spacehamsterZH wrote...
I'm sorry, I tend to ignore the Gears of War comparisons outright. I've played both games, and a) they have next to nothing in common andMass Effect 2 is superior in just about every conceivable way. All the devs said was that they looked at other games, Gears being one of them, for how to get something right that they had already attempted with ME1. But the pausing, the time-dilating powers and the more complex squad controls (the latter being absent from ME1's oh-so-much-smarter combat, we note in passing) are still there, and they're not elements you typically find in shooters because they don't mesh well with multiplayer gaming.
Granted, the word "shooter" got thrown around so much in the marketing that it really is puzzling given how little the game actually has in common with real shooters.
Lol, denial is not just a river in Egypt, its a post made by spacehamsterZH.
Bioware would disagree with you Im afraid. Even the Gears of War dev team would disagree with you:
Here.
"The thing that was cool was that Mass Effect is kind of an RPG for me,
with the cover-based shooting. I think there's a reason why it's been
successful. Because gamers love Gears"
Even Cliff Bleszinski thinks shooter gamers loving Gears of War is a reason for ME2s success (despite sales being nowhere near a GOW game).
Modifié par Dinkamus_Littlelog, 06 juin 2010 - 10:28 .




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