The total lack of side quests in ME2 that take you to different worlds is a joke. Regardless if you hated the ones from ME1 for reusing the same layout or not, that game at least had a reason for exploration beyond collecting minerals to upgrade your ship, armor and weapons.
Not including the Citadel, Mass Effect 1 had 39 systems in it while Mass Effect 2 had (including the downloads) 56 systems.
Mass Effect 1 UNC quests.
There are 31 you can do. (28 UNC, 1 of 2 for your paragon/renegade, 1 for Wrex and 1 for Garrus). Even though the Wrex and Garrus ones are not officially UNC quests I add them here since they do take you to other worlds.
-UNC Asari Writings (a collection quest)
-UNC Locate Signs of Battle (a collection quest)
-UNC Prothean Data Discs (a collection quest)
-UNC Turian Insignias (a collection quest)
-UNC Valuable Minerals (a collection quest)
-UNC Asari Diplomacy
-UNC Colony of the Dead
-UNC Dead Scientists
-UNC Derelict Freighter
-UNC Espionage Probe
-UNC ExoGeni Facility
-UNC Geth Incursions (each of the 5 in a different system)
-UNC Hostage
-UNC Hostile Takeover (each of the 3 parts in a different system)
-UNC Listening Post Alpha, UNC Listening Post Theta, UNC Depot Sigma-23
-UNC Lost Freighter
-UNC Lost Module
-UNC Major Kyle
-UNC Missing Marines, UNC Cerberus, UNC Hades’ Dogs
-UNC Missing Survey Team
-UNC Privateers
-UNC Rogue VI
-UNC Unusual Readings, UNC Distress Call
-Paragon: -UNC Besieged Base
-Renegade: -UNC The Negotiation
-Wrex- Family Armor
-Garrus- Find Doctor Saleon
That’s 32 different systems you go to just on these (the non collector quests) out of 39 systems Mass Effect had. If you take out main quest location systems (-6) that’s just 1 system that has no quest in it at all.
Here is the list of all 19 of the N7 ones in ME2:
-N7 Abandoned Mine
-N7 Anomalous Weather Detected
-N7 Archeological Dig Site, N7 MSV Strontium Mule, N7 Blue Suns Base, N7 Javelin Missile Launch
-N7 Blood Pack Base, N7 Blood Pack Communications Relay
-N7 Captured Mining Facility
-N7 Eclipse Smuggling Depot
-N7 Endangered Research Station
-N7 Imminent Ship Crash
-N7 Lost Operatives
-N7 Mining the Cavern
-N7 MSV Estevanico
-N7 Quarian Crash Site
-N7 Wrecked Merchant Freighter, N7 Abandoned Research Station, N7 Hahne-Kedar Facility
Just 19 different systems that you go to for these. Out of 42 systems in the game that don’t have a main quest/world, recruiting or loyalty mission in. That’s still 23 systems that currently have no use except to scan and probe in. Before anyone gripes about it. No, the recruiting and loyalty missions are not side quests they are listed in the main quest list.
Yet in ME2 you have an option to continue playing the game after you beat the final boss. Why? So we can wait and pray that BioWare actually releases some expansions in the next 2 years that include a large amount of quests instead of these one shot loyalty ones we got with Zaeed and Kasumi or the not so great Hammerhead Firewalker levels? Or maybe even updates the game with some new dialog beyond the final outcome? Sorry, to little and to late to think on that lacking spot in the game huh?
To bad these developers couldn’t have bothered to research games like Morrowind that follows the same basic formula ME2 did with an open ending game after you beat it, but yet still had a ton of quests you could continue to do as well as updated dialog from people you talk to acknowledging the fact that you did beat the “big bad” of the game. I guess they were to busy researching generic shooter games and just forgot about developing the rest of the game.
Modifié par Darth Drago, 16 avril 2010 - 09:39 .