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Disappointment With Mass Effect 2? An Open Discussion.


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#4151
Dinkamus_Littlelog

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Lumikki wrote...

Hope, this helps the see the difference. Between emotianal whining and players feedback.


You happen to be “emotional whining” right now lumi. It doesnt matter if the manner in which we voice our discontent doesnt meet your approval, you have to shut up and take it. Its no use emotional whining because you cant handle people expressing their dissatisfaction when they have handed over their own money for a game.

Bioware dont run a returns policy for if the game doesnt meet players approval.

No, Bioware shifted focus in line with shooters more than any other aspect of the game, and even got Stanley Woo saying "were prepared for folks to disagree with us"/"youre acceptable losses". It was blatantly obvious with the marketing strategy. A little harsh criticism is well deserved, and clearly something they might have anticipated given the comments already mentioned.

In the end, stop trying to justify the likes of your own or Ecaels emotional whining. All you are doing by trying to defend Bioware from dissatisfied gamers criticism is validating our views, even though you would in reality like to do the opposite.

Bioware are big boys you know. They want more money and new fans, and its why this "trilogy" is containing three completely stand alone games, making it barely a trilogy at all. This isnt the first time theyve had a portion of fans upset, and it wont be the last either.

#4152
Lumikki

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Jebel Krong wrote...

Orchomene wrote...

The problem I have with ME2 is that it's been advertised as a RPG, yet it's not an RPG for me and even if an action/RPG like ME1 is at the limit of my appreciation, I may enjoy those games whereas I do not at all enjoy games like ME2.
To me, video games are like whisky : some single malt are really exceptional and blends are generally mediocre.


neither mass effect 1 or 2 were marketed as "rpgs."

I think this is actually true, they aren't marketed as rpg at all. They are how ever, categorize by many reviews to be some kind action rpg. Example in game boxes, there isn't anywhere word rpg at all? I think this is because the rpg part isn't strong point of these games, even if it's still there. More like action rpg hybrid game.

Modifié par Lumikki, 04 juin 2010 - 10:41 .


#4153
Dinkamus_Littlelog

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Jebel Krong wrote...

given your track record/statements/opinions and signatures this gave me quite a laugh.


Clearly, as you dont seem to have an understanding of the situation, so laughing to hide that fact would probably be the best thing to do.

#4154
AlanC9

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ShepardWrex wrote...
It's better to look at ONLY the bad reviews for Mass Effect because they are the ones that are truly objective.


Did anyone else burst out laughing when reading this?

#4155
Lumikki

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Dinkamus_Littlelog wrote...

Lumikki wrote...

Hope, this helps the see the difference. Between emotianal whining and players feedback.


You happen to be “emotional whining” right now lumi. It doesnt matter if the manner in which we voice our discontent doesnt meet your approval, you have to shut up and take it. Its no use emotional whining because you cant handle people expressing their dissatisfaction when they have handed over their own money for a game.

Maybe it doesn't matter to you how the feedback is done, but my opinion is, that it will hurt Mass Effects game community, if feedback aren't done more pleasant manner.

Modifié par Lumikki, 04 juin 2010 - 10:34 .


#4156
AlanC9

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Jebel Krong wrote...
neither mass effect 1 or 2 were marketed as "rpgs."


Could someone tell me what this is based on? Every preview I've ever seen called them RPGs.

#4157
Dinkamus_Littlelog

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Lumikki wrote...

Maybe it doesn't matter to you how the feedback is done, but my opinion is, that it will hurt Mass Effects game community, if it aren't done more pleasant manner.


Tough Im afraid. My time for "pleasant and positive feedback" died on the old forums, as I watched Mass Effect 2 grow less and less appealing before my eyes, until it finally got to the stage where my opinion before playing and after were identical.

As I will have probably mentioned more than once, since Bioware/EA dont run a "if you are disappointed by this game" returns policy, it means I forked over cash for a gaming experience that I felt hardly even attempt to appeal to my interests, the same ones that made me so fond of ME1.

Of course, if you want a happier community, you might have to dig deeper. Its no use crying about those with the critical eye for this game when the rest of the community responds in a petulant and arrogant fashion.

You go back through the long list of threads with criticisms lined up for ME2, there will be no shortage of devoted fanboys ready to spit at such views, and hail ME2 as an object of gaming perfection.

But Im sure those views are all well and good, while seeking to suggest the game failed for plenty of gamers is a dirty thing to do.

Modifié par Dinkamus_Littlelog, 04 juin 2010 - 10:36 .


#4158
cachx

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Christianson wrote...

People its just about different people enjoying different things because we are all different. They are games if you like them good if you dont then Im sorry you spent money on it.Im not saying you shouldnt vent your frustrations out or not state your opinion. Im saying that there isnt any reason to try to get people that dont agree with you on an opiniated topic to agree with you. I dont get it.:) I liked ME2


You speak the truth, sir.

However this is the internet ! you need inflammatory posts to even get read at all !

That's why I prefer to mostly watch these threads instead...

#4159
Jebel Krong

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Dinkamus_Littlelog wrote...

Its funny that the people complaining about this thread and taking their supposed arrogant moral high ground are the same deluded fanboys who cant accept that people who buy the game have a right to criticise it.


you have a right to criticise it within the rules here however you want. however if you think you are going to get away with posting wild negative "opinions" stated as facts - full of innacuracies and obfuscation - as some kind of truth that only you and few others can see, then that's not gonna happen.

#4160
ShepardWrex

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Jebel Krong wrote...

ShepardWrex wrote...

Jebel Krong wrote...

Orchomene wrote...

The problem I have with ME2 is that it's been advertised as a RPG, yet it's not an RPG for me and even if an action/RPG like ME1 is at the limit of my appreciation, I may enjoy those games whereas I do not at all enjoy games like ME2.
To me, video games are like whisky : some single malt are really exceptional and blends are generally mediocre.

neither mass effect 1 or 2 were marketed as "rpgs."

They were marketed as RPGs, but they failed miserably at reaching that.

Just slap the Gears of War 1/2 covers on them and get it over with. Or just play Gears 1/2 instead - it has better AI.


no they weren't: they were marketed as a hybrid of 3rd person shooter and rpg. both games. that is exactly what they are.

GoW 1 and 2 were released first each time.

Mass Effect is the same concept except with a billion more words added to it. Now Epic wants to make GoW 3 into an RPG because of these games.

Megafail.

#4161
AlanC9

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Lumikki wrote...
Example in game boxes, there isn't anywhere word rpg at all? I think this is because the rpg part isn't strong point of these games, even if it's still there.


The Dragon Age box doesn't say RPG anywhere either. Nor do the NWN2 boxes. The Witcher has the single word "roleplaying", so that's one out of five since I'm feeling charitable.

Nice try, though.

#4162
tonnactus

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Lumikki wrote...


Hope, this helps the see the difference. Between emotianal whining and players feedback.


Dissapointment= what some players dont like.
 Also feedback could have improvement suggestions,but not necessarily.

#4163
Dinkamus_Littlelog

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Jebel Krong wrote...

you have a right to criticise it within the rules here however you want. however if you think you are going to get away with posting wild negative "opinions" stated as facts - full of innacuracies and obfuscation - as some kind of truth that only you and few others can see, then that's not gonna happen.


Thats fine. The same applies to you of course though, and the other members of the "Bioware defence league".

All it takes is one "ME2 improved upon every aspect of ME1" and Im more than happy to pounce, pointing out the many areas ME2 fell short of what ME1 achieved.

Of course, some things are fact Im afraid. Its no use trying to argue with the idea that Bioware cut ME2 into tiny, shooter mission based pieces. Thats a fact. What it comes down to is if you think thats an improvement or not, and obvious I found it to be one of the single worst aspects of ME2 by far, and easily one of the most game ruining experiences.

Modifié par Dinkamus_Littlelog, 04 juin 2010 - 10:47 .


#4164
Jebel Krong

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ShepardWrex wrote...

Jebel Krong wrote...

ShepardWrex wrote...

Jebel Krong wrote...

Orchomene wrote...

The problem I have with ME2 is that it's been advertised as a RPG, yet it's not an RPG for me and even if an action/RPG like ME1 is at the limit of my appreciation, I may enjoy those games whereas I do not at all enjoy games like ME2.
To me, video games are like whisky : some single malt are really exceptional and blends are generally mediocre.

neither mass effect 1 or 2 were marketed as "rpgs."

They were marketed as RPGs, but they failed miserably at reaching that.

Just slap the Gears of War 1/2 covers on them and get it over with. Or just play Gears 1/2 instead - it has better AI.


no they weren't: they were marketed as a hybrid of 3rd person shooter and rpg. both games. that is exactly what they are.

GoW 1 and 2 were released first each time.

Mass Effect is the same concept except with a billion more words added to it. Now Epic wants to make GoW 3 into an RPG because of these games.

Megafail.

eh? they might have seen the success some depth has brought to the mass effect games, but don't kid yourself that there's going to suddenly be loads of rpg elements or even a conversation system in GOW3. epic have simply realised (after the failure of UT3) that simply having levels and shooting is not deep enough for games now: going back to the original gears they were worried about the reverse - so much so they kept emphasizing that you could hit x to skip any cut-scenes and get back into the action quicker.

Modifié par Jebel Krong, 04 juin 2010 - 10:45 .


#4165
ShepardWrex

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Jebel Krong wrote...

ShepardWrex wrote...

Jebel Krong wrote...

ShepardWrex wrote...

Jebel Krong wrote...

Orchomene wrote...

The problem I have with ME2 is that it's been advertised as a RPG, yet it's not an RPG for me and even if an action/RPG like ME1 is at the limit of my appreciation, I may enjoy those games whereas I do not at all enjoy games like ME2.
To me, video games are like whisky : some single malt are really exceptional and blends are generally mediocre.

neither mass effect 1 or 2 were marketed as "rpgs."

They were marketed as RPGs, but they failed miserably at reaching that.

Just slap the Gears of War 1/2 covers on them and get it over with. Or just play Gears 1/2 instead - it has better AI.


no they weren't: they were marketed as a hybrid of 3rd person shooter and rpg. both games. that is exactly what they are.

GoW 1 and 2 were released first each time.

Mass Effect is the same concept except with a billion more words added to it. Now Epic wants to make GoW 3 into an RPG because of these games.

Megafail.

eh? they might have seen the success some depth has brought to the mass effect games, but don't kid yourself that there's going to suddenly be loads of rpg elements or even a conversation system in GOW3. epic have simply realised (after the failure of UT3) that simply having levels and shooting is not deep enough for games now: going back to the original gears they were worried about the reverse - so much so they kept emphasizing that you could hit x to skip any cut-scenes and get back into the action quicker.

The original Gears that the original Mass Effect ripped off of?

They both have buildings full of shooting galleries, but at least GoW does it better. And with better AI. The failure that is Mass Effect AI completely breaks immersion during combat.

Why bother with shooting at all if it's never going to be good? Mass Effect 1 should have been the first Heavy Rain-type game, but instead they padded it with weapons, weapons, weapons.

#4166
Jebel Krong

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Dinkamus_Littlelog wrote...

Jebel Krong wrote...

you have a right to criticise it within the rules here however you want. however if you think you are going to get away with posting wild negative "opinions" stated as facts - full of innacuracies and obfuscation - as some kind of truth that only you and few others can see, then that's not gonna happen.


Thats fine. The same applies to you of course though, and the other members of the "Bioware defence league".

All it takes is one "ME2 improved upon every aspect of ME1" and Im more than happy to pounce, pointing out the many areas ME2 fell short of what ME1 achieved.

Of course, some things are fact Im afraid. Its no use trying to argue the fact that Bioware cut ME2 into tiny, shooter mission based pieces. Thats a fact. What it comes down to is if you think thats an improvement or not, and obvious I found it to be one of the single worst aspects of ME2 by far, and easily one of the most game ruining experiences.


again... as opposed to mass effect 1 where the combat was also broken up by the other gameplay elements in the same way? i'm in no bioware defence league as should be obvious for the criticisms i also have for the games, even some that cross over with yours, but i at least pick rational faults in things that have actually changed between games - in my opinion for the worse - ammo/mission-complete screens/normandy fuel etc

#4167
Omega_Novae

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Some nitpicks I had with ME2.



- Biggest one was the one-room Presidium. The whole friggin' area from ME1 was there; BioWare could've just used it. Maybe add a few quests in there.

- The "Shepard radar" that let enemies know exactly where Shepard was behind cover.

- Not getting to follow up on the Collectors creating the plague in Omega. Or basically: more of the Collectors, please.

- Barely enough squadmember dialog to fill the game. ME1, with its 4 missions, had enough. ME2, though it had around the same, didn't. "Calibrations," "engines," "meditations," "work," and more.

- Sticking with dialog, characters refused to talk if the romance wasn't initiated/possible. "You won't bed me? Then fine, I'll clean this engine / do some calibrations / work in my office / meditate."

- Also sticking with dialog, the Paragon/Renegade system punished Paragades and Renegons with its weird way of handling persuasion checks.

- Silent N7 missions. This is one aspect where ME1 did better than the sequel. (Uniqueness of areas + dialog would be perfect in ME3.)

- Linear upgrading. No customization.

- For a game with all the emphasis on the "gathering of the squad," the squad almost never talked to each other.

- Those and more. Mostly repeating stuff everyone else has said, but BioWare should fix those issues for ME3 (else I'll be disappointed).

#4168
AlanC9

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How does a guy who doesn't like ME end up with a handle like ShepardWrex, anyway?

#4169
sanadawarrior

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ShepardWrex wrote...

The original Gears that the original Mass Effect ripped off of?

They both have buildings full of shooting galleries, but at least GoW does it better. And with better AI. The failure that is Mass Effect AI completely breaks immersion during combat.

Why bother with shooting at all if it's never going to be good? Mass Effect 1 should have been the first Heavy Rain-type game, but instead they padded it with weapons, weapons, weapons.


Heavy rain was a terrible game, so I'm glad Mass Effect didn't end up like that abomination.

#4170
Orchomene

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I know that in some cultures people love to add "facts" and "objectivity" to every argument, but it's not the case when you talk about how you enjoy a game or not. Neither affirmation of ME2 being good or bad may be objective, so there is no point to try and prove anything. What is "fact", if you like this word, is that some people like the game and some don't. Wow, such news. Nobody that didn't play the game may be convinced by one opinion or the other.

The only thing that is now clear for me is that before buying a new Bioware game, I will first rent it to see if it's a game I will appreciate. It's sad because there is not a lot of gaming companies I can blindly trust developing a game corresponding to my taste.

And it seems, reading some other people here, I am not the only that changed his point of view about BW.

#4171
ShepardWrex

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AlanC9 wrote...

How does a guy who doesn't like ME end up with a handle like ShepardWrex, anyway?

Wrex is the only decent character worth ANYTHING in the Mass Effect series. At least he's worth something to his race.

Everyone else seems to follow Shepard because they're in love with him or some extraordinary circumstance where Shepard saves their butt.

#4172
sanadawarrior

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Orchomene wrote...

I know that in some cultures people love to add "facts" and "objectivity" to every argument, but it's not the case when you talk about how you enjoy a game or not. Neither affirmation of ME2 being good or bad may be objective, so there is no point to try and prove anything. What is "fact", if you like this word, is that some people like the game and some don't. Wow, such news. Nobody that didn't play the game may be convinced by one opinion or the other.
The only thing that is now clear for me is that before buying a new Bioware game, I will first rent it to see if it's a game I will appreciate. It's sad because there is not a lot of gaming companies I can blindly trust developing a game corresponding to my taste.
And it seems, reading some other people here, I am not the only that changed his point of view about BW.



This be the truth, and to be honest Dragon Age almost did the same thing to me, but ME2 restored my faith in them.

#4173
Ecael

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ShepardWrex wrote...

AlanC9 wrote...

How does a guy who doesn't like ME end up with a handle like ShepardWrex, anyway?

Wrex is the only decent character worth ANYTHING in the Mass Effect series. At least he's worth something to his race.

Everyone else seems to follow Shepard because they're in love with him or some extraordinary circumstance where Shepard saves their butt.

Really? What other reason would people want to join Shepard? Because they feel like it?

#4174
Lumikki

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Dinkamus_Littlelog wrote...

Lumikki wrote...

Maybe it doesn't matter to you how the feedback is done, but my opinion is, that it will hurt Mass Effects game community, if it aren't done more pleasant manner.

Tough Im afraid. My time for "pleasant and positive feedback" died on the old forums, as I watched Mass Effect 2 grow less and less appealing before my eyes, until it finally got to the stage where my opinion before playing and after were identical.

I'm fine you saying you opinion about the game. I don't ask you to give positive feedback, you can give as much as negative feedback you want. How ever, do it polite manner without mocking other players, just because they disagree with you.

Modifié par Lumikki, 04 juin 2010 - 11:16 .


#4175
ShepardWrex

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Ecael wrote...

ShepardWrex wrote...

AlanC9 wrote...

How does a guy who doesn't like ME end up with a handle like ShepardWrex, anyway?

Wrex is the only decent character worth ANYTHING in the Mass Effect series. At least he's worth something to his race.

Everyone else seems to follow Shepard because they're in love with him or some extraordinary circumstance where Shepard saves their butt.

Really? What other reason would people want to join Shepard? Because they feel like it?

Ashley -> Saved on Eden Prime -> Romanceable
Kaidan -> Romanceable
Garrus -> Saved on Omega -> Romanceable
Tali -> Saved on the Citadel, Freedom's Progress AND Haestrom -> Romanceable
Liara -> Saved on Therum -> Romanceable
Legion -> Saved on IFF
Samara -> "Saved" on Illium -> "Romanceable"
Thane -> Saved on Illium -> Romanceable
Mordin -> Saved Omega, saved Mordin
Miranda -> Romanceable
Jacob -> Romanceable
Grunt -> Rescued from Korlus
Jack -> Rescued from Purgatory -> Romanceable
Kasumi -> Not in a romance, but grieving over one

The only people left are Wrex and Zaeed, and Zaeed appears to be in love with Vido enough that he chases after him for 20 years while being paid by Cerberus to do EVERYTHING ELSE.

That is why Wrex is the only worthwhile character in Mass Effect 1. He owes Shepard nothing and he follows him into hell and back.

RPG =/= Romance Playa' Game

Modifié par ShepardWrex, 04 juin 2010 - 11:10 .