Onyx Jaguar wrote...
Yes they were, they were the entire focus of hte main plot. the loyalty missions were side quests. If they offend you, don't do them.
The Collectors were written to symbolize the Reapers since the Geth and Krogan fell apart. We you even paying attention to ME 2?
The Collectors only show up for three missions, and all we learn about them is thier genetic origins. How are we suposed to take them seriously as villains? If they had been the "main focus" of the plot, hey could have been an incredibly deep, tragic villain group. We could have learned so much about them and the reapers.
More about indoctrination and its long-term effects
Reaper cybernetics. Or heck, Reapers in general.
Galactic history, previous cullings, especially the last one with the Protheans.
The Collector Ship misson was, imo, the best quest in the whole frakking game. It's the one time Shepard gets to actually study Collectors, learn something about them, and where we get even the tiniest glimpse into their inner workings. One lousy quest. Their should have been ten more dropping tidbits about hem. Something to make them seem scary, creepy, menacing, pitiable, something,
Instead we fight every merc outfit in the galaxy doing recruitment/loyalty quests.
Instead we get the ubiquitous Bug-Eyed Aliens with zero personality, who appear just long enough on screen to remind us that, yes there is a point to all this, kinda.
This is a big part of the problem with ME 2. It had so much ambition: a cool villain group, colorful cast of characters, a previous game's decisions to import. It promised so much that in trying to cover it all, it failed to really do anything with any of it.. Except provide lots and lots of mercs to kill.




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