Cute how people think that the writers have some kind of final say on what happens or not or other details. And later, magic leprechauns put together a game made of dreams and good intentions. Overnight. Videogame production does not work that way. As for the rest , allow me to quote my earlier post.Darth Drago wrote...
-Time constraints? It wouldn’t take an experienced writer no more than a few days to a week to write the lines for each squad mate to use before main production even began.
-Budget constraint? How so? Everyone is still getting paid to write, voice acting and facial dialog animation already.
-Technical constraint? Again how? If they already say a line whats the difference of adding actual original lines in place of the same generic ones? They already are doing the dialog animation so there really isn’t any technical issues to deal with.
Like its been mentioned already in Dragon Age and a bunch of OLDER games your companions will have actual conversations with each other. Having a few original lines and a bunch of generic reused lines per loyalty mission instead of all original dialog is nothing but laziness as I see it.
cachx wrote..
Please note that I'm not opposed to it, but there are limits on what can be achievable (pretty good suggestion thread here).
You do get in-party moments, but they are few and far between. I agree on that.
Also to consider. Dragon Age has no voiced protagonists, ME has two. DAO also relies a little bit more on text.The Kotor games also can cut corners thanks to 'robospeak' and 'alienspeak' (just garbled sounds that repeat over and over). ME2 is already bigger than those, and I imagine ME3 will be even bigger (it has to piggy back on all the
outcomes of ME1 and 2, after all).
You can add to that time constraints (only a few companies can afford multiple delays, like Blizzard or Valve), budget (how many lines can Sheen record before asking for more $$?) or simple space (remeber the stink the game got at launch for being in 2 discs on xbox?)
Most people arguing against the dialogue are unwilling to go to the Campaign Dialogue Thread, and prefer to stick to ad nauseam arguments, so I won't bother linking it again.
Also, a very reelevant and wise quote by M. Gamble, posted here yesterday:
Michael Gamble wrote...
LOL.FataliTensei wrote...
Not
until late 2012? Good, maybe they'll take their time and get the next
one right
Edits: fixing formatting...
Modifié par cachx, 18 juin 2010 - 09:54 .




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