Ecael wrote...
Tabulated results do trump subjective criteria, especially when they are relevant.
Are 25 and twenty-five different from each other just because you perceive them differently?
Is the earth flat because the ground in front of you has a lot of "flat" elements to it?
Is Nintendo targeting the "dumb platformer crowd" by making Super Mario Galaxy 2 but not from making Super Mario Galaxy 1?
I don't need to convince you or anyone who frequently posts in this thread that your opinion is wrong. However, I can prove to everyone else reading (but not posting here) that those opinions really are wrong - and that there's no point in complaining unless you can figure out a solution on how to change it.
And before anyone mentions that it's "BioWare's job to come up with a solution", then what follows is that it's also only a game critic's job to criticize the game. BioWare seems to listen to them more often than the forum, anyway.
Well, 25 and twenty-five may be very different depending on the context. I could say that the first one is "vingt-cinq" and the second one remains "twenty-five" : the first one is a universal in arabic numbers representation of the natural integer that is twenty-five. It's not just a matter of perception, it's a matter of representation. Another angle can give two concatenated to five like when spelling a phone number. A third difference if you want is that 25 is also thirty-seven (hexadecimal basis). You know, taking numbers and mathematical representations are not very good to do when you want to argument with a researcher in mathematics. But I get your idea even if I don't agree in the context of ME2 and ME1.
Well, Metacritic had existed in Middle Ages, they would have given the score of 90% or 95% that the Earth is flat, you know ? Because it was at the time a "well known fact". Just be careful with what people call "facts" or things "proven".
Sorry, but you can't "prove" that an opinion of someone having payed a game is wrong because everyone has his/her own valid opinion based on his/her appreciation of a game. There are of course reasons to complain even without a solution : let know that some persons do not appreciate the game as it has been built and give their feelings about the product, giving hypothesis on the reasons. Only people that say nothing are wrong if they don't appreciate the game because by default, if nobody disagrees, then everybody agrees.
For the solutions, some have been explicitly given, others are just implicitly given, you just have to read. I can give you a very small sample : give opportunity to solve quests in different ways (fight or not fight), give more character to Shepard in taking position more assertively and caring, put less disconnected missions, having less discontinuities from places to places, avoiding to give the impression that the game takes place in prisons and corridors.
I never had any Nintendo nor played any Mario Bros game. I played on Amstrad/Atari/Thomson/Sega/Apple/PC only. I thus can't say anything about your example.
Modifié par Orchomene, 04 juin 2010 - 08:55 .