Ecael wrote...
Name 5 missions in Mass Effect 1 and/or 2 (aside from mineral collecting and planet scanning) where there is no combat whatsoever.
What's your definition of "mission"? Because it's easy for ME 1: The consort, Samesh, the prophet, evidence for the reporter, Rita, Schells, espionage on Noveria, etc, etc, etc. Even more if we count the missions where you
can fight, but
can
also solve the mission peacefully. This is
exactly the kind of missions / quests and the kind of choices and interaction that made ME 1 feel alive. That make any proper RPG feel alive. ME 2 has way too little of that. A few occasions of NPCs always sitting at the same place and repeating their "funny" conversations like a broken record can't make up for that.
There are of course also missions in ME 2 that don't involve fighting. Two loyalty missions, and those are good, granted. Apart from that though: Pick up a battery and feed it to a mech? Stroll over a shipwreck? Really? Again, it's not quantity, but quality. ME 1 wins hands down.
Modifié par bjdbwea, 03 juin 2010 - 02:23 .