Ecael wrote...
IoCaster wrote...
Being killed and resurrected in some ridiculously contrived and stupid plot so that I can be forced to bend over for TIM/Cerberus is a monumental crapfest.
If you enjoyed that obnoxiously idiotic story progression then I'm truly happy for you. Although it begs the question, what the hell are you doing in a thread dedicated to discussing player disappointment with ME2?
Are you seriously so narcissistic and impressed with your own powers of persuasion that you believe that you can convince people to see things as you do? Is it actually possible that you believe we're all too stupid to recognize what a wonderful story and plot ME2 have and that you'll set us straight?
What's really narcissistic are the people complaining about the game as if they can somehow magically change the main plot of Mass Effect 2. Even Mass Effect 3's main storyline was most likely planned out well before Mass Effect 2 was ever released, so I don't see the usefulness in whining about it.
I don't see any merit in you coming into this thread whining about the so-called whiners, whining. This thread is a discussion for those of us that were disappointed in the game. What exactly are you trying to convince me of?
Ecael wrote...
The goal isn't to force people to like the game, but to show them just how similar the two are - as in, if you didn't like one game, you really don't have the right to like the other. People keep talking about Mass Effect 2 trying to target a larger audience, but the entire premise of the Mass Effect trilogy has been to do that.Mass Effect 1 and 2 have always targeted the shooter crowd, trying to get them to play a hybrid RPG so that they will consider playing other BioWare games.
- When BioWare decided to make Mass Effect 1 combat based on third-person shooting with lots of weapons and non-stop shooting, did you think they were targeting an RPG audience and not making it more 'immediate'?
- When BioWare decided to include ground vehicle combat (in the Mako) for lots of 'splosions, did you think they were targeting an RPG crowd?
- When BioWare decided to include sex scenes in Mass Effect 1 for FOX News to conveniently
advertisereport on the controversy, did you think they were really targeting an older audience or a younger one?- When BioWare decided to leave planets in Mass Effect 1 barren and empty with a map giving you a linear path from the Mako to the single base/facility, did you think they really wanted people to explore?
The only disappointment I have with Mass Effect in general are the people who don't realize just how similar they are in concept (they even have the same writers from Mass Effect 1), and the only thing that's been "dumbed down" are the repetitive arguments that all use the same talking points and phrases - even though the complaints can be said of both Mass Effect 1/2.
Neither are perfect, but people are making Mass Effect 1 to be some "perfect" game that doesn't actually exist in reality. If people compared both games to RPGs outside of BioWare, they'd see very quickly that neither are really "true RPGs" at all.
What exactly does any of this tripe you posted have to do with me? I wasn't talking about expanding the audience, hybrid rpg, dumbed down gameplay or any of that rubbish. As I very clearly stated in my post I think the story/plot of ME2 is a bunch of contrived nonsense. I also very clearly stated that if you disagree and liked the story/plot that I am truly happy for you.
I don't know what your angle is here, but if you're auditioning for some type of community manager job with BioWare take it somewhere else. Don't come in here and dump a bunch of horsecrap on me about things I didn't even reference.




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