Zulu_DFA wrote...
Well, as they say, to each their own... But seriously, wow... 
I don't mind that you disagree, but why do you seem surprised? The majority share my opinion, or at least, don't view ME2 as a step down from ME1.
bjdbwea wrote...
That's hardly surprising from someone who describes the ME 1 shooter
mechanics as "complex to the point of being annoying". No disrespect,
but I suppose you are only used to (console) shooters? There's nothing
actually complex to ME 1. Which is one reason there was never any need
in the first place to dumb down the successor.
As I keep saying,
it's perfectly fine if someone prefers simple games. That says nothing
about their intelligence. Even a rocket scientist might prefer a simple
video game sometimes. But the matter of the fact is there are countless
simple games, without inventory and all that "complex" stuff. Why not
just go and play one of those? Why demand the few "complex" games to be
made simple too?
Perhaps I should clarify. I didn't mean the shooter mechanics as directly pertains to combat, but how the RPG mechanics were integrated into them. The shooter experience didn't really benefit from it and the RPG elements ended up being mostly an annoyance.
As I tried to make clear in my previous post, the shooter mechanics is not my #1 priority with Mass Effect. The story and everything involved is. That's why I don't go playing simpler games, because they lack those elements. Shooter and RPG mechanics are a secondary priority to me, but that doesn't mean I will be satisfied in that respect with something mediocre.
Zulu_DFA wrote...
Do we agree that ME1 hacking minigame
owns both ME2 minigames?
I don't. ME1's hacking was an incredibly simplistic button-prompt game that was applied to everything, including surveying rocks. ME2's minigames had a bit more variation and actually gave the visual sense of hacking into something. And I had 0 difficulty with ME1's minigame and ME2's minigames- both are not on the hard side.
tonnactus wrote...
The only thing that matters is damage.In this case,who would use the
mantis instead of the widow? What is the distinctly different function
of the mantis? In the avenger distinct or the vindicator? No. In this
game,there are clearly superior versions of weapons like the specter
rifles in the first game. At least the first game has weapon mods to
make even spectre weapons different.
Ok, for the Widow, it's supposed to be the super sniper rifle you can only get if you're a soldier or infitrator, and it's obviously better than the Mantis. Still, its function is different than the Viper or the Incisor, which do less damage per shot but have larger clips and rates of fire. The Avenger is in fact distinct from the Vindicator- the Avenger fires a constant stream of somewhat inaccurate bullets, while the Vindicator fires slower bursts of more accurate and damaging bullets. Which is better depends on player taste, and is not indisputable.