-Yea, it’s a shame BioWare hasn’t learned anything about planning ahead with voice acting for future downloads. Even some generic like lines (recorded when the actors are available during the recording of the main game) for each character would have been preferred to not hearing anything at all. It would admittedly take some preplanning and thinking to come up with a few lines to cover as many possible future replies but its not impossible.smudboy wrote...
Just an aside here. Since BioWare has "made their bed, and must now sleep in it." If they provide DLC (Like the Overload DLC) or any content, that doesn't involve one of these characters in some way, saying or doing something, then they're shot themselves in the foot. They must work with the universe, characters and narrative they themselves created. (Especially, when they say the theme is loyalty, or when one explores places that are intimiately important to certain characters yet they have no say and are simply "excess baggage" because a game mechanic involves having 2 other squad members.)Darth Drago wrote...
-Time constraints? It wouldn’t take an experienced writer no more than a few days to a week to write the lines for each squad mate to use before main production even began.
-Budget constraint? How so? Everyone is still getting paid to write, voice acting and facial dialog animation already.
-Technical constraint? Again how? If they already say a line whats the difference of adding actual original lines in place of the same generic ones? They already are doing the dialog animation so there really isn’t any technical issues to deal with.
Like its been mentioned already in Dragon Age and a bunch of OLDER games your companions will have actual conversations with each other. Having a few original lines and a bunch of generic reused lines per loyalty mission instead of all original dialog is nothing but laziness as I see it.
Its bad enough they didn’t add anything beyond one line for after you beat the game. Was it even one line? They should get a downloadable t-shirt saying “I survived a suicide mission and all I got was one lousy line to say about it.”
If your making a squad based game where everyone talks, then plan ahead for future downloads or use in house voice actors that you can use at short notice.
Modifié par Darth Drago, 20 juin 2010 - 04:57 .




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