SkullandBonesmember wrote...
All posts I make on this board I take seriously, no matter what the topic.
And I share Magician's stance by the way.
The difference is that you don't post just the stance.
SkullandBonesmember wrote...
All posts I make on this board I take seriously, no matter what the topic.
And I share Magician's stance by the way.
Modifié par AlanC9, 05 juin 2010 - 06:59 .
Modifié par Pups_of_war_76, 05 juin 2010 - 07:06 .
Christmas Ape wrote...
I think when the primary argument is "Console gamers, shooter fans especially, are idiots when compared to the mighty golden god-king that is the PC RPG gamer, and they're ruining our paradise!" you're kind of at a lost cause.
Terror_K wrote...
Because ME1 was trying to be more than just a game and tried to pull you into its universe and make you feel part of it. ME2 is comes across as being another game, and does almost everything it can to remind you of this.
-I’m trying to keep this topic as civil as possible. Considering the topic, that alone can be tough. When people start adding spam like pictures, several of them can be considered hostile in nature. It takes away that civility I’m trying to keep in here. I’m sure you have seen in other topics as well were a picture will get quoted several times as well adding to the destruction of that topic. I will not allow that to happen to this topic.AlanC9 wrote...
Why no pictures, anyway? I'm too lazy to bother with them myself, but what's the harm? Too many "Cool Story, Bro" pics?
Modifié par Darth Drago, 05 juin 2010 - 07:13 .
Cause in ME1 I actually felt that I am Shepard, I can be a neutral character making both very good & very bad decisions, landing & exploring many open world planets, finding unique & neat stuff while exploring like the space cow for an example, story wasn't cliche at all it was well written unlike ME2 (ME2 IMO haves no "OMG" or "WTF"surprises), realistic love/sex scenes (ME2 could of been better with the love/sex scenes if it just showed less of the "Body parts" yet still keeping the characters nude), Squad interactions at the end of a main mission (I love how the squad discuss how the missions went in the council room and how Liara & Ash fight with each other, in ME2 its replaced with a tactics room and only one time did it ever had every squadmate in it and it happen very late in game), forced to lose a squadmate (In ME2 every squadmate can survive aka not force to see the drama of death and lost)AlanC9 wrote...
What's "immersive"? Why was ME1 "immersive" and ME2 not?
KitsuneRommel wrote...
Terror_K wrote...
Because ME1 was trying to be more than just a game and tried to pull you into its universe and make you feel part of it. ME2 is comes across as being another game, and does almost everything it can to remind you of this.
My elite force Shepard not knowing how to use weapons reminds me that it's just a game.
People dying in cutscenes and not being resurrectable reminds me that it's just a game.
Carrying dozens of different weapons and armor and switching them during a combat reminds me that it's just a game.
Loading screens reminds me that it's just a game.
Etc.
Whether or not something is 'immersive' has nothing to do with those.
Kalfear wrote...
David Knight wrote...
ShepardWrex wrote...
Want to explain why ME2 got such endearing praise then?JohnnyDollar wrote...
You have sources to back these claims up? Or is this opinion?ShepardWrex wrote...
EA not only bought reviews to hype up ME1 and ME2, but they also bought whoever reported that ME sex scandal story. Brilliant marketing on their part! Any random gamer falls for sex scenes, no matter how short they are.
Actually I know it is your opinion, but your stating it as if it is a proven fact, when it is not.
That's the only reason I can think of.
Um... maybe because most people liked ME2? I'm sorry to say it, but the game got good reviews, and the majority of people who played the game liked it. You know, when things are done well and are entertaining, they generally receive praise. Odd, isn't it?
But majority of folks that posted here and elsewhere didnt. (dont say they did, numbers dont lie and I been watching the numbers since day 1 of release. 1 pro ME2 person posting 50 times to argue with 25 negative is not a majority.
This is the problem with the ME2 crowd, they cant admit this game had glaring holes in it!
This game was far from perfect, its good reveiws were mostly bought and paid for (which explains why almost every post release reveiw dropped 2 stars (or more) from over all score and is in real danger of losing over a million ME1 players/buys unless they majorly rework the RPG elements.
This game got great sales on lies about how the game was designed. If the pre release reveiws had even mentioned the dumbed down and removed RPG elements, this game would have sold considerably less sales!
Shepard Wrex isnt right cause he/she/it wants a ll out shooter with no story and thats not what ME franchise is but ME2 fans also not right cause they delude themselves into thinking this game, if it stays the same, will do same number sales for part 3, it will not, not even remotely close to the numbers.
RememberTerror_K wrote...
Because ME1 was trying to be more
than just a game and tried to pull you into its universe and make you
feel part of it. ME2 is comes across as being another game, and does
almost everything it can to remind you of this.
Modifié par SithLordExarKun, 05 juin 2010 - 07:23 .
Terror_K wrote...
People dying it cutscenes and not being resurrectable reminds you that its a game? What... as opposed to real life where people can be resurrected all the time?
Darth Drago wrote...
...If you have nothing to contribute to the discussions then maybe this topic isn’t for you.
Terror_K wrote...
Because ME1 was trying to be more than just a game and tried to pull you into its universe and make you feel part of it. ME2 is comes across as being another game, and does almost everything it can to remind you of this.
Modifié par Pocketgb, 05 juin 2010 - 07:41 .
Guest_JohnnyDollar_*
I am going to ask you the same question I asked ShepardWrex.Kalfear wrote...
This game was far from perfect, its good reveiws were mostly bought and paid for (which explains why almost every post release reveiw dropped 2 stars (or more) from over all score and is in real danger of losing over a million ME1 players/buys unless they majorly rework the RPG elements.
-How true.Terror_K wrote...
That (and the fact that loading screens were far more prevalent in ME2) aside, all those are examples of things you do on your terms, if you understand me. You choose to access the weapons screen and skill trees, etc. when you want to. ME2 constantly pops up game-related aspects all the time without your input with things like "Mission Complete" screens, the weapons loadout and your skill tree appearing every time you enter a new area, that horrid "Press and hold 'F' to exit the mission" prompt that won't go away, automatically making you leave your location without you even choosing to leave it yet, etc. And on top of it all, ME2 just feels like its just another game. It doesn't have a sense of trying to be more than the sum of its parts, while ME1 felt epic and as if it were trying to really bridge the gap between video game and interactive cinema and be something that is both and neither... almost as if it were trying to be its own genre. It felt ambitious and bold. ME2 doesn't: it feels more like its trying to fit in with the crowd and be "a game" and that's about it.
SithLordExarKun wrote...
Remember Terror_K, you saying so does not make it so, it is your personal opinion that its "more than a game".
JohnnyDollar wrote...
I am going to ask you the same question I asked ShepardWrex.Kalfear wrote...
This game was far from perfect, its good reveiws were mostly bought and paid for (which explains why almost every post release reveiw dropped 2 stars (or more) from over all score and is in real danger of losing over a million ME1 players/buys unless they majorly rework the RPG elements.
You have sources to back this claim up? Or is this your opinion? Your stating it as if it is a fact. If this is your opinion or an assumption then that is fine, but stating it as fact when it is not, undermines your credibility.
Modifié par Kalfear, 05 juin 2010 - 08:31 .
Modifié par Pocketgb, 05 juin 2010 - 08:30 .
Pocketgb wrote...
So really, ME1 is just as likely to have acquired "bought reviews" as much as ME2.
:I
Kalfear wrote...
JohnnyDollar wrote...
I am going to ask you the same question I asked ShepardWrex.Kalfear wrote...
This game was far from perfect, its good reveiws were mostly bought and paid for (which explains why almost every post release reveiw dropped 2 stars (or more) from over all score and is in real danger of losing over a million ME1 players/buys unless they majorly rework the RPG elements.
You have sources to back this claim up? Or is this your opinion? Your stating it as if it is a fact. If this is your opinion or an assumption then that is fine, but stating it as fact when it is not, undermines your credibility.
And Ill answer you the same way I always have before
This is a KNOWN PRACTICE through out the video game industry and insiders have come out and validated its happenings in the past! Anyone with ANY common sence and history in gaming has heard this and what websites are associated to such things.
But ill go a step further and counter your uneducated query with this question.
If you REALLY think EA had nothing to do with the pre release reveiws, why did NO pre release website mention the gutting of the RPG elements (that even Christina Norman has admitted to in a round about way now) yet EVER post release reveiw that didnt get pre release benefits and had to buy the game to reveiw it did mention these missing elements.
Why are all Post release reveiws 2-3 stars outta 10 ranking lower then the Pre release reveiws.
If you cant come up with a common sence answer after that, nothing is going to prove you anything.
Or you one of these people that thinks the game just suddenly got worse when you had to pay for it?
KennyRogers wrote...
3. If you're so much more educated than he is, why can't you spell "Sense" right?
Hey, when someone calls someone uneducated, they deserve some degree of douchebaggery. :-PPocketgb wrote...
KennyRogers wrote...
3. If you're so much more educated than he is, why can't you spell "Sense" right?
Regardless of what was presented, that was an incredibly douche move.
To the rest of what Kalfear said: Really don't know what to say, since I honestly find much of it too ridiculous to comment on. But I will say that ME1 was also very, very far from perfect, yet still it retained very positive reviews. Maybe Bioware just makes good games...?
Terror_K wrote...
SithLordExarKun wrote...
Remember Terror_K, you saying so does not make it so, it is your personal opinion that its "more than a game".
That doesn't make it false either. Only BioWare would know for sure. All I'm saying is that to me (yes, to me, so I fully admit this is an opinion) it feels like the people behind Mass Effect were saying to themselves "let's make something really special here" while the people behind ME2 were simply saying "let's just make a really good game" instead. ME2 just doesn't feel like it was trying to give its all or be something beyond a game. ME1 felt like it was trying to be a dragon in a flock of sheep, while ME2 just comes across like another sheep.
Terror_K wrote...
SithLordExarKun wrote...
Remember Terror_K, you saying so does not make it so, it is your personal opinion that its "more than a game".
That doesn't make it false either. Only BioWare would know for sure. All I'm saying is that to me (yes, to me, so I fully admit this is an opinion) it feels like the people behind Mass Effect were saying to themselves "let's make something really special here" while the people behind ME2 were simply saying "let's just make a really good game" instead. ME2 just doesn't feel like it was trying to give its all or be something beyond a game. ME1 felt like it was trying to be a dragon in a flock of sheep, while ME2 just comes across like another sheep.