SkullandBonesmember wrote...
Well, from that post it definitely seems you're at least saying MY views are warrantless since I've made it crystal clear countless times that while I certainly acknowledge there was combat in ME1, I feel the character interaction was on par in terms of ratio with combat and I'm not the only one who feels this way
And that 'point of perfection' will vary for every single player: Some people want more combat as long as there's meaningful dialog, some people want more dialog as long as there's meaningful combat, some people want it 50/50. Who is more right? Whose 'definition of RPG' bears more meaning? This is why Bioware cannot win in this regard.
It's true: I enjoy the combat in ME2 more than I did in ME1. But while much of it is indeed the mechanics, honestly a lot of it is in regards to aesthetics.
However, you can combine every single battle in the game and it still won't be able to match the awesome and amount of epic I felt when Shepard gave his paragon speech in defense of Tali.
SkullandBonesmember wrote...
And unlike in ME1, there are many instances where he/she speaks without being prompted. I don't give a damn if the dialogue is supposedly "neutral", that's not directing Shepard.
This is why I had a hard time getting into ME1.
I certainly didn't think of hugging that escaped slave girl, but Shepard sure did. But that's what I starting thinking of Shepard less as 'me' and more as, well, Shep.
There's very few ways you can 'direct' a character who has actual VO for every choice you choose. This is what drew me into ME1 in the first place, and why I pre-ordered the hell out of ME2.
In regards to the specifics of Shepard speaking without the players' say, I felt it made the conversation appear a bit more natural. My favorite instance is Shepard's "uh huh" when Garrus explains why he had to shoot him a few times ;p
SkullandBonesmember wrote...
So many things said in this thread and others here of similar nature are personal, subjective tastes, but the fact there are too many shooters and not enough RPGs/story driven games ISN'T subjective.
Indeed. That's why I was confused at ME1 being a shooter hybrid.
And no, I don't think that what you say is worthless. I just disagree with a lot of what you do, and *how* you say your opinions. I can understand being upset but there's much better ways to display it.