that it doesn't contain cheese, what would your reaction be? What would you say if they told you "sorry, but we had to change the recipe. Our research indicates that we can sell more cheeseburgers this way, because we can reach people who don't like cheese too"?
Modifié par Lumikki, 01 juin 2010 - 06:13 .
Although we could make an argument this has no expectations, and we can evaluate it as stand alone, it would still fall flat.Lumikki wrote...
Okey, I continue my point.bjdbwea wrote...
Lumikki wrote...
This is the real reason why people usually complain about ME2. I'm not saying that this poster does it, I just use it as example. People who play ME1 first then build they expectition while waiting sequel and get disapointment when ME2 isn't what they expected. What leads complaining in forum about ME2. Is it really games fault that people expected game to be something else than it is?
Well, yes. ME 1 had a fantastic story, that was also told very well. Of course people expected that from ME 2 too.
If you order a cheeseburger, and then notice that it doesn't contain cheese, what would your reaction be? What would you say if they told you "sorry, but we had to change the recipe. Our research indicates that we can sell more cheeseburgers this way, because we can reach people who don't like cheese too"?
I my self buyed ME2 first and played it few times, I was so interested to this Mass Effect world and style of playing, I deside to buy ME1 too. Why?
Because I wanted to know what happen before ME2 story. I did not build any hope for ME1 because it was few years older game. But anyway I did buy it.
When I started play ME1 I was so happy from first moment, because the game was so close to same what ME2 was. Same style and allmost same graphics and so on. So, I played it and had good time while doing it. Was everyting in ME1 fine, of course not but so what, nor was ME2 perfect.
My point is that when I look both games, I see two excelent cinematic story telling 3rd person shooter roleplaying games. I never did become disapointed, because I never had any expectitions, I did take both games at what they are. So, because that, I see alot of good in both games and some bad in both games. What means ME1 and ME2 are equal good, just little different ways.
You see difference here what happen?
Yes, but who made the demands what they game has to have and what to be?smudboy wrote...
Although we could make an argument this has no expectations, and we can evaluate it as stand alone, it would still fall flat.
Considering it's a sequel, it demands certain things. The best ME2 does is provide cameos. At worst it neglects entire plots. Somewhere in between it retcons. All in favor of game play and a plot that is out in left field.
I'd say the cheeseburger sans cheese analogy is acceptable.
Modifié par Lumikki, 01 juin 2010 - 06:24 .
Lumikki wrote...
Yes, but who made the demands what they game has to have and what to be?smudboy wrote...
Although we could make an argument this has no expectations, and we can evaluate it as stand alone, it would still fall flat.
Considering it's a sequel, it demands certain things. The best ME2 does is provide cameos. At worst it neglects entire plots. Somewhere in between it retcons. All in favor of game play and a plot that is out in left field.
I'd say the cheeseburger sans cheese analogy is acceptable.
Who did build the expetition and based on what, what you self wanted more?
Who says that you expection was what Mass Effect serie games are all about?
I get feeling that I'm gonna not make any different here again, but at least I tryed. ;-)
Modifié par Mesina2, 01 juin 2010 - 06:26 .
I know, I was just hoping to wake up few people who can give good feedback because they disapoinment, would do it more constructive. Not like some bitter players who got disapointment, because they own expectitions. There is difference between feedback and whining.Mesina2 wrote...
There is no living person in world that could make people stop bi.tch about it.
Modifié par Lumikki, 01 juin 2010 - 06:32 .
smudboy wrote...
Considering it's a sequel, it demands certain things.
Modifié par bjdbwea, 01 juin 2010 - 06:34 .
No one person is making demands. By virtue of Mass Effect existing are things demanded. As such, an audience, expects some continuation of some kind of plot, by virtue of Mass Effect 2 being a sequel. You can play ME2 without having played ME1 at all. That means it's not a sequel. Surely, there are cameos, but they have nothing to do with the plot.Lumikki wrote...
Yes, but who made the demands what they game has to have and what to be?smudboy wrote...
Although we could make an argument this has no expectations, and we can evaluate it as stand alone, it would still fall flat.
Considering it's a sequel, it demands certain things. The best ME2 does is provide cameos. At worst it neglects entire plots. Somewhere in between it retcons. All in favor of game play and a plot that is out in left field.
I'd say the cheeseburger sans cheese analogy is acceptable.
Who did build the expectition and based on what, what you self wanted more?
Who says that you expectition was what Mass Effect serie games are all about?
I get feeling that I'm gonna not make any different here again, but at least I tryed. ;-)
The very same, thank you.bjdbwea wrote...
smudboy wrote...
Considering it's a sequel, it demands certain things.
Exactly. As a stand-alone game, ME 2 is okay. Not exactly the kind of game I'd be interested in, but a good game. I figure most reviews compared it to the usual mindless shooters that sell so well. It goes without saying that the story in ME 2 totally beats all that stuff. In comparison to that, the stellar reviews are certainly justified. And in comparison to that, it is no wonder the shooter fans are totally amazed by ME 2. A story, interaction, romances - it's all a whole new thing if you usually just mow your ways through waves of enemies. That said however, in comparison to ME 1, its successor is not good. Too many steps back, too many cut corners, to many things missing that had to be there. And yes, of course expectations are built on the first part. Rightly so.
By the way, if you're the same smudboy, I like your analysis of the ME 2 plot (here on YouTube if anyone hasn't seen it yet). It's well done and quite funny at times too.
Yes, but you make assumption that sequel is about story?smudboy wrote...
If a writer, creator, or something, makes a piece of art, and then a sequel to it, the sequel has to come from what came before it. It's that simple.
Modifié par Lumikki, 01 juin 2010 - 06:41 .
Aside from abstract art, isn't everything? What, are they going to continue the amazing use of a GUI? Or provide a sequel to a color scheme? Clearly it wasn't game play, as that's changed and retconned.Lumikki wrote...
Yes, but you make assumption that sequel is about story?smudboy wrote...
If a writer, creator, or something, makes a piece of art, and then a sequel to it, the sequel has to come from what came before it. It's that simple.
Two sequel games can have two totally different story while same character is adventuring in same kind of gameplay and world design.
Lumikki wrote...
This is the real reason why people usually complain about ME2. I'm not saying that this poster does it, I just use it as example. People who play ME1 first then build they expectition while waiting sequel and get disapointment when ME2 isn't what they expected. What leads complaining in forum about ME2. Is it really games fault that people expected game to be something else than it is?IoCaster wrote...
I think this is simply a matter of personal preference. I bought ME2 expecting a coherent continuation of the story begun in Mass Effect. I was disappointed in the story/plot, but enjoyed the game despite it. I'm curious to see how they tie it all together in ME3.
Actually it was the game design, world and character and part of story too because same world. How ever, it was two different story what aren't fully seperated, but still are different stories.smudboy wrote...
Aside from abstract art, isn't everything? What, are they going to continue the amazing use of a GUI? Or provide a sequel to a color scheme? Clearly it wasn't game play, as that's changed and retconned.Lumikki wrote...
Yes, but you make assumption that sequel is about story?smudboy wrote...
If a writer, creator, or something, makes a piece of art, and then a sequel to it, the sequel has to come from what came before it. It's that simple.
Two sequel games can have two totally different story while same character is adventuring in same kind of gameplay and world design.
Modifié par Lumikki, 01 juin 2010 - 06:57 .
smudboy wrote...
That is also an interesting understanding of the general gaming community, gorged on shooters, who look to ME2 and go "whoa, characters?" It would explain many things, especially that 4 part media stint where they got journalists and actors to go on about ME2. I remember the G4TV head reviewer guy saying something like "ME2 reminds me of books by Isaac Asimov."
Despite his reassurance, to me it almost feels as if they want them as a replacement for the old fans, because as I said, it's much easier to please them. Note: I'm not saying shooter fans are dumb, just that their expectations are lower and therefore easier to meet. That leads to less development costs, and potentially even higher sales. At least in theory, because the sales numbers that were floating around didn't seem to indicate all that many new players. I just hope they don't take this as a reason to shooterize and "streamline" ME 3 even more.We do a lot to ensure the game is still enjoyable to folks who prefer a bit of a slower RPG, but we can only do so much when we're also trying to attract new players and those we want to introduce RPGs to. We've had lots of FPS and TPS fans tell us this was their first RPG, and how much they loved it!
Modifié par bjdbwea, 01 juin 2010 - 07:20 .
Mesina2 wrote...
Can somebody give me a quick round down and tell me why ME2 sucks and those sucky stuff has nothing to do in compering to ME1?
What game design should be a sequel? (GUI? Controls? Hacking? Shooting things?)Lumikki wrote...
Actually it was the game design, world and character and part of story too because same world. How ever, it was two different story what aren't fully seperated, but still are different stories.smudboy wrote...
Aside from abstract art, isn't everything? What, are they going to continue the amazing use of a GUI? Or provide a sequel to a color scheme? Clearly it wasn't game play, as that's changed and retconned.Lumikki wrote...
Yes, but you make assumption that sequel is about story?smudboy wrote...
If a writer, creator, or something, makes a piece of art, and then a sequel to it, the sequel has to come from what came before it. It's that simple.
Two sequel games can have two totally different story while same character is adventuring in same kind of gameplay and world design.
You just expected it to be same story continued, that's assumption based your own expectitions. It's you expectition what made you bitter (disapointed).